| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/logging.h" |
| |
| #if defined(OS_WIN) |
| #include <io.h> |
| #include <windows.h> |
| typedef HANDLE FileHandle; |
| typedef HANDLE MutexHandle; |
| // Windows warns on using write(). It prefers _write(). |
| #define write(fd, buf, count) _write(fd, buf, static_cast<unsigned int>(count)) |
| // Windows doesn't define STDERR_FILENO. Define it here. |
| #define STDERR_FILENO 2 |
| #elif defined(OS_MACOSX) |
| #include <mach/mach.h> |
| #include <mach/mach_time.h> |
| #include <mach-o/dyld.h> |
| #elif defined(OS_POSIX) |
| #if defined(OS_NACL) |
| #include <sys/time.h> // timespec doesn't seem to be in <time.h> |
| #else |
| #include <sys/syscall.h> |
| #endif |
| #include <time.h> |
| #endif |
| |
| #if defined(OS_POSIX) |
| #include <errno.h> |
| #include <pthread.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <unistd.h> |
| #define MAX_PATH PATH_MAX |
| typedef FILE* FileHandle; |
| typedef pthread_mutex_t* MutexHandle; |
| #endif |
| |
| #include <algorithm> |
| #include <cstring> |
| #include <ctime> |
| #include <iomanip> |
| #include <ostream> |
| |
| #include "base/base_switches.h" |
| #include "base/command_line.h" |
| #include "base/debug/alias.h" |
| #include "base/debug/debugger.h" |
| #include "base/debug/stack_trace.h" |
| #include "base/posix/eintr_wrapper.h" |
| #include "base/strings/string_piece.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/synchronization/lock_impl.h" |
| #include "base/threading/platform_thread.h" |
| #include "base/vlog.h" |
| #if defined(OS_POSIX) |
| #include "base/safe_strerror_posix.h" |
| #endif |
| |
| #if defined(OS_ANDROID) |
| #include <android/log.h> |
| #endif |
| |
| namespace logging { |
| |
| DcheckState g_dcheck_state = DISABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS; |
| |
| DcheckState get_dcheck_state() { |
| return g_dcheck_state; |
| } |
| |
| void set_dcheck_state(DcheckState state) { |
| g_dcheck_state = state; |
| } |
| |
| namespace { |
| |
| VlogInfo* g_vlog_info = NULL; |
| VlogInfo* g_vlog_info_prev = NULL; |
| |
| const char* const log_severity_names[LOG_NUM_SEVERITIES] = { |
| "INFO", "WARNING", "ERROR", "ERROR_REPORT", "FATAL" }; |
| |
| int min_log_level = 0; |
| |
| LoggingDestination logging_destination = LOG_DEFAULT; |
| |
| // For LOG_ERROR and above, always print to stderr. |
| const int kAlwaysPrintErrorLevel = LOG_ERROR; |
| |
| // Which log file to use? This is initialized by InitLogging or |
| // will be lazily initialized to the default value when it is |
| // first needed. |
| #if defined(OS_WIN) |
| typedef std::wstring PathString; |
| #else |
| typedef std::string PathString; |
| #endif |
| PathString* log_file_name = NULL; |
| |
| // this file is lazily opened and the handle may be NULL |
| FileHandle log_file = NULL; |
| |
| // what should be prepended to each message? |
| bool log_process_id = false; |
| bool log_thread_id = false; |
| bool log_timestamp = true; |
| bool log_tickcount = false; |
| |
| // Should we pop up fatal debug messages in a dialog? |
| bool show_error_dialogs = false; |
| |
| // An assert handler override specified by the client to be called instead of |
| // the debug message dialog and process termination. |
| LogAssertHandlerFunction log_assert_handler = NULL; |
| // An report handler override specified by the client to be called instead of |
| // the debug message dialog. |
| LogReportHandlerFunction log_report_handler = NULL; |
| // A log message handler that gets notified of every log message we process. |
| LogMessageHandlerFunction log_message_handler = NULL; |
| |
| // Helper functions to wrap platform differences. |
| |
| int32 CurrentProcessId() { |
| #if defined(OS_WIN) |
| return GetCurrentProcessId(); |
| #elif defined(OS_POSIX) |
| return getpid(); |
| #endif |
| } |
| |
| uint64 TickCount() { |
| #if defined(OS_WIN) |
| return GetTickCount(); |
| #elif defined(OS_MACOSX) |
| return mach_absolute_time(); |
| #elif defined(OS_NACL) |
| // NaCl sadly does not have _POSIX_TIMERS enabled in sys/features.h |
| // So we have to use clock() for now. |
| return clock(); |
| #elif defined(OS_POSIX) |
| struct timespec ts; |
| clock_gettime(CLOCK_MONOTONIC, &ts); |
| |
| uint64 absolute_micro = |
| static_cast<int64>(ts.tv_sec) * 1000000 + |
| static_cast<int64>(ts.tv_nsec) / 1000; |
| |
| return absolute_micro; |
| #endif |
| } |
| |
| void DeleteFilePath(const PathString& log_name) { |
| #if defined(OS_WIN) |
| DeleteFile(log_name.c_str()); |
| #elif defined (OS_NACL) |
| // Do nothing; unlink() isn't supported on NaCl. |
| #else |
| unlink(log_name.c_str()); |
| #endif |
| } |
| |
| PathString GetDefaultLogFile() { |
| #if defined(OS_WIN) |
| // On Windows we use the same path as the exe. |
| wchar_t module_name[MAX_PATH]; |
| GetModuleFileName(NULL, module_name, MAX_PATH); |
| |
| PathString log_file = module_name; |
| PathString::size_type last_backslash = |
| log_file.rfind('\\', log_file.size()); |
| if (last_backslash != PathString::npos) |
| log_file.erase(last_backslash + 1); |
| log_file += L"debug.log"; |
| return log_file; |
| #elif defined(OS_POSIX) |
| // On other platforms we just use the current directory. |
| return PathString("debug.log"); |
| #endif |
| } |
| |
| // This class acts as a wrapper for locking the logging files. |
| // LoggingLock::Init() should be called from the main thread before any logging |
| // is done. Then whenever logging, be sure to have a local LoggingLock |
| // instance on the stack. This will ensure that the lock is unlocked upon |
| // exiting the frame. |
| // LoggingLocks can not be nested. |
| class LoggingLock { |
| public: |
| LoggingLock() { |
| LockLogging(); |
| } |
| |
| ~LoggingLock() { |
| UnlockLogging(); |
| } |
| |
| static void Init(LogLockingState lock_log, const PathChar* new_log_file) { |
| if (initialized) |
| return; |
| lock_log_file = lock_log; |
| if (lock_log_file == LOCK_LOG_FILE) { |
| #if defined(OS_WIN) |
| if (!log_mutex) { |
| std::wstring safe_name; |
| if (new_log_file) |
| safe_name = new_log_file; |
| else |
| safe_name = GetDefaultLogFile(); |
| // \ is not a legal character in mutex names so we replace \ with / |
| std::replace(safe_name.begin(), safe_name.end(), '\\', '/'); |
| std::wstring t(L"Global\\"); |
| t.append(safe_name); |
| log_mutex = ::CreateMutex(NULL, FALSE, t.c_str()); |
| |
| if (log_mutex == NULL) { |
| #if DEBUG |
| // Keep the error code for debugging |
| int error = GetLastError(); // NOLINT |
| base::debug::BreakDebugger(); |
| #endif |
| // Return nicely without putting initialized to true. |
| return; |
| } |
| } |
| #endif |
| } else { |
| log_lock = new base::internal::LockImpl(); |
| } |
| initialized = true; |
| } |
| |
| private: |
| static void LockLogging() { |
| if (lock_log_file == LOCK_LOG_FILE) { |
| #if defined(OS_WIN) |
| ::WaitForSingleObject(log_mutex, INFINITE); |
| // WaitForSingleObject could have returned WAIT_ABANDONED. We don't |
| // abort the process here. UI tests might be crashy sometimes, |
| // and aborting the test binary only makes the problem worse. |
| // We also don't use LOG macros because that might lead to an infinite |
| // loop. For more info see http://crbug.com/18028. |
| #elif defined(OS_POSIX) |
| pthread_mutex_lock(&log_mutex); |
| #endif |
| } else { |
| // use the lock |
| log_lock->Lock(); |
| } |
| } |
| |
| static void UnlockLogging() { |
| if (lock_log_file == LOCK_LOG_FILE) { |
| #if defined(OS_WIN) |
| ReleaseMutex(log_mutex); |
| #elif defined(OS_POSIX) |
| pthread_mutex_unlock(&log_mutex); |
| #endif |
| } else { |
| log_lock->Unlock(); |
| } |
| } |
| |
| // The lock is used if log file locking is false. It helps us avoid problems |
| // with multiple threads writing to the log file at the same time. Use |
| // LockImpl directly instead of using Lock, because Lock makes logging calls. |
| static base::internal::LockImpl* log_lock; |
| |
| // When we don't use a lock, we are using a global mutex. We need to do this |
| // because LockFileEx is not thread safe. |
| #if defined(OS_WIN) |
| static MutexHandle log_mutex; |
| #elif defined(OS_POSIX) |
| static pthread_mutex_t log_mutex; |
| #endif |
| |
| static bool initialized; |
| static LogLockingState lock_log_file; |
| }; |
| |
| // static |
| bool LoggingLock::initialized = false; |
| // static |
| base::internal::LockImpl* LoggingLock::log_lock = NULL; |
| // static |
| LogLockingState LoggingLock::lock_log_file = LOCK_LOG_FILE; |
| |
| #if defined(OS_WIN) |
| // static |
| MutexHandle LoggingLock::log_mutex = NULL; |
| #elif defined(OS_POSIX) |
| pthread_mutex_t LoggingLock::log_mutex = PTHREAD_MUTEX_INITIALIZER; |
| #endif |
| |
| // Called by logging functions to ensure that debug_file is initialized |
| // and can be used for writing. Returns false if the file could not be |
| // initialized. debug_file will be NULL in this case. |
| bool InitializeLogFileHandle() { |
| if (log_file) |
| return true; |
| |
| if (!log_file_name) { |
| // Nobody has called InitLogging to specify a debug log file, so here we |
| // initialize the log file name to a default. |
| log_file_name = new PathString(GetDefaultLogFile()); |
| } |
| |
| if ((logging_destination & LOG_TO_FILE) != 0) { |
| #if defined(OS_WIN) |
| log_file = CreateFile(log_file_name->c_str(), GENERIC_WRITE, |
| FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, |
| OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); |
| if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) { |
| // try the current directory |
| log_file = CreateFile(L".\\debug.log", GENERIC_WRITE, |
| FILE_SHARE_READ | FILE_SHARE_WRITE, NULL, |
| OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); |
| if (log_file == INVALID_HANDLE_VALUE || log_file == NULL) { |
| log_file = NULL; |
| return false; |
| } |
| } |
| SetFilePointer(log_file, 0, 0, FILE_END); |
| #elif defined(OS_POSIX) |
| log_file = fopen(log_file_name->c_str(), "a"); |
| if (log_file == NULL) |
| return false; |
| #endif |
| } |
| |
| return true; |
| } |
| |
| void CloseFile(FileHandle log) { |
| #if defined(OS_WIN) |
| CloseHandle(log); |
| #else |
| fclose(log); |
| #endif |
| } |
| |
| void CloseLogFileUnlocked() { |
| if (!log_file) |
| return; |
| |
| CloseFile(log_file); |
| log_file = NULL; |
| } |
| |
| } // namespace |
| |
| LoggingSettings::LoggingSettings() |
| : logging_dest(LOG_DEFAULT), |
| log_file(NULL), |
| lock_log(LOCK_LOG_FILE), |
| delete_old(APPEND_TO_OLD_LOG_FILE), |
| dcheck_state(DISABLE_DCHECK_FOR_NON_OFFICIAL_RELEASE_BUILDS) {} |
| |
| bool BaseInitLoggingImpl(const LoggingSettings& settings) { |
| #if defined(OS_NACL) |
| // Can log only to the system debug log. |
| CHECK_EQ(settings.logging_dest & ~LOG_TO_SYSTEM_DEBUG_LOG, 0); |
| #endif |
| g_dcheck_state = settings.dcheck_state; |
| CommandLine* command_line = CommandLine::ForCurrentProcess(); |
| // Don't bother initializing g_vlog_info unless we use one of the |
| // vlog switches. |
| if (command_line->HasSwitch(switches::kV) || |
| command_line->HasSwitch(switches::kVModule)) { |
| // NOTE: If g_vlog_info has already been initialized, it might be in use |
| // by another thread. Don't delete the old VLogInfo, just create a second |
| // one. We keep track of both to avoid memory leak warnings. |
| CHECK(!g_vlog_info_prev); |
| g_vlog_info_prev = g_vlog_info; |
| |
| g_vlog_info = |
| new VlogInfo(command_line->GetSwitchValueASCII(switches::kV), |
| command_line->GetSwitchValueASCII(switches::kVModule), |
| &min_log_level); |
| } |
| |
| logging_destination = settings.logging_dest; |
| |
| // ignore file options unless logging to file is set. |
| if ((logging_destination & LOG_TO_FILE) == 0) |
| return true; |
| |
| LoggingLock::Init(settings.lock_log, settings.log_file); |
| LoggingLock logging_lock; |
| |
| // Calling InitLogging twice or after some log call has already opened the |
| // default log file will re-initialize to the new options. |
| CloseLogFileUnlocked(); |
| |
| if (!log_file_name) |
| log_file_name = new PathString(); |
| *log_file_name = settings.log_file; |
| if (settings.delete_old == DELETE_OLD_LOG_FILE) |
| DeleteFilePath(*log_file_name); |
| |
| return InitializeLogFileHandle(); |
| } |
| |
| void SetMinLogLevel(int level) { |
| min_log_level = std::min(LOG_ERROR_REPORT, level); |
| } |
| |
| int GetMinLogLevel() { |
| return min_log_level; |
| } |
| |
| int GetVlogVerbosity() { |
| return std::max(-1, LOG_INFO - GetMinLogLevel()); |
| } |
| |
| int GetVlogLevelHelper(const char* file, size_t N) { |
| DCHECK_GT(N, 0U); |
| // Note: g_vlog_info may change on a different thread during startup |
| // (but will always be valid or NULL). |
| VlogInfo* vlog_info = g_vlog_info; |
| return vlog_info ? |
| vlog_info->GetVlogLevel(base::StringPiece(file, N - 1)) : |
| GetVlogVerbosity(); |
| } |
| |
| void SetLogItems(bool enable_process_id, bool enable_thread_id, |
| bool enable_timestamp, bool enable_tickcount) { |
| log_process_id = enable_process_id; |
| log_thread_id = enable_thread_id; |
| log_timestamp = enable_timestamp; |
| log_tickcount = enable_tickcount; |
| } |
| |
| void SetShowErrorDialogs(bool enable_dialogs) { |
| show_error_dialogs = enable_dialogs; |
| } |
| |
| void SetLogAssertHandler(LogAssertHandlerFunction handler) { |
| log_assert_handler = handler; |
| } |
| |
| void SetLogReportHandler(LogReportHandlerFunction handler) { |
| log_report_handler = handler; |
| } |
| |
| void SetLogMessageHandler(LogMessageHandlerFunction handler) { |
| log_message_handler = handler; |
| } |
| |
| LogMessageHandlerFunction GetLogMessageHandler() { |
| return log_message_handler; |
| } |
| |
| // MSVC doesn't like complex extern templates and DLLs. |
| #if !defined(COMPILER_MSVC) |
| // Explicit instantiations for commonly used comparisons. |
| template std::string* MakeCheckOpString<int, int>( |
| const int&, const int&, const char* names); |
| template std::string* MakeCheckOpString<unsigned long, unsigned long>( |
| const unsigned long&, const unsigned long&, const char* names); |
| template std::string* MakeCheckOpString<unsigned long, unsigned int>( |
| const unsigned long&, const unsigned int&, const char* names); |
| template std::string* MakeCheckOpString<unsigned int, unsigned long>( |
| const unsigned int&, const unsigned long&, const char* names); |
| template std::string* MakeCheckOpString<std::string, std::string>( |
| const std::string&, const std::string&, const char* name); |
| #endif |
| |
| // Displays a message box to the user with the error message in it. |
| // Used for fatal messages, where we close the app simultaneously. |
| // This is for developers only; we don't use this in circumstances |
| // (like release builds) where users could see it, since users don't |
| // understand these messages anyway. |
| void DisplayDebugMessageInDialog(const std::string& str) { |
| if (str.empty()) |
| return; |
| |
| if (!show_error_dialogs) |
| return; |
| |
| #if defined(OS_WIN) |
| // For Windows programs, it's possible that the message loop is |
| // messed up on a fatal error, and creating a MessageBox will cause |
| // that message loop to be run. Instead, we try to spawn another |
| // process that displays its command line. We look for "Debug |
| // Message.exe" in the same directory as the application. If it |
| // exists, we use it, otherwise, we use a regular message box. |
| wchar_t prog_name[MAX_PATH]; |
| GetModuleFileNameW(NULL, prog_name, MAX_PATH); |
| wchar_t* backslash = wcsrchr(prog_name, '\\'); |
| if (backslash) |
| backslash[1] = 0; |
| wcscat_s(prog_name, MAX_PATH, L"debug_message.exe"); |
| |
| std::wstring cmdline = UTF8ToWide(str); |
| if (cmdline.empty()) |
| return; |
| |
| STARTUPINFO startup_info; |
| memset(&startup_info, 0, sizeof(startup_info)); |
| startup_info.cb = sizeof(startup_info); |
| |
| PROCESS_INFORMATION process_info; |
| if (CreateProcessW(prog_name, &cmdline[0], NULL, NULL, false, 0, NULL, |
| NULL, &startup_info, &process_info)) { |
| WaitForSingleObject(process_info.hProcess, INFINITE); |
| CloseHandle(process_info.hThread); |
| CloseHandle(process_info.hProcess); |
| } else { |
| // debug process broken, let's just do a message box |
| MessageBoxW(NULL, &cmdline[0], L"Fatal error", |
| MB_OK | MB_ICONHAND | MB_TOPMOST); |
| } |
| #else |
| // We intentionally don't implement a dialog on other platforms. |
| // You can just look at stderr. |
| #endif |
| } |
| |
| #if defined(OS_WIN) |
| LogMessage::SaveLastError::SaveLastError() : last_error_(::GetLastError()) { |
| } |
| |
| LogMessage::SaveLastError::~SaveLastError() { |
| ::SetLastError(last_error_); |
| } |
| #endif // defined(OS_WIN) |
| |
| LogMessage::LogMessage(const char* file, int line, LogSeverity severity, |
| int ctr) |
| : severity_(severity), file_(file), line_(line) { |
| Init(file, line); |
| } |
| |
| LogMessage::LogMessage(const char* file, int line) |
| : severity_(LOG_INFO), file_(file), line_(line) { |
| Init(file, line); |
| } |
| |
| LogMessage::LogMessage(const char* file, int line, LogSeverity severity) |
| : severity_(severity), file_(file), line_(line) { |
| Init(file, line); |
| } |
| |
| LogMessage::LogMessage(const char* file, int line, std::string* result) |
| : severity_(LOG_FATAL), file_(file), line_(line) { |
| Init(file, line); |
| stream_ << "Check failed: " << *result; |
| delete result; |
| } |
| |
| LogMessage::LogMessage(const char* file, int line, LogSeverity severity, |
| std::string* result) |
| : severity_(severity), file_(file), line_(line) { |
| Init(file, line); |
| stream_ << "Check failed: " << *result; |
| delete result; |
| } |
| |
| LogMessage::~LogMessage() { |
| #if !defined(NDEBUG) && !defined(OS_NACL) |
| if (severity_ == LOG_FATAL) { |
| // Include a stack trace on a fatal. |
| base::debug::StackTrace trace; |
| stream_ << std::endl; // Newline to separate from log message. |
| trace.OutputToStream(&stream_); |
| } |
| #endif |
| stream_ << std::endl; |
| std::string str_newline(stream_.str()); |
| |
| // Give any log message handler first dibs on the message. |
| if (log_message_handler && |
| log_message_handler(severity_, file_, line_, |
| message_start_, str_newline)) { |
| // The handler took care of it, no further processing. |
| return; |
| } |
| |
| if ((logging_destination & LOG_TO_SYSTEM_DEBUG_LOG) != 0) { |
| #if defined(OS_WIN) |
| OutputDebugStringA(str_newline.c_str()); |
| #elif defined(OS_ANDROID) |
| android_LogPriority priority = |
| (severity_ < 0) ? ANDROID_LOG_VERBOSE : ANDROID_LOG_UNKNOWN; |
| switch (severity_) { |
| case LOG_INFO: |
| priority = ANDROID_LOG_INFO; |
| break; |
| case LOG_WARNING: |
| priority = ANDROID_LOG_WARN; |
| break; |
| case LOG_ERROR: |
| case LOG_ERROR_REPORT: |
| priority = ANDROID_LOG_ERROR; |
| break; |
| case LOG_FATAL: |
| priority = ANDROID_LOG_FATAL; |
| break; |
| } |
| __android_log_write(priority, "chromium", str_newline.c_str()); |
| #endif |
| fprintf(stderr, "%s", str_newline.c_str()); |
| fflush(stderr); |
| } else if (severity_ >= kAlwaysPrintErrorLevel) { |
| // When we're only outputting to a log file, above a certain log level, we |
| // should still output to stderr so that we can better detect and diagnose |
| // problems with unit tests, especially on the buildbots. |
| fprintf(stderr, "%s", str_newline.c_str()); |
| fflush(stderr); |
| } |
| |
| // write to log file |
| if ((logging_destination & LOG_TO_FILE) != 0) { |
| // We can have multiple threads and/or processes, so try to prevent them |
| // from clobbering each other's writes. |
| // If the client app did not call InitLogging, and the lock has not |
| // been created do it now. We do this on demand, but if two threads try |
| // to do this at the same time, there will be a race condition to create |
| // the lock. This is why InitLogging should be called from the main |
| // thread at the beginning of execution. |
| LoggingLock::Init(LOCK_LOG_FILE, NULL); |
| LoggingLock logging_lock; |
| if (InitializeLogFileHandle()) { |
| #if defined(OS_WIN) |
| SetFilePointer(log_file, 0, 0, SEEK_END); |
| DWORD num_written; |
| WriteFile(log_file, |
| static_cast<const void*>(str_newline.c_str()), |
| static_cast<DWORD>(str_newline.length()), |
| &num_written, |
| NULL); |
| #else |
| fprintf(log_file, "%s", str_newline.c_str()); |
| fflush(log_file); |
| #endif |
| } |
| } |
| |
| if (severity_ == LOG_FATAL) { |
| // Ensure the first characters of the string are on the stack so they |
| // are contained in minidumps for diagnostic purposes. |
| char str_stack[1024]; |
| str_newline.copy(str_stack, arraysize(str_stack)); |
| base::debug::Alias(str_stack); |
| |
| // display a message or break into the debugger on a fatal error |
| if (base::debug::BeingDebugged()) { |
| base::debug::BreakDebugger(); |
| } else { |
| if (log_assert_handler) { |
| // make a copy of the string for the handler out of paranoia |
| log_assert_handler(std::string(stream_.str())); |
| } else { |
| // Don't use the string with the newline, get a fresh version to send to |
| // the debug message process. We also don't display assertions to the |
| // user in release mode. The enduser can't do anything with this |
| // information, and displaying message boxes when the application is |
| // hosed can cause additional problems. |
| #ifndef NDEBUG |
| DisplayDebugMessageInDialog(stream_.str()); |
| #endif |
| // Crash the process to generate a dump. |
| base::debug::BreakDebugger(); |
| } |
| } |
| } else if (severity_ == LOG_ERROR_REPORT) { |
| // We are here only if the user runs with --enable-dcheck in release mode. |
| if (log_report_handler) { |
| log_report_handler(std::string(stream_.str())); |
| } else { |
| DisplayDebugMessageInDialog(stream_.str()); |
| } |
| } |
| } |
| |
| // writes the common header info to the stream |
| void LogMessage::Init(const char* file, int line) { |
| base::StringPiece filename(file); |
| size_t last_slash_pos = filename.find_last_of("\\/"); |
| if (last_slash_pos != base::StringPiece::npos) |
| filename.remove_prefix(last_slash_pos + 1); |
| |
| // TODO(darin): It might be nice if the columns were fixed width. |
| |
| stream_ << '['; |
| if (log_process_id) |
| stream_ << CurrentProcessId() << ':'; |
| if (log_thread_id) |
| stream_ << base::PlatformThread::CurrentId() << ':'; |
| if (log_timestamp) { |
| time_t t = time(NULL); |
| struct tm local_time = {0}; |
| #if _MSC_VER >= 1400 |
| localtime_s(&local_time, &t); |
| #else |
| localtime_r(&t, &local_time); |
| #endif |
| struct tm* tm_time = &local_time; |
| stream_ << std::setfill('0') |
| << std::setw(2) << 1 + tm_time->tm_mon |
| << std::setw(2) << tm_time->tm_mday |
| << '/' |
| << std::setw(2) << tm_time->tm_hour |
| << std::setw(2) << tm_time->tm_min |
| << std::setw(2) << tm_time->tm_sec |
| << ':'; |
| } |
| if (log_tickcount) |
| stream_ << TickCount() << ':'; |
| if (severity_ >= 0) |
| stream_ << log_severity_names[severity_]; |
| else |
| stream_ << "VERBOSE" << -severity_; |
| |
| stream_ << ":" << filename << "(" << line << ")] "; |
| |
| message_start_ = stream_.tellp(); |
| } |
| |
| #if defined(OS_WIN) |
| // This has already been defined in the header, but defining it again as DWORD |
| // ensures that the type used in the header is equivalent to DWORD. If not, |
| // the redefinition is a compile error. |
| typedef DWORD SystemErrorCode; |
| #endif |
| |
| SystemErrorCode GetLastSystemErrorCode() { |
| #if defined(OS_WIN) |
| return ::GetLastError(); |
| #elif defined(OS_POSIX) |
| return errno; |
| #else |
| #error Not implemented |
| #endif |
| } |
| |
| #if defined(OS_WIN) |
| Win32ErrorLogMessage::Win32ErrorLogMessage(const char* file, |
| int line, |
| LogSeverity severity, |
| SystemErrorCode err, |
| const char* module) |
| : err_(err), |
| module_(module), |
| log_message_(file, line, severity) { |
| } |
| |
| Win32ErrorLogMessage::Win32ErrorLogMessage(const char* file, |
| int line, |
| LogSeverity severity, |
| SystemErrorCode err) |
| : err_(err), |
| module_(NULL), |
| log_message_(file, line, severity) { |
| } |
| |
| Win32ErrorLogMessage::~Win32ErrorLogMessage() { |
| const int error_message_buffer_size = 256; |
| char msgbuf[error_message_buffer_size]; |
| DWORD flags = FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS; |
| HMODULE hmod; |
| if (module_) { |
| hmod = GetModuleHandleA(module_); |
| if (hmod) { |
| flags |= FORMAT_MESSAGE_FROM_HMODULE; |
| } else { |
| // This makes a nested Win32ErrorLogMessage. It will have module_ of NULL |
| // so it will not call GetModuleHandle, so recursive errors are |
| // impossible. |
| DPLOG(WARNING) << "Couldn't open module " << module_ |
| << " for error message query"; |
| } |
| } else { |
| hmod = NULL; |
| } |
| DWORD len = FormatMessageA(flags, |
| hmod, |
| err_, |
| 0, |
| msgbuf, |
| sizeof(msgbuf) / sizeof(msgbuf[0]), |
| NULL); |
| if (len) { |
| while ((len > 0) && |
| isspace(static_cast<unsigned char>(msgbuf[len - 1]))) { |
| msgbuf[--len] = 0; |
| } |
| stream() << ": " << msgbuf; |
| } else { |
| stream() << ": Error " << GetLastError() << " while retrieving error " |
| << err_; |
| } |
| // We're about to crash (CHECK). Put |err_| on the stack (by placing it in a |
| // field) and use Alias in hopes that it makes it into crash dumps. |
| DWORD last_error = err_; |
| base::debug::Alias(&last_error); |
| } |
| #elif defined(OS_POSIX) |
| ErrnoLogMessage::ErrnoLogMessage(const char* file, |
| int line, |
| LogSeverity severity, |
| SystemErrorCode err) |
| : err_(err), |
| log_message_(file, line, severity) { |
| } |
| |
| ErrnoLogMessage::~ErrnoLogMessage() { |
| stream() << ": " << safe_strerror(err_); |
| } |
| #endif // OS_WIN |
| |
| void CloseLogFile() { |
| LoggingLock logging_lock; |
| CloseLogFileUnlocked(); |
| } |
| |
| void RawLog(int level, const char* message) { |
| if (level >= min_log_level) { |
| size_t bytes_written = 0; |
| const size_t message_len = strlen(message); |
| int rv; |
| while (bytes_written < message_len) { |
| rv = HANDLE_EINTR( |
| write(STDERR_FILENO, message + bytes_written, |
| message_len - bytes_written)); |
| if (rv < 0) { |
| // Give up, nothing we can do now. |
| break; |
| } |
| bytes_written += rv; |
| } |
| |
| if (message_len > 0 && message[message_len - 1] != '\n') { |
| do { |
| rv = HANDLE_EINTR(write(STDERR_FILENO, "\n", 1)); |
| if (rv < 0) { |
| // Give up, nothing we can do now. |
| break; |
| } |
| } while (rv != 1); |
| } |
| } |
| |
| if (level == LOG_FATAL) |
| base::debug::BreakDebugger(); |
| } |
| |
| // This was defined at the beginning of this file. |
| #undef write |
| |
| #if defined(OS_WIN) |
| std::wstring GetLogFileFullPath() { |
| if (log_file_name) |
| return *log_file_name; |
| return std::wstring(); |
| } |
| #endif |
| |
| } // namespace logging |
| |
| std::ostream& operator<<(std::ostream& out, const wchar_t* wstr) { |
| return out << WideToUTF8(std::wstring(wstr)); |
| } |