Create a LazyInstance abstraction for avoiding static constructors by lazily creating an instance of an object on first access.  This is like Singleton, but without the Singleton property of sharing instances.  This also preallocates space for the object to avoid the heap to try to help fragmentation and creation performance.
Review URL: http://codereview.chromium.org/1608

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@1837 0039d316-1c4b-4281-b951-d872f2087c98


CrOS-Libchrome-Original-Commit: 30039e6ec600f1ac2a34e0881f4c0c10ee6f80cd
diff --git a/base/lazy_instance_unittest.cc b/base/lazy_instance_unittest.cc
new file mode 100644
index 0000000..f447723
--- /dev/null
+++ b/base/lazy_instance_unittest.cc
@@ -0,0 +1,100 @@
+// Copyright (c) 2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "base/at_exit.h"
+#include "base/atomic_sequence_num.h"
+#include "base/lazy_instance.h"
+#include "base/simple_thread.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace {
+
+class ShadowingAtExitManager : public base::AtExitManager {
+ public:
+  ShadowingAtExitManager() : AtExitManager(true) { }
+};
+
+base::AtomicSequenceNumber constructed_seq_(base::LINKER_INITIALIZED);
+base::AtomicSequenceNumber destructed_seq_(base::LINKER_INITIALIZED);
+
+class ConstructAndDestructLogger {
+ public:
+  ConstructAndDestructLogger() {
+    constructed_seq_.GetNext();
+  }
+  ~ConstructAndDestructLogger() {
+    destructed_seq_.GetNext();
+  }
+};
+
+class SlowConstructor {
+ public:
+  SlowConstructor() : some_int_(0) {
+    PlatformThread::Sleep(1000);  // Sleep for 1 second to try to cause a race.
+    ++constructed;
+    some_int_ = 12;
+  }
+  int some_int() const { return some_int_; }
+
+  static int constructed;
+ private:
+  int some_int_;
+};
+
+int SlowConstructor::constructed = 0;
+
+class SlowDelegate : public base::DelegateSimpleThread::Delegate {
+ public:
+  SlowDelegate(base::LazyInstance<SlowConstructor>* lazy) : lazy_(lazy) { }
+  virtual void Run() {
+    EXPECT_EQ(12, lazy_->Get().some_int());
+    EXPECT_EQ(12, lazy_->Pointer()->some_int());
+  }
+
+ private:
+  base::LazyInstance<SlowConstructor>* lazy_;
+};
+
+}  // namespace
+
+static base::LazyInstance<ConstructAndDestructLogger> lazy_logger(
+    base::LINKER_INITIALIZED);
+
+TEST(LazyInstanceTest, Basic) {
+  {
+    ShadowingAtExitManager shadow;
+
+    EXPECT_EQ(0, constructed_seq_.GetNext());
+    EXPECT_EQ(0, destructed_seq_.GetNext());
+
+    lazy_logger.Get();
+    EXPECT_EQ(2, constructed_seq_.GetNext());
+    EXPECT_EQ(1, destructed_seq_.GetNext());
+
+    lazy_logger.Pointer();
+    EXPECT_EQ(3, constructed_seq_.GetNext());
+    EXPECT_EQ(2, destructed_seq_.GetNext());
+  }    
+  EXPECT_EQ(4, constructed_seq_.GetNext());
+  EXPECT_EQ(4, destructed_seq_.GetNext());
+}
+
+static base::LazyInstance<SlowConstructor> lazy_slow(base::LINKER_INITIALIZED);
+
+TEST(LazyInstanceTest, ConstructorThreadSafety) {
+  {
+    ShadowingAtExitManager shadow;
+
+    SlowDelegate delegate(&lazy_slow);
+    EXPECT_EQ(0, SlowConstructor::constructed);
+
+    base::DelegateSimpleThreadPool pool("lazy_instance_cons", 5);
+    pool.AddWork(&delegate, 20);
+    EXPECT_EQ(0, SlowConstructor::constructed);
+
+    pool.Start();
+    pool.JoinAll();
+    EXPECT_EQ(1, SlowConstructor::constructed);
+  }
+}