license.bot | f003cfe | 2008-08-24 09:55:55 +0900 | [diff] [blame^] | 1 | // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
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| 2 | // Use of this source code is governed by a BSD-style license that can be
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| 3 | // found in the LICENSE file.
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| 4 |
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| 5 | #include "base/message_pump_default.h"
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| 6 |
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| 7 | #include "base/logging.h"
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| 8 |
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| 9 | namespace base {
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| 10 |
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| 11 | MessagePumpDefault::MessagePumpDefault()
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| 12 | : keep_running_(true),
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| 13 | event_(false, false) {
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| 14 | }
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| 15 |
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| 16 | void MessagePumpDefault::Run(Delegate* delegate) {
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| 17 | DCHECK(keep_running_) << "Quit must have been called outside of Run!";
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| 18 |
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| 19 | for (;;) {
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| 20 | bool did_work = delegate->DoWork();
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| 21 | if (!keep_running_)
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| 22 | break;
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| 23 | if (did_work)
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| 24 | continue;
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| 25 |
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| 26 | // TODO(darin): Delayed work will be starved if DoWork continues to return
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| 27 | // true. We should devise a better strategy.
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| 28 | //
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| 29 | // It is tempting to call DoWork followed by DoDelayedWork before checking
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| 30 | // did_work, but we need to make sure that any tasks that were dispatched
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| 31 | // prior to a timer actually run before the timer. Getting that right may
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| 32 | // require some additional changes.
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| 33 |
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| 34 | did_work = delegate->DoDelayedWork(&delayed_work_time_);
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| 35 | if (!keep_running_)
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| 36 | break;
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| 37 | if (did_work)
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| 38 | continue;
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| 39 |
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| 40 | did_work = delegate->DoIdleWork();
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| 41 | if (!keep_running_)
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| 42 | break;
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| 43 | if (did_work)
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| 44 | continue;
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| 45 |
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| 46 | if (delayed_work_time_.is_null()) {
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| 47 | event_.Wait();
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| 48 | } else {
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| 49 | TimeDelta delay = delayed_work_time_ - Time::Now();
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| 50 | if (delay > TimeDelta()) {
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| 51 | event_.TimedWait(delay);
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| 52 | } else {
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| 53 | // It looks like delayed_work_time_ indicates a time in the past, so we
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| 54 | // need to call DoDelayedWork now.
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| 55 | delayed_work_time_ = Time();
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| 56 | }
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| 57 | }
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| 58 | // Since event_ is auto-reset, we don't need to do anything special here
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| 59 | // other than service each delegate method.
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| 60 | }
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| 61 |
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| 62 | keep_running_ = true;
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| 63 | }
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| 64 |
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| 65 | void MessagePumpDefault::Quit() {
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| 66 | keep_running_ = false;
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| 67 | }
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| 68 |
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| 69 | void MessagePumpDefault::ScheduleWork() {
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| 70 | // Since this can be called on any thread, we need to ensure that our Run
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| 71 | // loop wakes up.
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| 72 | event_.Signal();
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| 73 | }
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| 74 |
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| 75 | void MessagePumpDefault::ScheduleDelayedWork(const Time& delayed_work_time) {
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| 76 | // We know that we can't be blocked on Wait right now since this method can
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| 77 | // only be called on the same thread as Run, so we only need to update our
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| 78 | // record of how long to sleep when we do sleep.
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| 79 | delayed_work_time_ = delayed_work_time;
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| 80 | }
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| 81 |
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| 82 | } // namespace base
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| 83 |
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