Use consistent/modern code formatting for pointers
The convention used by libjpeg:
type * variable;
is not very common anymore, because it looks too much like
multiplication. Some (particularly C++ programmers) prefer to tuck the
pointer symbol against the type:
type* variable;
to emphasize that a pointer to a type is effectively a new type.
However, this can also be confusing, since defining multiple variables
on the same line would not work properly:
type* variable1, variable2; /* Only variable1 is actually a
pointer. */
This commit reformats the entirety of the libjpeg-turbo code base so
that it uses the same code formatting convention for pointers that the
TurboJPEG API code uses:
type *variable1, *variable2;
This seems to be the most common convention among C programmers, and
it is the convention used by other codec libraries, such as libpng and
libtiff.
diff --git a/rdtarga.c b/rdtarga.c
index 3f1b011..b9bbd07 100644
--- a/rdtarga.c
+++ b/rdtarga.c
@@ -46,7 +46,7 @@
/* Private version of data source object */
-typedef struct _tga_source_struct * tga_source_ptr;
+typedef struct _tga_source_struct *tga_source_ptr;
typedef struct _tga_source_struct {
struct cjpeg_source_struct pub; /* public fields */