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/*
* Copyright 2016-2017 JetBrains s.r.o.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package kotlinx.coroutines.experimental.swing
import kotlinx.coroutines.experimental.CancellableContinuation
import kotlinx.coroutines.experimental.CoroutineDispatcher
import kotlinx.coroutines.experimental.Delay
import kotlinx.coroutines.experimental.DisposableHandle
import kotlinx.coroutines.experimental.swing.Swing.delay
import java.awt.event.ActionListener
import java.util.concurrent.TimeUnit
import javax.swing.SwingUtilities
import javax.swing.Timer
import kotlin.coroutines.experimental.CoroutineContext
/**
* Dispatches execution onto Swing event dispatching thread and provides native [delay] support.
*/
object Swing : CoroutineDispatcher(), Delay {
override fun dispatch(context: CoroutineContext, block: Runnable) = SwingUtilities.invokeLater(block)
override fun scheduleResumeAfterDelay(time: Long, unit: TimeUnit, continuation: CancellableContinuation<Unit>) {
val timer = schedule(time, unit, ActionListener {
with(continuation) { resumeUndispatched(Unit) }
})
continuation.invokeOnCancellation { timer.stop() }
}
override fun invokeOnTimeout(time: Long, unit: TimeUnit, block: Runnable): DisposableHandle {
val timer = schedule(time, unit, ActionListener {
block.run()
})
return object : DisposableHandle {
override fun dispose() {
timer.stop()
}
}
}
private fun schedule(time: Long, unit: TimeUnit, action: ActionListener): Timer =
Timer(unit.toMillis(time).coerceAtMost(Int.MAX_VALUE.toLong()).toInt(), action).apply {
isRepeats = false
start()
}
override fun toString() = "Swing"
}