Include low-level unit tests borrowed from VirtualGL


git-svn-id: svn+ssh://svn.code.sf.net/p/libjpeg-turbo/code/trunk@36 632fc199-4ca6-4c93-a231-07263d6284db
diff --git a/bmp.h b/bmp.h
new file mode 100644
index 0000000..437d327
--- /dev/null
+++ b/bmp.h
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+/* Copyright (C)2004 Landmark Graphics Corporation
+ * Copyright (C)2005 Sun Microsystems, Inc.
+ *
+ * This library is free software and may be redistributed and/or modified under
+ * the terms of the wxWindows Library License, Version 3.1 or (at your option)
+ * any later version.  The full license is in the LICENSE.txt file included
+ * with this distribution.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * wxWindows Library License for more details.
+*/
+
+// This provides rudimentary facilities for loading and saving true color
+// BMP and PPM files
+
+#ifndef __BMP_H__
+#define __BMP_H__
+
+#define BMPPIXELFORMATS 6
+enum BMPPIXELFORMAT {BMP_RGB=0, BMP_RGBA, BMP_BGR, BMP_BGRA, BMP_ABGR, BMP_ARGB};
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// This will load a Windows bitmap from a file and return a buffer with the
+// specified pixel format, scanline alignment, and orientation.  The width and
+// height are returned in w and h.
+
+int loadbmp(char *filename, unsigned char **buf, int *w, int *h,
+	enum BMPPIXELFORMAT f, int align, int dstbottomup);
+
+// This will save a buffer with the specified pixel format, pitch, orientation,
+// width, and height as a 24-bit Windows bitmap or PPM (the filename determines
+// which format to use)
+
+int savebmp(char *filename, unsigned char *buf, int w, int h,
+	enum BMPPIXELFORMAT f, int srcpitch, int srcbottomup);
+
+const char *bmpgeterr(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif