Imported from libpng-0.71.tar
diff --git a/pngwtran.c b/pngwtran.c
new file mode 100644
index 0000000..7423ade
--- /dev/null
+++ b/pngwtran.c
@@ -0,0 +1,331 @@
+
+/* pngwtran.c - transforms the data in a row for png writers
+
+   libpng 1.0 beta 1 - version 0.71
+   For conditions of distribution and use, see copyright notice in png.h
+   Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
+   June 26, 1995
+   */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+/* transform the data according to the users wishes.  The order of
+   transformations is significant. */
+void
+png_do_write_transformations(png_struct *png_ptr)
+{
+   if (png_ptr->transformations & PNG_RGBA)
+      png_do_write_rgbx(&(png_ptr->row_info), png_ptr->row_buf + 1);
+   if (png_ptr->transformations & PNG_XRGB)
+      png_do_write_xrgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
+   if (png_ptr->transformations & PNG_PACK)
+      png_do_pack(&(png_ptr->row_info), png_ptr->row_buf + 1,
+         png_ptr->bit_depth);
+   if (png_ptr->transformations & PNG_SHIFT)
+      png_do_shift(&(png_ptr->row_info), png_ptr->row_buf + 1,
+         &(png_ptr->shift));
+   if (png_ptr->transformations & PNG_SWAP_BYTES)
+      png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1);
+   if (png_ptr->transformations & PNG_BGR)
+      png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1);
+   if (png_ptr->transformations & PNG_INVERT_MONO)
+      png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1);
+}
+
+/* pack pixels into bytes.  Pass the true bit depth in bit_depth.  The
+   row_info bit depth should be 8 (one pixel per byte).  The channels
+   should be 1 (this only happens on grayscale and paletted images) */
+void
+png_do_pack(png_row_info *row_info, png_byte *row, png_byte bit_depth)
+{
+   if (row_info && row && row_info->bit_depth == 8 &&
+      row_info->channels == 1)
+   {
+      switch (bit_depth)
+      {
+         case 1:
+         {
+            png_byte *sp;
+            png_byte *dp;
+            int mask;
+            png_int_32 i;
+            int v;
+
+            sp = row;
+            dp = row;
+            mask = 0x80;
+            v = 0;
+            for (i = 0; i < row_info->width; i++)
+            {
+               if (*sp)
+                  v |= mask;
+               sp++;
+               if (mask > 1)
+                  mask >>= 1;
+               else
+               {
+                  mask = 0x80;
+                  *dp = v;
+                  dp++;
+                  v = 0;
+               }
+            }
+            if (mask != 0x80)
+               *dp = v;
+            break;
+         }
+         case 2:
+         {
+            png_byte *sp;
+            png_byte *dp;
+            int shift;
+            png_int_32 i;
+            int v;
+            png_byte value;
+
+            sp = row;
+            dp = row;
+            shift = 6;
+            v = 0;
+            for (i = 0; i < row_info->width; i++)
+            {
+               value = *sp & 0x3;
+               v |= (value << shift);
+               if (shift == 0)
+               {
+                  shift = 6;
+                  *dp = v;
+                  dp++;
+                  v = 0;
+               }
+               else
+                  shift -= 2;
+               sp++;
+            }
+            if (shift != 6)
+                   *dp = v;
+            break;
+         }
+         case 4:
+         {
+            png_byte *sp;
+            png_byte *dp;
+            int shift;
+            png_int_32 i;
+            int v;
+            png_byte value;
+
+            sp = row;
+            dp = row;
+            shift = 4;
+            v = 0;
+            for (i = 0; i < row_info->width; i++)
+            {
+               value = *sp & 0xf;
+               v |= (value << shift);
+
+               if (shift == 0)
+               {
+                  shift = 4;
+                  *dp = v;
+                  dp++;
+                  v = 0;
+               }
+               else
+                  shift -= 4;
+
+               sp++;
+            }
+            if (shift != 4)
+               *dp = v;
+            break;
+         }
+      }
+      row_info->bit_depth = bit_depth;
+      row_info->pixel_depth = bit_depth * row_info->channels;
+      row_info->rowbytes =
+         ((row_info->width * row_info->pixel_depth + 7) >> 3);
+   }
+}
+
+/* shift pixel values to take advantage of whole range.  Pass the
+   true number of bits in bit_depth.  The row should be packed
+   according to row_info->bit_depth.  Thus, if you had a row of
+   bit depth 4, but the pixels only had values from 0 to 7, you
+   would pass 3 as bit_depth, and this routine would translate the
+   data to 0 to 15. */
+void
+png_do_shift(png_row_info *row_info, png_byte *row, png_color_8 *bit_depth)
+{
+   if (row && row_info &&
+      row_info->color_type != PNG_COLOR_TYPE_PALETTE)
+   {
+      int shift_start[4], shift_dec[4];
+      int channels;
+
+      channels = 0;
+      if (row_info->color_type & PNG_COLOR_MASK_COLOR)
+      {
+         shift_start[channels] = row_info->bit_depth - bit_depth->red;
+         shift_dec[channels] = bit_depth->red;
+         channels++;
+         shift_start[channels] = row_info->bit_depth - bit_depth->green;
+         shift_dec[channels] = bit_depth->green;
+         channels++;
+         shift_start[channels] = row_info->bit_depth - bit_depth->blue;
+         shift_dec[channels] = bit_depth->blue;
+         channels++;
+      }
+      else
+      {
+         shift_start[channels] = row_info->bit_depth - bit_depth->gray;
+         shift_dec[channels] = bit_depth->gray;
+         channels++;
+      }
+      if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
+      {
+         shift_start[channels] = row_info->bit_depth - bit_depth->alpha;
+         shift_dec[channels] = bit_depth->alpha;
+         channels++;
+      }
+
+      /* with low row dephts, could only be grayscale, so one channel */
+      if (row_info->bit_depth < 8)
+      {
+         png_byte *bp;
+         png_uint_32 i;
+         int j;
+         png_byte mask;
+
+         if (bit_depth->gray == 1 && row_info->bit_depth == 2)
+            mask = 0x55;
+         else if (row_info->bit_depth == 4 && bit_depth->gray == 3)
+            mask = 0x11;
+         else
+            mask = 0xff;
+
+         for (bp = row, i = 0; i < row_info->rowbytes; i++, bp++)
+         {
+            int v;
+
+            v = *bp;
+            *bp = 0;
+            for (j = shift_start[0]; j > -shift_dec[0]; j -= shift_dec[0])
+            {
+               if (j > 0)
+                  *bp |= (png_byte)((v << j) & 0xff);
+               else
+                  *bp |= (png_byte)((v >> (-j)) & mask);
+            }
+         }
+      }
+      else if (row_info->bit_depth == 8)
+      {
+         png_byte *bp;
+         png_uint_32 i;
+         int j;
+
+         for (bp = row, i = 0; i < row_info->width; i++)
+         {
+            int c;
+
+            for (c = 0; c < channels; c++, bp++)
+            {
+               int v;
+
+               v = *bp;
+               *bp = 0;
+               for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
+               {
+                  if (j > 0)
+                     *bp |= (png_byte)((v << j) & 0xff);
+                  else
+                     *bp |= (png_byte)((v >> (-j)) & 0xff);
+               }
+            }
+         }
+      }
+      else
+      {
+         png_byte *bp;
+         png_uint_32 i;
+         int j;
+
+         for (bp = row, i = 0;
+            i < row_info->width * row_info->channels;
+            i++)
+         {
+            int c;
+
+            for (c = 0; c < channels; c++, bp += 2)
+            {
+               png_uint_16 value, v;
+
+               v = ((png_uint_16)(*bp) << 8) + (png_uint_16)(*(bp + 1));
+               value = 0;
+               for (j = shift_start[c]; j > -shift_dec[c]; j -= shift_dec[c])
+               {
+                  if (j > 0)
+                     value |= (png_uint_16)((v << j) & (png_uint_16)0xffff);
+                  else
+                     value |= (png_uint_16)((v >> (-j)) & (png_uint_16)0xffff);
+               }
+               *bp = value >> 8;
+               *(bp + 1) = value & 0xff;
+            }
+         }
+      }
+   }
+}
+
+/* remove filler byte after rgb */
+void
+png_do_write_rgbx(png_row_info *row_info, png_byte *row)
+{
+   if (row && row_info && row_info->color_type == PNG_COLOR_TYPE_RGB &&
+      row_info->bit_depth == 8)
+   {
+      png_byte *sp, *dp;
+      png_uint_32 i;
+
+      for (i = 1, sp = row + 4, dp = row + 3;
+         i < row_info->width;
+         i++)
+      {
+         *dp++ = *sp++;
+         *dp++ = *sp++;
+         *dp++ = *sp++;
+         sp++;
+      }
+      row_info->channels = 3;
+      row_info->pixel_depth = 24;
+      row_info->rowbytes = row_info->width * 3;
+   }
+}
+
+/* remove filler byte before rgb */
+void
+png_do_write_xrgb(png_row_info *row_info, png_byte *row)
+{
+   if (row && row_info && row_info->color_type == PNG_COLOR_TYPE_RGB &&
+      row_info->bit_depth == 8)
+   {
+      png_byte *sp, *dp;
+      png_uint_32 i;
+
+      for (i = 0, sp = row, dp = row;
+         i < row_info->width;
+         i++)
+      {
+         sp++;
+         *dp++ = *sp++;
+         *dp++ = *sp++;
+         *dp++ = *sp++;
+      }
+      row_info->channels = 3;
+      row_info->pixel_depth = 24;
+      row_info->rowbytes = row_info->width * 3;
+   }
+}
+