1. d89e01f Use 8-bit write to avoid potential pointer aliasing issues (also, at least on x86, it's faster than the previous approach.) by DRC · 13 years ago
  2. c08e8c1 When decompressing to a 4-byte RGB buffer, set the unused byte to 0xFF so it can be interpreted as an opaque alpha channel. by DRC · 13 years ago
  3. b4570bb Improve performance of non-SIMD color conversion routines and use global constants to define colorspace extension parameters by DRC · 13 years ago