Use consistent/modern code formatting for pointers

The convention used by libjpeg:

    type * variable;

is not very common anymore, because it looks too much like
multiplication.  Some (particularly C++ programmers) prefer to tuck the
pointer symbol against the type:

    type* variable;

to emphasize that a pointer to a type is effectively a new type.
However, this can also be confusing, since defining multiple variables
on the same line would not work properly:

    type* variable1, variable2;  /* Only variable1 is actually a
                                    pointer. */

This commit reformats the entirety of the libjpeg-turbo code base so
that it uses the same code formatting convention for pointers that the
TurboJPEG API code uses:

    type *variable1, *variable2;

This seems to be the most common convention among C programmers, and
it is the convention used by other codec libraries, such as libpng and
libtiff.
diff --git a/rdtarga.c b/rdtarga.c
index 3f1b011..b9bbd07 100644
--- a/rdtarga.c
+++ b/rdtarga.c
@@ -46,7 +46,7 @@
 
 /* Private version of data source object */
 
-typedef struct _tga_source_struct * tga_source_ptr;
+typedef struct _tga_source_struct *tga_source_ptr;
 
 typedef struct _tga_source_struct {
   struct cjpeg_source_struct pub; /* public fields */