Use consistent/modern code formatting for pointers

The convention used by libjpeg:

    type * variable;

is not very common anymore, because it looks too much like
multiplication.  Some (particularly C++ programmers) prefer to tuck the
pointer symbol against the type:

    type* variable;

to emphasize that a pointer to a type is effectively a new type.
However, this can also be confusing, since defining multiple variables
on the same line would not work properly:

    type* variable1, variable2;  /* Only variable1 is actually a
                                    pointer. */

This commit reformats the entirety of the libjpeg-turbo code base so
that it uses the same code formatting convention for pointers that the
TurboJPEG API code uses:

    type *variable1, *variable2;

This seems to be the most common convention among C programmers, and
it is the convention used by other codec libraries, such as libpng and
libtiff.
diff --git a/transupp.c b/transupp.c
index 64183a9..d1c56c6 100644
--- a/transupp.c
+++ b/transupp.c
@@ -764,9 +764,9 @@
  */
 
 LOCAL(boolean)
-jt_read_integer (const char ** strptr, JDIMENSION * result)
+jt_read_integer (const char **strptr, JDIMENSION *result)
 {
-  const char * ptr = *strptr;
+  const char *ptr = *strptr;
   JDIMENSION val = 0;
 
   for (; isdigit(*ptr); ptr++) {
@@ -1179,7 +1179,7 @@
 
 #if JPEG_LIB_VERSION >= 70
 LOCAL(void)
-adjust_exif_parameters (JOCTET * data, unsigned int length,
+adjust_exif_parameters (JOCTET *data, unsigned int length,
                         JDIMENSION new_width, JDIMENSION new_height)
 {
   boolean is_motorola; /* Flag for byte order */