Updated to v4.4.1 kernel headers.

Bug: 23789423
Change-Id: I45ef68b3955c1f4d91ed53db8c519fce64d57f09
diff --git a/original/uapi/asm-x86/asm/sigcontext.h b/original/uapi/asm-x86/asm/sigcontext.h
index d8b9f90..d485232 100644
--- a/original/uapi/asm-x86/asm/sigcontext.h
+++ b/original/uapi/asm-x86/asm/sigcontext.h
@@ -1,221 +1,360 @@
 #ifndef _UAPI_ASM_X86_SIGCONTEXT_H
 #define _UAPI_ASM_X86_SIGCONTEXT_H
 
+/*
+ * Linux signal context definitions. The sigcontext includes a complex
+ * hierarchy of CPU and FPU state, available to user-space (on the stack) when
+ * a signal handler is executed.
+ *
+ * As over the years this ABI grew from its very simple roots towards
+ * supporting more and more CPU state organically, some of the details (which
+ * were rather clever hacks back in the days) became a bit quirky by today.
+ *
+ * The current ABI includes flexible provisions for future extensions, so we
+ * won't have to grow new quirks for quite some time. Promise!
+ */
+
 #include <linux/compiler.h>
 #include <linux/types.h>
 
-#define FP_XSTATE_MAGIC1	0x46505853U
-#define FP_XSTATE_MAGIC2	0x46505845U
-#define FP_XSTATE_MAGIC2_SIZE	sizeof(FP_XSTATE_MAGIC2)
+#define FP_XSTATE_MAGIC1		0x46505853U
+#define FP_XSTATE_MAGIC2		0x46505845U
+#define FP_XSTATE_MAGIC2_SIZE		sizeof(FP_XSTATE_MAGIC2)
 
 /*
- * bytes 464..511 in the current 512byte layout of fxsave/fxrstor frame
- * are reserved for SW usage. On cpu's supporting xsave/xrstor, these bytes
- * are used to extended the fpstate pointer in the sigcontext, which now
- * includes the extended state information along with fpstate information.
+ * Bytes 464..511 in the current 512-byte layout of the FXSAVE/FXRSTOR frame
+ * are reserved for SW usage. On CPUs supporting XSAVE/XRSTOR, these bytes are
+ * used to extend the fpstate pointer in the sigcontext, which now includes the
+ * extended state information along with fpstate information.
  *
- * Presence of FP_XSTATE_MAGIC1 at the beginning of this SW reserved
- * area and FP_XSTATE_MAGIC2 at the end of memory layout
- * (extended_size - FP_XSTATE_MAGIC2_SIZE) indicates the presence of the
- * extended state information in the memory layout pointed by the fpstate
- * pointer in sigcontext.
+ * If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then there's a
+ * sw_reserved.extended_size bytes large extended context area present. (The
+ * last 32-bit word of this extended area (at the
+ * fpstate+extended_size-FP_XSTATE_MAGIC2_SIZE address) is set to
+ * FP_XSTATE_MAGIC2 so that you can sanity check your size calculations.)
+ *
+ * This extended area typically grows with newer CPUs that have larger and
+ * larger XSAVE areas.
  */
 struct _fpx_sw_bytes {
-	__u32 magic1;		/* FP_XSTATE_MAGIC1 */
-	__u32 extended_size;	/* total size of the layout referred by
-				 * fpstate pointer in the sigcontext.
-				 */
-	__u64 xstate_bv;
-				/* feature bit mask (including fp/sse/extended
-				 * state) that is present in the memory
-				 * layout.
-				 */
-	__u32 xstate_size;	/* actual xsave state size, based on the
-				 * features saved in the layout.
-				 * 'extended_size' will be greater than
-				 * 'xstate_size'.
-				 */
-	__u32 padding[7];	/*  for future use. */
+	/*
+	 * If set to FP_XSTATE_MAGIC1 then this is an xstate context.
+	 * 0 if a legacy frame.
+	 */
+	__u32				magic1;
+
+	/*
+	 * Total size of the fpstate area:
+	 *
+	 *  - if magic1 == 0 then it's sizeof(struct _fpstate)
+	 *  - if magic1 == FP_XSTATE_MAGIC1 then it's sizeof(struct _xstate)
+	 *    plus extensions (if any)
+	 */
+	__u32				extended_size;
+
+	/*
+	 * Feature bit mask (including FP/SSE/extended state) that is present
+	 * in the memory layout:
+	 */
+	__u64				xfeatures;
+
+	/*
+	 * Actual XSAVE state size, based on the xfeatures saved in the layout.
+	 * 'extended_size' is greater than 'xstate_size':
+	 */
+	__u32				xstate_size;
+
+	/* For future use: */
+	__u32				padding[7];
+};
+
+/*
+ * As documented in the iBCS2 standard:
+ *
+ * The first part of "struct _fpstate" is just the normal i387 hardware setup,
+ * the extra "status" word is used to save the coprocessor status word before
+ * entering the handler.
+ *
+ * The FPU state data structure has had to grow to accommodate the extended FPU
+ * state required by the Streaming SIMD Extensions.  There is no documented
+ * standard to accomplish this at the moment.
+ */
+
+/* 10-byte legacy floating point register: */
+struct _fpreg {
+	__u16				significand[4];
+	__u16				exponent;
+};
+
+/* 16-byte floating point register: */
+struct _fpxreg {
+	__u16				significand[4];
+	__u16				exponent;
+	__u16				padding[3];
+};
+
+/* 16-byte XMM register: */
+struct _xmmreg {
+	__u32				element[4];
+};
+
+#define X86_FXSR_MAGIC			0x0000
+
+/*
+ * The 32-bit FPU frame:
+ */
+struct _fpstate_32 {
+	/* Legacy FPU environment: */
+	__u32				cw;
+	__u32				sw;
+	__u32				tag;
+	__u32				ipoff;
+	__u32				cssel;
+	__u32				dataoff;
+	__u32				datasel;
+	struct _fpreg			_st[8];
+	__u16				status;
+	__u16				magic;		/* 0xffff: regular FPU data only */
+							/* 0x0000: FXSR FPU data */
+
+	/* FXSR FPU environment */
+	__u32				_fxsr_env[6];	/* FXSR FPU env is ignored */
+	__u32				mxcsr;
+	__u32				reserved;
+	struct _fpxreg			_fxsr_st[8];	/* FXSR FPU reg data is ignored */
+	struct _xmmreg			_xmm[8];	/* First 8 XMM registers */
+	union {
+		__u32			padding1[44];	/* Second 8 XMM registers plus padding */
+		__u32			padding[44];	/* Alias name for old user-space */
+	};
+
+	union {
+		__u32			padding2[12];
+		struct _fpx_sw_bytes	sw_reserved;	/* Potential extended state is encoded here */
+	};
+};
+
+/*
+ * The 64-bit FPU frame. (FXSAVE format and later)
+ *
+ * Note1: If sw_reserved.magic1 == FP_XSTATE_MAGIC1 then the structure is
+ *        larger: 'struct _xstate'. Note that 'struct _xstate' embedds
+ *        'struct _fpstate' so that you can always assume the _fpstate portion
+ *        exists so that you can check the magic value.
+ *
+ * Note2: Reserved fields may someday contain valuable data. Always
+ *	  save/restore them when you change signal frames.
+ */
+struct _fpstate_64 {
+	__u16				cwd;
+	__u16				swd;
+	/* Note this is not the same as the 32-bit/x87/FSAVE twd: */
+	__u16				twd;
+	__u16				fop;
+	__u64				rip;
+	__u64				rdp;
+	__u32				mxcsr;
+	__u32				mxcsr_mask;
+	__u32				st_space[32];	/*  8x  FP registers, 16 bytes each */
+	__u32				xmm_space[64];	/* 16x XMM registers, 16 bytes each */
+	__u32				reserved2[12];
+	union {
+		__u32			reserved3[12];
+		struct _fpx_sw_bytes	sw_reserved;	/* Potential extended state is encoded here */
+	};
 };
 
 #ifdef __i386__
-/*
- * As documented in the iBCS2 standard..
- *
- * The first part of "struct _fpstate" is just the normal i387
- * hardware setup, the extra "status" word is used to save the
- * coprocessor status word before entering the handler.
- *
- * Pentium III FXSR, SSE support
- *	Gareth Hughes <gareth@valinux.com>, May 2000
- *
- * The FPU state data structure has had to grow to accommodate the
- * extended FPU state required by the Streaming SIMD Extensions.
- * There is no documented standard to accomplish this at the moment.
- */
-struct _fpreg {
-	unsigned short significand[4];
-	unsigned short exponent;
-};
-
-struct _fpxreg {
-	unsigned short significand[4];
-	unsigned short exponent;
-	unsigned short padding[3];
-};
-
-struct _xmmreg {
-	unsigned long element[4];
-};
-
-struct _fpstate {
-	/* Regular FPU environment */
-	unsigned long	cw;
-	unsigned long	sw;
-	unsigned long	tag;
-	unsigned long	ipoff;
-	unsigned long	cssel;
-	unsigned long	dataoff;
-	unsigned long	datasel;
-	struct _fpreg	_st[8];
-	unsigned short	status;
-	unsigned short	magic;		/* 0xffff = regular FPU data only */
-
-	/* FXSR FPU environment */
-	unsigned long	_fxsr_env[6];	/* FXSR FPU env is ignored */
-	unsigned long	mxcsr;
-	unsigned long	reserved;
-	struct _fpxreg	_fxsr_st[8];	/* FXSR FPU reg data is ignored */
-	struct _xmmreg	_xmm[8];
-	unsigned long	padding1[44];
-
-	union {
-		unsigned long	padding2[12];
-		struct _fpx_sw_bytes sw_reserved; /* represents the extended
-						   * state info */
-	};
-};
-
-#define X86_FXSR_MAGIC		0x0000
-
-#ifndef __KERNEL__
-/*
- * User-space might still rely on the old definition:
- */
-struct sigcontext {
-	unsigned short gs, __gsh;
-	unsigned short fs, __fsh;
-	unsigned short es, __esh;
-	unsigned short ds, __dsh;
-	unsigned long edi;
-	unsigned long esi;
-	unsigned long ebp;
-	unsigned long esp;
-	unsigned long ebx;
-	unsigned long edx;
-	unsigned long ecx;
-	unsigned long eax;
-	unsigned long trapno;
-	unsigned long err;
-	unsigned long eip;
-	unsigned short cs, __csh;
-	unsigned long eflags;
-	unsigned long esp_at_signal;
-	unsigned short ss, __ssh;
-	struct _fpstate __user *fpstate;
-	unsigned long oldmask;
-	unsigned long cr2;
-};
-#endif /* !__KERNEL__ */
-
-#else /* __i386__ */
-
-/* FXSAVE frame */
-/* Note: reserved1/2 may someday contain valuable data. Always save/restore
-   them when you change signal frames. */
-struct _fpstate {
-	__u16	cwd;
-	__u16	swd;
-	__u16	twd;		/* Note this is not the same as the
-				   32bit/x87/FSAVE twd */
-	__u16	fop;
-	__u64	rip;
-	__u64	rdp;
-	__u32	mxcsr;
-	__u32	mxcsr_mask;
-	__u32	st_space[32];	/* 8*16 bytes for each FP-reg */
-	__u32	xmm_space[64];	/* 16*16 bytes for each XMM-reg  */
-	__u32	reserved2[12];
-	union {
-		__u32	reserved3[12];
-		struct _fpx_sw_bytes sw_reserved; /* represents the extended
-						   * state information */
-	};
-};
-
-#ifndef __KERNEL__
-/*
- * User-space might still rely on the old definition:
- */
-struct sigcontext {
-	__u64 r8;
-	__u64 r9;
-	__u64 r10;
-	__u64 r11;
-	__u64 r12;
-	__u64 r13;
-	__u64 r14;
-	__u64 r15;
-	__u64 rdi;
-	__u64 rsi;
-	__u64 rbp;
-	__u64 rbx;
-	__u64 rdx;
-	__u64 rax;
-	__u64 rcx;
-	__u64 rsp;
-	__u64 rip;
-	__u64 eflags;		/* RFLAGS */
-	__u16 cs;
-	__u16 gs;
-	__u16 fs;
-	__u16 __pad0;
-	__u64 err;
-	__u64 trapno;
-	__u64 oldmask;
-	__u64 cr2;
-	struct _fpstate __user *fpstate;	/* zero when no FPU context */
-#ifdef __ILP32__
-	__u32 __fpstate_pad;
+# define _fpstate _fpstate_32
+#else
+# define _fpstate _fpstate_64
 #endif
-	__u64 reserved1[8];
-};
-#endif /* !__KERNEL__ */
 
-#endif /* !__i386__ */
-
-struct _xsave_hdr {
-	__u64 xstate_bv;
-	__u64 reserved1[2];
-	__u64 reserved2[5];
+struct _header {
+	__u64				xfeatures;
+	__u64				reserved1[2];
+	__u64				reserved2[5];
 };
 
 struct _ymmh_state {
-	/* 16 * 16 bytes for each YMMH-reg */
-	__u32 ymmh_space[64];
+	/* 16x YMM registers, 16 bytes each: */
+	__u32				ymmh_space[64];
 };
 
 /*
- * Extended state pointed by the fpstate pointer in the sigcontext.
- * In addition to the fpstate, information encoded in the xstate_hdr
- * indicates the presence of other extended state information
- * supported by the processor and OS.
+ * Extended state pointed to by sigcontext::fpstate.
+ *
+ * In addition to the fpstate, information encoded in _xstate::xstate_hdr
+ * indicates the presence of other extended state information supported
+ * by the CPU and kernel:
  */
 struct _xstate {
-	struct _fpstate fpstate;
-	struct _xsave_hdr xstate_hdr;
-	struct _ymmh_state ymmh;
-	/* new processor state extensions go here */
+	struct _fpstate			fpstate;
+	struct _header			xstate_hdr;
+	struct _ymmh_state		ymmh;
+	/* New processor state extensions go here: */
 };
 
+/*
+ * The 32-bit signal frame:
+ */
+struct sigcontext_32 {
+	__u16				gs, __gsh;
+	__u16				fs, __fsh;
+	__u16				es, __esh;
+	__u16				ds, __dsh;
+	__u32				di;
+	__u32				si;
+	__u32				bp;
+	__u32				sp;
+	__u32				bx;
+	__u32				dx;
+	__u32				cx;
+	__u32				ax;
+	__u32				trapno;
+	__u32				err;
+	__u32				ip;
+	__u16				cs, __csh;
+	__u32				flags;
+	__u32				sp_at_signal;
+	__u16				ss, __ssh;
+
+	/*
+	 * fpstate is really (struct _fpstate *) or (struct _xstate *)
+	 * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+	 * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+	 * of extended memory layout. See comments at the definition of
+	 * (struct _fpx_sw_bytes)
+	 */
+	__u32				fpstate; /* Zero when no FPU/extended context */
+	__u32				oldmask;
+	__u32				cr2;
+};
+
+/*
+ * The 64-bit signal frame:
+ */
+struct sigcontext_64 {
+	__u64				r8;
+	__u64				r9;
+	__u64				r10;
+	__u64				r11;
+	__u64				r12;
+	__u64				r13;
+	__u64				r14;
+	__u64				r15;
+	__u64				di;
+	__u64				si;
+	__u64				bp;
+	__u64				bx;
+	__u64				dx;
+	__u64				ax;
+	__u64				cx;
+	__u64				sp;
+	__u64				ip;
+	__u64				flags;
+	__u16				cs;
+	__u16				gs;
+	__u16				fs;
+	__u16				__pad0;
+	__u64				err;
+	__u64				trapno;
+	__u64				oldmask;
+	__u64				cr2;
+
+	/*
+	 * fpstate is really (struct _fpstate *) or (struct _xstate *)
+	 * depending on the FP_XSTATE_MAGIC1 encoded in the SW reserved
+	 * bytes of (struct _fpstate) and FP_XSTATE_MAGIC2 present at the end
+	 * of extended memory layout. See comments at the definition of
+	 * (struct _fpx_sw_bytes)
+	 */
+	__u64				fpstate; /* Zero when no FPU/extended context */
+	__u64				reserved1[8];
+};
+
+/*
+ * Create the real 'struct sigcontext' type:
+ */
+#ifdef __KERNEL__
+# ifdef __i386__
+#  define sigcontext sigcontext_32
+# else
+#  define sigcontext sigcontext_64
+# endif
+#endif
+
+/*
+ * The old user-space sigcontext definition, just in case user-space still
+ * relies on it. The kernel definition (in asm/sigcontext.h) has unified
+ * field names but otherwise the same layout.
+ */
+#ifndef __KERNEL__
+
+#define _fpstate_ia32			_fpstate_32
+#define sigcontext_ia32			sigcontext_32
+
+
+# ifdef __i386__
+struct sigcontext {
+	__u16				gs, __gsh;
+	__u16				fs, __fsh;
+	__u16				es, __esh;
+	__u16				ds, __dsh;
+	__u32				edi;
+	__u32				esi;
+	__u32				ebp;
+	__u32				esp;
+	__u32				ebx;
+	__u32				edx;
+	__u32				ecx;
+	__u32				eax;
+	__u32				trapno;
+	__u32				err;
+	__u32				eip;
+	__u16				cs, __csh;
+	__u32				eflags;
+	__u32				esp_at_signal;
+	__u16				ss, __ssh;
+	struct _fpstate __user		*fpstate;
+	__u32				oldmask;
+	__u32				cr2;
+};
+# else /* __x86_64__: */
+struct sigcontext {
+	__u64				r8;
+	__u64				r9;
+	__u64				r10;
+	__u64				r11;
+	__u64				r12;
+	__u64				r13;
+	__u64				r14;
+	__u64				r15;
+	__u64				rdi;
+	__u64				rsi;
+	__u64				rbp;
+	__u64				rbx;
+	__u64				rdx;
+	__u64				rax;
+	__u64				rcx;
+	__u64				rsp;
+	__u64				rip;
+	__u64				eflags;		/* RFLAGS */
+	__u16				cs;
+	__u16				gs;
+	__u16				fs;
+	__u16				__pad0;
+	__u64				err;
+	__u64				trapno;
+	__u64				oldmask;
+	__u64				cr2;
+	struct _fpstate __user		*fpstate;	/* Zero when no FPU context */
+#  ifdef __ILP32__
+	__u32				__fpstate_pad;
+#  endif
+	__u64				reserved1[8];
+};
+# endif /* __x86_64__ */
+#endif /* !__KERNEL__ */
+
 #endif /* _UAPI_ASM_X86_SIGCONTEXT_H */