Migrate WaitableEvent to enum-based constructor in ipc/

Change automated with clang-tidy (details @ https://crbug.com/612843#c13)

BUG=612843

Review-Url: https://codereview.chromium.org/2027303002
Cr-Commit-Position: refs/heads/master@{#397230}


CrOS-Libchrome-Original-Commit: 90c2c5c5e952b2e67eb329bb849d4288cede4a42
diff --git a/ipc/ipc_send_fds_test.cc b/ipc/ipc_send_fds_test.cc
index 9480d0e..3b0e7b3 100644
--- a/ipc/ipc_send_fds_test.cc
+++ b/ipc/ipc_send_fds_test.cc
@@ -269,8 +269,10 @@
   }
 
   ~PipeChannelHelper() {
-    base::WaitableEvent a(true, false);
-    base::WaitableEvent b(true, false);
+    base::WaitableEvent a(base::WaitableEvent::ResetPolicy::MANUAL,
+                          base::WaitableEvent::InitialState::NOT_SIGNALED);
+    base::WaitableEvent b(base::WaitableEvent::ResetPolicy::MANUAL,
+                          base::WaitableEvent::InitialState::NOT_SIGNALED);
     in_thread_->task_runner()->PostTask(
         FROM_HERE, base::Bind(&PipeChannelHelper::DestroyChannel, &in, &a));
     out_thread_->task_runner()->PostTask(
@@ -315,7 +317,9 @@
 // http://crbug.com/298276
 class IPCMultiSendingFdsTest : public testing::Test {
  public:
-  IPCMultiSendingFdsTest() : received_(true, false) {}
+  IPCMultiSendingFdsTest()
+      : received_(base::WaitableEvent::ResetPolicy::MANUAL,
+                  base::WaitableEvent::InitialState::NOT_SIGNALED) {}
 
   void Producer(PipeChannelHelper* dest,
                 base::Thread* t,
diff --git a/ipc/ipc_sync_channel.cc b/ipc/ipc_sync_channel.cc
index efc008a..6485139 100644
--- a/ipc/ipc_sync_channel.cc
+++ b/ipc/ipc_sync_channel.cc
@@ -190,14 +190,14 @@
 
   // See the comment in SyncChannel::SyncChannel for why this event is created
   // as manual reset.
-  ReceivedSyncMsgQueue() :
-      message_queue_version_(0),
-      dispatch_event_(true, false),
-      listener_task_runner_(base::ThreadTaskRunnerHandle::Get()),
-      task_pending_(false),
-      listener_count_(0),
-      top_send_done_watcher_(NULL) {
-  }
+  ReceivedSyncMsgQueue()
+      : message_queue_version_(0),
+        dispatch_event_(base::WaitableEvent::ResetPolicy::MANUAL,
+                        base::WaitableEvent::InitialState::NOT_SIGNALED),
+        listener_task_runner_(base::ThreadTaskRunnerHandle::Get()),
+        task_pending_(false),
+        listener_count_(0),
+        top_send_done_watcher_(NULL) {}
 
   ~ReceivedSyncMsgQueue() {}
 
@@ -260,9 +260,10 @@
   // OnObjectSignalled, another Send can happen which would stop the watcher
   // from being called.  The event would get watched later, when the nested
   // Send completes, so the event will need to remain set.
-  PendingSyncMsg pending(SyncMessage::GetMessageId(*sync_msg),
-                         sync_msg->GetReplyDeserializer(),
-                         new WaitableEvent(true, false));
+  PendingSyncMsg pending(
+      SyncMessage::GetMessageId(*sync_msg), sync_msg->GetReplyDeserializer(),
+      new WaitableEvent(base::WaitableEvent::ResetPolicy::MANUAL,
+                        base::WaitableEvent::InitialState::NOT_SIGNALED));
   base::AutoLock auto_lock(deserializers_lock_);
   deserializers_.push_back(pending);
 }
diff --git a/ipc/ipc_sync_channel_unittest.cc b/ipc/ipc_sync_channel_unittest.cc
index 4048825..79da618 100644
--- a/ipc/ipc_sync_channel_unittest.cc
+++ b/ipc/ipc_sync_channel_unittest.cc
@@ -42,28 +42,37 @@
   Worker(Channel::Mode mode,
          const std::string& thread_name,
          const std::string& channel_name)
-      : done_(new WaitableEvent(false, false)),
-        channel_created_(new WaitableEvent(false, false)),
+      : done_(
+            new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                              base::WaitableEvent::InitialState::NOT_SIGNALED)),
+        channel_created_(
+            new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                              base::WaitableEvent::InitialState::NOT_SIGNALED)),
         channel_name_(channel_name),
         mode_(mode),
         ipc_thread_((thread_name + "_ipc").c_str()),
         listener_thread_((thread_name + "_listener").c_str()),
         overrided_thread_(NULL),
-        shutdown_event_(true, false),
+        shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
+                        base::WaitableEvent::InitialState::NOT_SIGNALED),
         is_shutdown_(false) {}
 
   // Will create a named channel and use this name for the threads' name.
   Worker(const std::string& channel_name, Channel::Mode mode)
-      : done_(new WaitableEvent(false, false)),
-        channel_created_(new WaitableEvent(false, false)),
+      : done_(
+            new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                              base::WaitableEvent::InitialState::NOT_SIGNALED)),
+        channel_created_(
+            new WaitableEvent(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                              base::WaitableEvent::InitialState::NOT_SIGNALED)),
         channel_name_(channel_name),
         mode_(mode),
         ipc_thread_((channel_name + "_ipc").c_str()),
         listener_thread_((channel_name + "_listener").c_str()),
         overrided_thread_(NULL),
-        shutdown_event_(true, false),
-        is_shutdown_(false) {
-  }
+        shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
+                        base::WaitableEvent::InitialState::NOT_SIGNALED),
+        is_shutdown_(false) {}
 
   ~Worker() override {
     // Shutdown() must be called before destruction.
@@ -86,7 +95,11 @@
     // The IPC thread needs to outlive SyncChannel. We can't do this in
     // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
     // may result in a race conditions. See http://crbug.com/25841.
-    WaitableEvent listener_done(false, false), ipc_done(false, false);
+    WaitableEvent listener_done(
+        base::WaitableEvent::ResetPolicy::AUTOMATIC,
+        base::WaitableEvent::InitialState::NOT_SIGNALED),
+        ipc_done(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                 base::WaitableEvent::InitialState::NOT_SIGNALED);
     ListenerThread()->task_runner()->PostTask(
         FROM_HERE, base::Bind(&Worker::OnListenerThreadShutdown1, this,
                               &listener_done, &ipc_done));
@@ -454,7 +467,9 @@
 };
 
 void NoHang(bool pump_during_send) {
-  WaitableEvent got_first_reply(false, false);
+  WaitableEvent got_first_reply(
+      base::WaitableEvent::ResetPolicy::AUTOMATIC,
+      base::WaitableEvent::InitialState::NOT_SIGNALED);
   std::vector<Worker*> workers;
   workers.push_back(
       new NoHangServer(&got_first_reply, pump_during_send, "NoHang"));
@@ -730,8 +745,12 @@
   // Server1 sends a sync msg to client1, which blocks the reply until
   // server2 (which runs on the same worker thread as server1) responds
   // to a sync msg from client2.
-  WaitableEvent client1_msg_received(false, false);
-  WaitableEvent client1_can_reply(false, false);
+  WaitableEvent client1_msg_received(
+      base::WaitableEvent::ResetPolicy::AUTOMATIC,
+      base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent client1_can_reply(
+      base::WaitableEvent::ResetPolicy::AUTOMATIC,
+      base::WaitableEvent::InitialState::NOT_SIGNALED);
 
   Worker* worker;
 
@@ -1255,8 +1274,11 @@
 };
 
 TEST_F(IPCSyncChannelTest, RestrictedDispatch) {
-  WaitableEvent sent_ping_event(false, false);
-  WaitableEvent wait_event(false, false);
+  WaitableEvent sent_ping_event(
+      base::WaitableEvent::ResetPolicy::AUTOMATIC,
+      base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent wait_event(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                           base::WaitableEvent::InitialState::NOT_SIGNALED);
   RestrictedDispatchServer* server =
       new RestrictedDispatchServer(&sent_ping_event, &wait_event);
   NonRestrictedDispatchServer* server2 =
@@ -1486,13 +1508,19 @@
   base::Thread worker_thread("RestrictedDispatchDeadlock");
   ASSERT_TRUE(worker_thread.Start());
 
-  WaitableEvent server1_ready(false, false);
-  WaitableEvent server2_ready(false, false);
+  WaitableEvent server1_ready(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                              base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent server2_ready(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                              base::WaitableEvent::InitialState::NOT_SIGNALED);
 
-  WaitableEvent event0(false, false);
-  WaitableEvent event1(false, false);
-  WaitableEvent event2(false, false);
-  WaitableEvent event3(false, false);
+  WaitableEvent event0(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent event1(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent event2(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent event3(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
   WaitableEvent* events[4] = {&event0, &event1, &event2, &event3};
 
   RestrictedDispatchDeadlockServer* server1;
@@ -1616,10 +1644,14 @@
 TEST_F(IPCSyncChannelTest, MAYBE_RestrictedDispatch4WayDeadlock) {
   int success = 0;
   std::vector<Worker*> workers;
-  WaitableEvent event0(true, false);
-  WaitableEvent event1(true, false);
-  WaitableEvent event2(true, false);
-  WaitableEvent event3(true, false);
+  WaitableEvent event0(base::WaitableEvent::ResetPolicy::MANUAL,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent event1(base::WaitableEvent::ResetPolicy::MANUAL,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent event2(base::WaitableEvent::ResetPolicy::MANUAL,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
+  WaitableEvent event3(base::WaitableEvent::ResetPolicy::MANUAL,
+                       base::WaitableEvent::InitialState::NOT_SIGNALED);
   workers.push_back(new RestrictedDispatchPipeWorker(
         "channel0", &event0, "channel1", &event1, 1, &success));
   workers.push_back(new RestrictedDispatchPipeWorker(
@@ -1734,7 +1766,8 @@
 
 TEST_F(IPCSyncChannelTest, ReentrantReply) {
   std::vector<Worker*> workers;
-  WaitableEvent server_ready(false, false);
+  WaitableEvent server_ready(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                             base::WaitableEvent::InitialState::NOT_SIGNALED);
   workers.push_back(new ReentrantReplyServer2());
   workers.push_back(new ReentrantReplyServer1(&server_ready));
   workers.push_back(new ReentrantReplyClient(&server_ready));
diff --git a/ipc/ipc_sync_message.cc b/ipc/ipc_sync_message.cc
index 884dd80..7f9df7b 100644
--- a/ipc/ipc_sync_message.cc
+++ b/ipc/ipc_sync_message.cc
@@ -20,7 +20,9 @@
     : public base::DefaultLazyInstanceTraits<base::WaitableEvent> {
   static base::WaitableEvent* New(void* instance) {
     // Use placement new to initialize our instance in our preallocated space.
-    return new (instance) base::WaitableEvent(true, true);
+    return new (instance)
+        base::WaitableEvent(base::WaitableEvent::ResetPolicy::MANUAL,
+                            base::WaitableEvent::InitialState::SIGNALED);
   }
 };
 
diff --git a/ipc/ipc_sync_message_filter.cc b/ipc/ipc_sync_message_filter.cc
index 6504aee..e917655 100644
--- a/ipc/ipc_sync_message_filter.cc
+++ b/ipc/ipc_sync_message_filter.cc
@@ -30,7 +30,9 @@
     return true;
   }
 
-  base::WaitableEvent done_event(true, false);
+  base::WaitableEvent done_event(
+      base::WaitableEvent::ResetPolicy::MANUAL,
+      base::WaitableEvent::InitialState::NOT_SIGNALED);
   PendingSyncMsg pending_message(
       SyncMessage::GetMessageId(*message),
       static_cast<SyncMessage*>(message)->GetReplyDeserializer(),
diff --git a/ipc/unix_domain_socket_util_unittest.cc b/ipc/unix_domain_socket_util_unittest.cc
index 3fa4454..d4ff127 100644
--- a/ipc/unix_domain_socket_util_unittest.cc
+++ b/ipc/unix_domain_socket_util_unittest.cc
@@ -28,8 +28,11 @@
   SocketAcceptor(int fd, base::SingleThreadTaskRunner* target_thread)
       : server_fd_(-1),
         target_thread_(target_thread),
-        started_watching_event_(false, false),
-        accepted_event_(false, false) {
+        started_watching_event_(
+            base::WaitableEvent::ResetPolicy::AUTOMATIC,
+            base::WaitableEvent::InitialState::NOT_SIGNALED),
+        accepted_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC,
+                        base::WaitableEvent::InitialState::NOT_SIGNALED) {
     target_thread->PostTask(FROM_HERE,
         base::Bind(&SocketAcceptor::StartWatching, base::Unretained(this), fd));
   }