| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/gfx/font_utils.h" |
| |
| #include <limits> |
| #include <map> |
| |
| #include "base/gfx/uniscribe.h" |
| #include "base/logging.h" |
| #include "base/singleton.h" |
| #include "base/string_util.h" |
| #include "unicode/locid.h" |
| #include "unicode/uchar.h" |
| |
| namespace gfx { |
| |
| namespace { |
| |
| // hash_map has extra cost with no sizable gain for a small number of integer |
| // key items. When the map size becomes much bigger (which will be later as |
| // more scripts are added) and this turns out to be prominent in the profile, we |
| // may consider switching to hash_map (or just an array if we support all the |
| // scripts) |
| typedef std::map<UScriptCode, const wchar_t*> ScriptToFontMap; |
| |
| struct ScriptToFontMapSingletonTraits |
| : public DefaultSingletonTraits<ScriptToFontMap> { |
| static ScriptToFontMap* New() { |
| struct FontMap { |
| UScriptCode script; |
| const wchar_t* family; |
| }; |
| |
| const static FontMap font_map[] = { |
| {USCRIPT_LATIN, L"times new roman"}, |
| {USCRIPT_GREEK, L"times new roman"}, |
| {USCRIPT_CYRILLIC, L"times new roman"}, |
| {USCRIPT_SIMPLIFIED_HAN, L"simsun"}, |
| //{USCRIPT_TRADITIONAL_HAN, L"pmingliu"}, |
| {USCRIPT_HIRAGANA, L"ms pgothic"}, |
| {USCRIPT_KATAKANA, L"ms pgothic"}, |
| {USCRIPT_KATAKANA_OR_HIRAGANA, L"ms pgothic"}, |
| {USCRIPT_HANGUL, L"gulim"}, |
| {USCRIPT_THAI, L"tahoma"}, |
| {USCRIPT_HEBREW, L"david"}, |
| {USCRIPT_ARABIC, L"tahoma"}, |
| {USCRIPT_DEVANAGARI, L"mangal"}, |
| {USCRIPT_BENGALI, L"vrinda"}, |
| {USCRIPT_GURMUKHI, L"raavi"}, |
| {USCRIPT_GUJARATI, L"shruti"}, |
| {USCRIPT_ORIYA, L"kalinga"}, |
| {USCRIPT_TAMIL, L"latha"}, |
| {USCRIPT_TELUGU, L"gautami"}, |
| {USCRIPT_KANNADA, L"tunga"}, |
| {USCRIPT_MALAYALAM, L"kartika"}, |
| {USCRIPT_LAO, L"dokchampa"}, |
| {USCRIPT_TIBETAN, L"microsoft himalaya"}, |
| {USCRIPT_GEORGIAN, L"sylfaen"}, |
| {USCRIPT_ARMENIAN, L"sylfaen"}, |
| {USCRIPT_ETHIOPIC, L"nyala"}, |
| {USCRIPT_CANADIAN_ABORIGINAL, L"euphemia"}, |
| {USCRIPT_CHEROKEE, L"plantagenet cherokee"}, |
| {USCRIPT_YI, L"microsoft yi balti"}, |
| {USCRIPT_SINHALA, L"iskoola pota"}, |
| {USCRIPT_SYRIAC, L"estrangelo edessa"}, |
| {USCRIPT_KHMER, L"daunpenh"}, |
| {USCRIPT_THAANA, L"mv boli"}, |
| {USCRIPT_MONGOLIAN, L"mongolian balti"}, |
| {USCRIPT_MYANMAR, L"padauk"}, |
| // For USCRIPT_COMMON, we map blocks to scripts when |
| // that makes sense. |
| }; |
| |
| ScriptToFontMap* new_instance = new ScriptToFontMap; |
| // Cannot recover from OOM so that there's no need to check. |
| for (int i = 0; i < arraysize(font_map); ++i) |
| (*new_instance)[font_map[i].script] = font_map[i].family; |
| |
| // Initialize the locale-dependent mapping. |
| // Since Chrome synchronizes the ICU default locale with its UI locale, |
| // this ICU locale tells the current UI locale of Chrome. |
| Locale locale = Locale::getDefault(); |
| ScriptToFontMap::const_iterator iter; |
| if (locale == Locale::getJapanese()) { |
| iter = new_instance->find(USCRIPT_HIRAGANA); |
| } else if (locale == Locale::getKorean()) { |
| iter = new_instance->find(USCRIPT_HANGUL); |
| } else { |
| // Use Simplified Chinese font for all other locales including |
| // Traditional Chinese because Simsun (SC font) has a wider |
| // coverage (covering both SC and TC) than PMingLiu (TC font). |
| // This also speeds up the TC version of Chrome when rendering SC pages. |
| iter = new_instance->find(USCRIPT_SIMPLIFIED_HAN); |
| } |
| if (iter != new_instance->end()) |
| (*new_instance)[USCRIPT_HAN] = iter->second; |
| |
| return new_instance; |
| } |
| }; |
| |
| Singleton<ScriptToFontMap, ScriptToFontMapSingletonTraits> script_font_map; |
| |
| const int kUndefinedAscent = std::numeric_limits<int>::min(); |
| |
| // Given an HFONT, return the ascent. If GetTextMetrics fails, |
| // kUndefinedAscent is returned, instead. |
| int GetAscent(HFONT hfont) { |
| HDC dc = GetDC(NULL); |
| HGDIOBJ oldFont = SelectObject(dc, hfont); |
| TEXTMETRIC tm; |
| BOOL got_metrics = GetTextMetrics(dc, &tm); |
| SelectObject(dc, oldFont); |
| ReleaseDC(NULL, dc); |
| return got_metrics ? tm.tmAscent : kUndefinedAscent; |
| } |
| |
| struct FontData { |
| FontData() : hfont(NULL), ascent(kUndefinedAscent), script_cache(NULL) {} |
| HFONT hfont; |
| int ascent; |
| mutable SCRIPT_CACHE script_cache; |
| }; |
| |
| // Again, using hash_map does not earn us much here. |
| // page_cycler_test intl2 gave us a 'better' result with map than with hash_map |
| // even though they're well-within 1-sigma of each other so that the difference |
| // is not significant. On the other hand, some pages in intl2 seem to |
| // take longer to load with map in the 1st pass. Need to experiment further. |
| typedef std::map<std::wstring, FontData*> FontDataCache; |
| struct FontDataCacheSingletonTraits |
| : public DefaultSingletonTraits<FontDataCache> { |
| static void Delete(FontDataCache* cache) { |
| FontDataCache::iterator iter = cache->begin(); |
| while (iter != cache->end()) { |
| SCRIPT_CACHE script_cache = iter->second->script_cache; |
| if (script_cache) |
| ScriptFreeCache(&script_cache); |
| delete iter->second; |
| ++iter; |
| } |
| delete cache; |
| } |
| }; |
| |
| } // namespace |
| |
| // TODO(jungshik) : this is font fallback code version 0.1 |
| // - Cover all the scripts |
| // - Get the default font for each script/generic family from the |
| // preference instead of hardcoding in the source. |
| // (at least, read values from the registry for IE font settings). |
| // - Support generic families (from FontDescription) |
| // - If the default font for a script is not available, |
| // try some more fonts known to support it. Finally, we can |
| // use EnumFontFamilies or similar APIs to come up with a list of |
| // fonts supporting the script and cache the result. |
| // - Consider using UnicodeSet (or UnicodeMap) converted from |
| // GLYPHSET (BMP) or directly read from truetype cmap tables to |
| // keep track of which character is supported by which font |
| // - Update script_font_cache in response to WM_FONTCHANGE |
| |
| const wchar_t* GetFontFamilyForScript(UScriptCode script, |
| GenericFamilyType generic) { |
| ScriptToFontMap::const_iterator iter = script_font_map->find(script); |
| const wchar_t* family = NULL; |
| if (iter != script_font_map->end()) { |
| family = iter->second; |
| } |
| return family; |
| } |
| |
| // TODO(jungshik) |
| // - Handle 'Inherited', 'Common' and 'Unknown' |
| // (see http://www.unicode.org/reports/tr24/#Usage_Model ) |
| // For 'Inherited' and 'Common', perhaps we need to |
| // accept another parameter indicating the previous family |
| // and just return it. |
| // - All the characters (or characters up to the point a single |
| // font can cover) need to be taken into account |
| const wchar_t* GetFallbackFamily(const wchar_t *characters, |
| int length, |
| GenericFamilyType generic, |
| UChar32 *char_checked, |
| UScriptCode *script_checked) { |
| DCHECK(characters && characters[0] && length > 0); |
| UScriptCode script = USCRIPT_COMMON; |
| |
| // Sometimes characters common to script (e.g. space) is at |
| // the beginning of a string so that we need to skip them |
| // to get a font required to render the string. |
| int i = 0; |
| UChar32 ucs4 = 0; |
| while (i < length && script == USCRIPT_COMMON || |
| script == USCRIPT_INVALID_CODE) { |
| U16_NEXT(characters, i, length, ucs4); |
| UErrorCode err = U_ZERO_ERROR; |
| script = uscript_getScript(ucs4, &err); |
| // silently ignore the error |
| } |
| |
| // hack for full width ASCII. For the full-width ASCII, use the font |
| // for Han (which is locale-dependent). |
| if (0xFF00 < ucs4 && ucs4 < 0xFF5F) |
| script = USCRIPT_HAN; |
| |
| // There are a lot of characters in USCRIPT_COMMON that can be covered |
| // by fonts for scripts closely related to them. |
| // See http://unicode.org/cldr/utility/list-unicodeset.jsp?a=[:Script=Common:] |
| // TODO(jungshik): make this more efficient with a wider coverage |
| if (script == USCRIPT_COMMON || script == USCRIPT_INHERITED) { |
| UBlockCode block = ublock_getCode(ucs4); |
| switch (block) { |
| case UBLOCK_BASIC_LATIN: |
| script = USCRIPT_LATIN; |
| break; |
| case UBLOCK_CJK_SYMBOLS_AND_PUNCTUATION: |
| script = USCRIPT_HAN; |
| break; |
| case UBLOCK_HIRAGANA: |
| case UBLOCK_KATAKANA: |
| script = USCRIPT_HIRAGANA; |
| break; |
| case UBLOCK_ARABIC: |
| script = USCRIPT_ARABIC; |
| break; |
| case UBLOCK_GREEK: |
| script = USCRIPT_GREEK; |
| break; |
| case UBLOCK_DEVANAGARI: |
| // For Danda and Double Danda (U+0964, U+0965), use a Devanagari |
| // font for now although they're used by other scripts as well. |
| // Without a context, we can't do any better. |
| script = USCRIPT_DEVANAGARI; |
| break; |
| case UBLOCK_ARMENIAN: |
| script = USCRIPT_ARMENIAN; |
| break; |
| case UBLOCK_GEORGIAN: |
| script = USCRIPT_GEORGIAN; |
| break; |
| case UBLOCK_KANNADA: |
| script = USCRIPT_KANNADA; |
| break; |
| } |
| } |
| |
| // Another lame work-around to cover non-BMP characters. |
| const wchar_t* family = GetFontFamilyForScript(script, generic); |
| if (!family) { |
| int plane = ucs4 >> 16; |
| switch (plane) { |
| case 1: |
| family = L"code2001"; |
| break; |
| case 2: |
| family = L"simsun-extb"; |
| break; |
| default: |
| family = L"lucida sans unicode"; |
| } |
| } |
| |
| if (char_checked) *char_checked = ucs4; |
| if (script_checked) *script_checked = script; |
| return family; |
| } |
| |
| |
| |
| // Be aware that this is not thread-safe. |
| bool GetDerivedFontData(const wchar_t *family, |
| int style, |
| LOGFONT *logfont, |
| int *ascent, |
| HFONT *hfont, |
| SCRIPT_CACHE **script_cache) { |
| DCHECK(logfont && family && *family); |
| // Using |Singleton| here is not free, but the intl2 page cycler test |
| // does not show any noticeable difference with and without it. Leaking |
| // the contents of FontDataCache (especially SCRIPT_CACHE) at the end |
| // of a renderer process may not be a good idea. We may use |
| // atexit(). However, with no noticeable performance difference, |Singleton| |
| // is cleaner, I believe. |
| FontDataCache* font_data_cache = |
| Singleton<FontDataCache, FontDataCacheSingletonTraits>::get(); |
| // TODO(jungshik) : This comes up pretty high in the profile so that |
| // we need to measure whether using SHA256 (after coercing all the |
| // fields to char*) is faster than StringPrintf. |
| std::wstring font_key = StringPrintf(L"%1d:%d:%ls", style, logfont->lfHeight, |
| family); |
| FontDataCache::const_iterator iter = font_data_cache->find(font_key); |
| FontData *derived; |
| if (iter == font_data_cache->end()) { |
| DCHECK(wcslen(family) < LF_FACESIZE); |
| wcscpy_s(logfont->lfFaceName, LF_FACESIZE, family); |
| // TODO(jungshik): CreateFontIndirect always comes up with |
| // a font even if there's no font matching the name. Need to |
| // check it against what we actually want (as is done in FontCacheWin.cpp) |
| derived = new FontData; |
| derived->hfont = CreateFontIndirect(logfont); |
| // GetAscent may return kUndefinedAscent, but we still want to |
| // cache it so that we won't have to call CreateFontIndirect once |
| // more for HFONT next time. |
| derived->ascent = GetAscent(derived->hfont); |
| (*font_data_cache)[font_key] = derived; |
| } else { |
| derived = iter->second; |
| // Last time, GetAscent failed so that only HFONT was |
| // cached. Try once more assuming that TryPreloadFont |
| // was called by a caller between calls. |
| if (kUndefinedAscent == derived->ascent) |
| derived->ascent = GetAscent(derived->hfont); |
| } |
| *hfont = derived->hfont; |
| *ascent = derived->ascent; |
| *script_cache = &(derived->script_cache); |
| return *ascent != kUndefinedAscent; |
| } |
| |
| int GetStyleFromLogfont(const LOGFONT* logfont) { |
| // TODO(jungshik) : consider defining UNDEFINED or INVALID for style and |
| // returning it when logfont is NULL |
| if (!logfont) { |
| NOTREACHED(); |
| return FONT_STYLE_NORMAL; |
| } |
| return (logfont->lfItalic ? FONT_STYLE_ITALIC : FONT_STYLE_NORMAL) | |
| (logfont->lfUnderline ? FONT_STYLE_UNDERLINED : FONT_STYLE_NORMAL) | |
| (logfont->lfWeight >= 700 ? FONT_STYLE_BOLD : FONT_STYLE_NORMAL); |
| } |
| |
| } // namespace gfx |
| |