blob: 9de37234dc4a50b1888d7c66d718fd51bd8df0e2 [file] [log] [blame]
Index: libffi/ChangeLog
===================================================================
--- libffi.orig/ChangeLog
+++ libffi/ChangeLog
@@ -1,3 +1,8 @@
+2010-03-14 Matthias Klose <doko@ubuntu.com>
+
+ * src/x86/ffi64.c: Fix typo in comment.
+ * src/x86/ffi.c: Use /* ... */ comment style.
+
2010-01-07 Rainer Orth <ro@CeBiTec.Uni-Bielefeld.DE>
PR libffi/40701
Index: libffi/src/x86/ffi.c
===================================================================
--- libffi.orig/src/x86/ffi.c
+++ libffi/src/x86/ffi.c
@@ -585,10 +585,10 @@ ffi_prep_raw_closure_loc (ffi_raw_closur
return FFI_BAD_ABI;
}
- // we currently don't support certain kinds of arguments for raw
- // closures. This should be implemented by a separate assembly language
- // routine, since it would require argument processing, something we
- // don't do now for performance.
+ /* we currently don't support certain kinds of arguments for raw
+ closures. This should be implemented by a separate assembly
+ language routine, since it would require argument processing,
+ something we don't do now for performance. */
for (i = cif->nargs-1; i >= 0; i--)
{
Index: libffi/src/x86/ffi64.c
===================================================================
--- libffi.orig/src/x86/ffi64.c
+++ libffi/src/x86/ffi64.c
@@ -50,9 +50,10 @@ extern void ffi_call_unix64 (void *args,
gcc/config/i386/i386.c. Do *not* change one without the other. */
/* Register class used for passing given 64bit part of the argument.
- These represent classes as documented by the PS ABI, with the exception
- of SSESF, SSEDF classes, that are basically SSE class, just gcc will
- use SF or DFmode move instead of DImode to avoid reformating penalties.
+ These represent classes as documented by the PS ABI, with the
+ exception of SSESF, SSEDF classes, that are basically SSE class,
+ just gcc will use SF or DFmode move instead of DImode to avoid
+ reformatting penalties.
Similary we play games with INTEGERSI_CLASS to use cheaper SImode moves
whenever possible (upper half does contain padding). */