| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| module mojo; |
| |
| import "geometry/public/interfaces/geometry.mojom"; |
| import "input_events/public/interfaces/input_events.mojom"; |
| |
| // WindowManagerInternal is an interface provided by the WindowManager |
| // exclusively to the ViewManager. |
| interface WindowManagerInternal { |
| // Creates a connection to the WindowManager specifically for a connection to |
| // the ViewManager. |connection_id| is the id of the connection to the |
| // ViewManager. See view_manager.mojom for details on the id. |
| CreateWindowManagerForViewManagerClient( |
| uint16 connection_id, |
| handle<message_pipe> window_manager_pipe); |
| }; |
| |
| // WindowManagerInternalClient is an interface provide by the ViewManager |
| // exclusively to the WindowManager. It provides functionality only available |
| // to the WindowManager. |
| interface WindowManagerInternalClient { |
| // Dispatches the specified input event to the specified view. |
| DispatchInputEventToView(uint32 view_id, mojo.Event event); |
| |
| // Sets the native viewport size. |
| SetViewportSize(mojo.Size size); |
| |
| // Clones the tree rooted at |view_id|. When the animation completes the clone |
| // is destroyed. |
| // TODO(sky): add actual animation. |
| // TODO(sky): I think this only makes sense when destroying (view is |
| // already visible), should it be named to indicate this? |
| CloneAndAnimate(uint32 view_id); |
| }; |