Fix large calloc() zeroing bugs.

Refactor code such that arena_mapbits_{large,small}_set() always
preserves the unzeroed flag, and manually manipulate the unzeroed flag
in the one case where it actually gets reset (in arena_chunk_purge()).
This fixes unzeroed preservation bugs in arena_run_split() and
arena_ralloc_large_grow().  These bugs caused large calloc() to return
non-zeroed memory under some circumstances.
3 files changed