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/*
* libwebsockets - small server side websockets and web server implementation
*
* Copyright (C) 2010 Andy Green <andy@warmcat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation:
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301 USA
*/
#include "private-libwebsockets.h"
/* file descriptor hash management */
struct libwebsocket *
wsi_from_fd(struct libwebsocket_context *this, int fd)
{
int h = LWS_FD_HASH(fd);
int n = 0;
for (n = 0; n < this->fd_hashtable[h].length; n++)
if (this->fd_hashtable[h].wsi[n]->sock == fd)
return this->fd_hashtable[h].wsi[n];
return NULL;
}
int
insert_wsi(struct libwebsocket_context *this, struct libwebsocket *wsi)
{
int h = LWS_FD_HASH(wsi->sock);
if (this->fd_hashtable[h].length == MAX_CLIENTS - 1) {
fprintf(stderr, "hash table overflow\n");
return 1;
}
this->fd_hashtable[h].wsi[this->fd_hashtable[h].length++] = wsi;
return 0;
}
int
delete_from_fd(struct libwebsocket_context *this, int fd)
{
int h = LWS_FD_HASH(fd);
int n = 0;
for (n = 0; n < this->fd_hashtable[h].length; n++)
if (this->fd_hashtable[h].wsi[n]->sock == fd) {
while (n < this->fd_hashtable[h].length) {
this->fd_hashtable[h].wsi[n] =
this->fd_hashtable[h].wsi[n + 1];
n++;
}
this->fd_hashtable[h].length--;
return 0;
}
fprintf(stderr, "Failed to find fd %d requested for "
"delete in hashtable\n", fd);
return 1;
}
void
libwebsocket_close_and_free_session(struct libwebsocket_context *this,
struct libwebsocket *wsi)
{
int n;
int old_state;
unsigned char buf[LWS_SEND_BUFFER_PRE_PADDING + 2 +
LWS_SEND_BUFFER_POST_PADDING];
if (!wsi)
return;
old_state = wsi->state;
if (old_state == WSI_STATE_DEAD_SOCKET)
return;
/* remove this fd from wsi mapping hashtable */
delete_from_fd(this, wsi->sock);
/* delete it from the internal poll list if still present */
for (n = 0; n < this->fds_count; n++) {
if (this->fds[n].fd != wsi->sock)
continue;
while (n < this->fds_count - 1) {
this->fds[n] = this->fds[n + 1];
n++;
}
this->fds_count--;
/* we only have to deal with one */
n = this->fds_count;
}
/* remove also from external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_DEL_POLL_FD, (void *)(long)wsi->sock, NULL, 0);
/*
* signal we are closing, libsocket_write will
* add any necessary version-specific stuff. If the write fails,
* no worries we are closing anyway. If we didn't initiate this
* close, then our state has been changed to
* WSI_STATE_RETURNED_CLOSE_ALREADY and we will skip this
*/
if (old_state == WSI_STATE_ESTABLISHED)
libwebsocket_write(wsi, &buf[LWS_SEND_BUFFER_PRE_PADDING], 0,
LWS_WRITE_CLOSE);
wsi->state = WSI_STATE_DEAD_SOCKET;
/* tell the user it's all over for this guy */
if (wsi->protocol->callback && old_state == WSI_STATE_ESTABLISHED)
wsi->protocol->callback(this, wsi, LWS_CALLBACK_CLOSED,
wsi->user_space, NULL, 0);
/* free up his allocations */
for (n = 0; n < WSI_TOKEN_COUNT; n++)
if (wsi->utf8_token[n].token)
free(wsi->utf8_token[n].token);
/* fprintf(stderr, "closing fd=%d\n", wsi->sock); */
#ifdef LWS_OPENSSL_SUPPORT
if (wsi->ssl) {
n = SSL_get_fd(wsi->ssl);
SSL_shutdown(wsi->ssl);
close(n);
SSL_free(wsi->ssl);
} else {
#endif
shutdown(wsi->sock, SHUT_RDWR);
close(wsi->sock);
#ifdef LWS_OPENSSL_SUPPORT
}
#endif
if (wsi->user_space)
free(wsi->user_space);
free(wsi);
}
/**
* libwebsockets_hangup_on_client() - Server calls to terminate client
* connection
* @this: libwebsockets context
* @fd: Connection socket descriptor
*/
void
libwebsockets_hangup_on_client(struct libwebsocket_context *this, int fd)
{
struct libwebsocket *wsi = wsi_from_fd(this, fd);
int n;
if (wsi == NULL)
return;
delete_from_fd(this, fd);
for (n = 0; n < this->fds_count - 1; n++)
if (this->fds[n].fd == fd) {
while (n < this->fds_count - 1) {
this->fds[n] = this->fds[n + 1];
n++;
}
n = this->fds_count;
this->fds_count--;
}
libwebsocket_close_and_free_session(this, wsi);
}
/**
* libwebsockets_get_peer_addresses() - Get client address information
* @fd: Connection socket descriptor
* @name: Buffer to take client address name
* @name_len: Length of client address name buffer
* @rip: Buffer to take client address IP qotted quad
* @rip_len: Length of client address IP buffer
*
* This function fills in @name and @rip with the name and IP of
* the client connected with socket descriptor @fd. Names may be
* truncated if there is not enough room. If either cannot be
* determined, they will be returned as valid zero-length strings.
*/
void
libwebsockets_get_peer_addresses(int fd, char *name, int name_len,
char *rip, int rip_len)
{
unsigned int len;
struct sockaddr_in sin;
struct hostent *host;
struct hostent *host1;
char ip[128];
char *p;
int n;
rip[0] = '\0';
name[0] = '\0';
len = sizeof sin;
if (getpeername(fd, (struct sockaddr *) &sin, &len) < 0) {
perror("getpeername");
return;
}
host = gethostbyaddr((char *) &sin.sin_addr, sizeof sin.sin_addr,
AF_INET);
if (host == NULL) {
perror("gethostbyaddr");
return;
}
strncpy(name, host->h_name, name_len);
name[name_len - 1] = '\0';
host1 = gethostbyname(host->h_name);
if (host1 == NULL)
return;
p = (char *)host1;
n = 0;
while (p != NULL) {
p = host1->h_addr_list[n++];
if (p == NULL)
continue;
if (host1->h_addrtype != AF_INET)
continue;
sprintf(ip, "%d.%d.%d.%d",
p[0], p[1], p[2], p[3]);
p = NULL;
strncpy(rip, ip, rip_len);
rip[rip_len - 1] = '\0';
}
}
/**
* libwebsocket_service_fd() - Service polled socket with something waiting
* @this: Websocket context
* @pollfd: The pollfd entry describing the socket fd and which events
* happened.
*
* This function closes any active connections and then frees the
* context. After calling this, any further use of the context is
* undefined.
*/
int
libwebsocket_service_fd(struct libwebsocket_context *this,
struct pollfd *pollfd)
{
unsigned char buf[LWS_SEND_BUFFER_PRE_PADDING + MAX_BROADCAST_PAYLOAD +
LWS_SEND_BUFFER_POST_PADDING];
struct libwebsocket *wsi = wsi_from_fd(this, pollfd->fd);
struct libwebsocket *new_wsi;
int n;
int m;
size_t len;
int accept_fd;
unsigned int clilen;
struct sockaddr_in cli_addr;
if (wsi == NULL)
return 1;
switch (wsi->mode) {
case LWS_CONNMODE_SERVER_LISTENER:
/* pollin means a client has connected to us then */
if (!pollfd->revents & POLLIN)
break;
/* listen socket got an unencrypted connection... */
clilen = sizeof(cli_addr);
accept_fd = accept(pollfd->fd, (struct sockaddr *)&cli_addr,
&clilen);
if (accept_fd < 0) {
fprintf(stderr, "ERROR on accept");
break;
}
if (this->fds_count >= MAX_CLIENTS) {
fprintf(stderr, "too busy to accept new client\n");
close(accept_fd);
break;
}
/*
* look at who we connected to and give user code a chance
* to reject based on client IP. There's no protocol selected
* yet so we issue this to protocols[0]
*/
if ((this->protocols[0].callback)(this, wsi,
LWS_CALLBACK_FILTER_NETWORK_CONNECTION,
(void*)(long)accept_fd, NULL, 0)) {
fprintf(stderr, "Callback denied network connection\n");
close(accept_fd);
break;
}
/* accepting connection to main listener */
new_wsi = malloc(sizeof(struct libwebsocket));
if (new_wsi == NULL) {
fprintf(stderr, "Out of memory for new connection\n");
break;
}
memset(new_wsi, 0, sizeof (struct libwebsocket));
new_wsi->sock = accept_fd;
#ifdef LWS_OPENSSL_SUPPORT
new_wsi->ssl = NULL;
this->ssl_ctx = NULL;
if (this->use_ssl) {
new_wsi->ssl = SSL_new(this->ssl_ctx);
if (new_wsi->ssl == NULL) {
fprintf(stderr, "SSL_new failed: %s\n",
ERR_error_string(SSL_get_error(
new_wsi->ssl, 0), NULL));
free(new_wsi);
break;
}
SSL_set_fd(new_wsi->ssl, accept_fd);
n = SSL_accept(new_wsi->ssl);
if (n != 1) {
/*
* browsers seem to probe with various
* ssl params which fail then retry
* and succeed
*/
debug("SSL_accept failed skt %u: %s\n",
pollfd->fd,
ERR_error_string(SSL_get_error(
new_wsi->ssl, n), NULL));
SSL_free(
new_wsi->ssl);
free(new_wsi);
break;
}
debug("accepted new SSL conn "
"port %u on fd=%d SSL ver %s\n",
ntohs(cli_addr.sin_port), accept_fd,
SSL_get_version(new_wsi->ssl));
} else
#endif
debug("accepted new conn port %u on fd=%d\n",
ntohs(cli_addr.sin_port), accept_fd);
/* intialize the instance struct */
new_wsi->state = WSI_STATE_HTTP;
new_wsi->name_buffer_pos = 0;
new_wsi->mode = LWS_CONNMODE_WS_SERVING;
for (n = 0; n < WSI_TOKEN_COUNT; n++) {
new_wsi->utf8_token[n].token = NULL;
new_wsi->utf8_token[n].token_len = 0;
}
/*
* these can only be set once the protocol is known
* we set an unestablished connection's protocol pointer
* to the start of the supported list, so it can look
* for matching ones during the handshake
*/
new_wsi->protocol = this->protocols;
new_wsi->user_space = NULL;
/*
* Default protocol is 76 / 00
* After 76, there's a header specified to inform which
* draft the client wants, when that's seen we modify
* the individual connection's spec revision accordingly
*/
new_wsi->ietf_spec_revision = 0;
insert_wsi(this, new_wsi);
/*
* make sure NO events are seen yet on this new socket
* (otherwise we inherit old fds[client].revents from
* previous socket there and die mysteriously! )
*/
this->fds[this->fds_count].revents = 0;
this->fds[this->fds_count].events = POLLIN;
this->fds[this->fds_count++].fd = accept_fd;
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, new_wsi,
LWS_CALLBACK_ADD_POLL_FD,
(void *)(long)accept_fd, NULL, POLLIN);
break;
case LWS_CONNMODE_BROADCAST_PROXY_LISTENER:
/* as we are listening, POLLIN means accept() is needed */
if (!pollfd->revents & POLLIN)
break;
/* listen socket got an unencrypted connection... */
clilen = sizeof(cli_addr);
accept_fd = accept(pollfd->fd, (struct sockaddr *)&cli_addr,
&clilen);
if (accept_fd < 0) {
fprintf(stderr, "ERROR on accept");
break;
}
if (this->fds_count >= MAX_CLIENTS) {
fprintf(stderr, "too busy to accept new broadcast "
"proxy client\n");
close(accept_fd);
break;
}
/* create a dummy wsi for the connection and add it */
new_wsi = malloc(sizeof(struct libwebsocket));
memset(new_wsi, 0, sizeof (struct libwebsocket));
new_wsi->sock = accept_fd;
new_wsi->mode = LWS_CONNMODE_BROADCAST_PROXY;
new_wsi->state = WSI_STATE_ESTABLISHED;
/* note which protocol we are proxying */
new_wsi->protocol_index_for_broadcast_proxy =
wsi->protocol_index_for_broadcast_proxy;
insert_wsi(this, new_wsi);
/* add connected socket to internal poll array */
this->fds[this->fds_count].revents = 0;
this->fds[this->fds_count].events = POLLIN;
this->fds[this->fds_count++].fd = accept_fd;
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, new_wsi,
LWS_CALLBACK_ADD_POLL_FD,
(void *)(long)accept_fd, NULL, POLLIN);
break;
case LWS_CONNMODE_BROADCAST_PROXY:
/* handle session socket closed */
if (pollfd->revents & (POLLERR | POLLHUP)) {
debug("Session Socket %p (fd=%d) dead\n",
(void *)wsi, accept_fd);
libwebsocket_close_and_free_session(this, wsi);
return 1;
}
/* the guy requested a callback when it was OK to write */
if (pollfd->revents & POLLOUT) {
/* one shot */
pollfd->events &= ~POLLOUT;
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_CLEAR_MODE_POLL_FD,
(void *)(long)wsi->sock, NULL, POLLOUT);
wsi->protocol->callback(this, wsi,
LWS_CALLBACK_CLIENT_WRITEABLE,
wsi->user_space,
NULL, 0);
}
/* any incoming data ready? */
if (!(pollfd->revents & POLLIN))
break;
/* get the issued broadcast payload from the socket */
len = read(pollfd->fd, buf + LWS_SEND_BUFFER_PRE_PADDING,
MAX_BROADCAST_PAYLOAD);
if (len < 0) {
fprintf(stderr, "Error reading broadcast payload\n");
break;
}
/* broadcast it to all guys with this protocol index */
for (n = 0; n < FD_HASHTABLE_MODULUS; n++) {
for (m = 0; m < this->fd_hashtable[n].length; m++) {
new_wsi = this->fd_hashtable[n].wsi[m];
/* only to clients we are serving to */
if (new_wsi->mode != LWS_CONNMODE_WS_SERVING)
continue;
/*
* never broadcast to non-established
* connection
*/
if (new_wsi->state != WSI_STATE_ESTABLISHED)
continue;
/*
* only broadcast to connections using
* the requested protocol
*/
if (new_wsi->protocol->protocol_index !=
wsi->protocol_index_for_broadcast_proxy)
continue;
/* broadcast it to this connection */
new_wsi->protocol->callback(this, new_wsi,
LWS_CALLBACK_BROADCAST,
new_wsi->user_space,
buf + LWS_SEND_BUFFER_PRE_PADDING, len);
}
}
break;
case LWS_CONNMODE_WS_SERVING:
case LWS_CONNMODE_WS_CLIENT:
/* handle session socket closed */
if (pollfd->revents & (POLLERR | POLLHUP)) {
fprintf(stderr, "Session Socket %p (fd=%d) dead\n",
(void *)wsi, pollfd->fd);
libwebsocket_close_and_free_session(this, wsi);
return 1;
}
/* the guy requested a callback when it was OK to write */
if (pollfd->revents & POLLOUT) {
pollfd->events &= ~POLLOUT;
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_CLEAR_MODE_POLL_FD,
(void *)(long)wsi->sock, NULL, POLLOUT);
wsi->protocol->callback(this, wsi,
LWS_CALLBACK_CLIENT_WRITEABLE,
wsi->user_space,
NULL, 0);
}
/* any incoming data ready? */
if (!(pollfd->revents & POLLIN))
break;
#ifdef LWS_OPENSSL_SUPPORT
if (wsi->ssl)
n = SSL_read(wsi->ssl, buf, sizeof buf);
else
#endif
n = recv(pollfd->fd, buf, sizeof buf, 0);
if (n < 0) {
fprintf(stderr, "Socket read returned %d\n", n);
break;
}
if (!n) {
libwebsocket_close_and_free_session(this, wsi);
return 1;
}
/* service incoming data */
n = libwebsocket_read(this, wsi, buf, n);
if (n >= 0)
break;
/* we closed wsi */
return 1;
}
return 0;
}
/**
* libwebsocket_context_destroy() - Destroy the websocket context
* @this: Websocket context
*
* This function closes any active connections and then frees the
* context. After calling this, any further use of the context is
* undefined.
*/
void
libwebsocket_context_destroy(struct libwebsocket_context *this)
{
int n;
int m;
struct libwebsocket *wsi;
for (n = 0; n < FD_HASHTABLE_MODULUS; n++)
for (m = 0; m < this->fd_hashtable[n].length; m++) {
wsi = this->fd_hashtable[n].wsi[m];
libwebsocket_close_and_free_session(this, wsi);
}
close(this->fd_random);
#ifdef LWS_OPENSSL_SUPPORT
if (this->ssl_ctx)
SSL_CTX_free(this->ssl_ctx);
if (this->ssl_client_ctx)
SSL_CTX_free(this->ssl_client_ctx);
#endif
free(this);
}
/**
* libwebsocket_service() - Service any pending websocket activity
* @this: Websocket context
* @timeout_ms: Timeout for poll; 0 means return immediately if nothing needed
* service otherwise block and service immediately, returning
* after the timeout if nothing needed service.
*
* This function deals with any pending websocket traffic, for three
* kinds of event. It handles these events on both server and client
* types of connection the same.
*
* 1) Accept new connections to our context's server
*
* 2) Perform pending broadcast writes initiated from other forked
* processes (effectively serializing asynchronous broadcasts)
*
* 3) Call the receive callback for incoming frame data received by
* server or client connections.
*
* You need to call this service function periodically to all the above
* functions to happen; if your application is single-threaded you can
* just call it in your main event loop.
*
* Alternatively you can fork a new process that asynchronously handles
* calling this service in a loop. In that case you are happy if this
* call blocks your thread until it needs to take care of something and
* would call it with a large nonzero timeout. Your loop then takes no
* CPU while there is nothing happening.
*
* If you are calling it in a single-threaded app, you don't want it to
* wait around blocking other things in your loop from happening, so you
* would call it with a timeout_ms of 0, so it returns immediately if
* nothing is pending, or as soon as it services whatever was pending.
*/
int
libwebsocket_service(struct libwebsocket_context *this, int timeout_ms)
{
int n;
/* stay dead once we are dead */
if (this == NULL)
return 1;
/* wait for something to need service */
n = poll(this->fds, this->fds_count, timeout_ms);
if (n == 0) /* poll timeout */
return 0;
if (n < 0) {
/*
fprintf(stderr, "Listen Socket dead\n");
*/
return 1;
}
/* handle accept on listening socket? */
for (n = 0; n < this->fds_count; n++)
if (this->fds[n].revents)
libwebsocket_service_fd(this, &this->fds[n]);
return 0;
}
/**
* libwebsocket_callback_on_writable() - Request a callback when this socket
* becomes able to be written to without
* blocking
* *
* @wsi: Websocket connection instance to get callback for
*/
int
libwebsocket_callback_on_writable(struct libwebsocket_context *this,
struct libwebsocket *wsi)
{
int n;
for (n = 0; n < this->fds_count; n++)
if (this->fds[n].fd == wsi->sock) {
this->fds[n].events |= POLLOUT;
n = this->fds_count;
}
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_SET_MODE_POLL_FD,
(void *)(long)wsi->sock, NULL, POLLOUT);
return 1;
}
/**
* libwebsocket_callback_on_writable_all_protocol() - Request a callback for
* all connections using the given protocol when it
* becomes possible to write to each socket without
* blocking in turn.
*
* @protocol: Protocol whose connections will get callbacks
*/
int
libwebsocket_callback_on_writable_all_protocol(
const struct libwebsocket_protocols *protocol)
{
struct libwebsocket_context *this = protocol->owning_server;
int n;
int m;
struct libwebsocket *wsi;
for (n = 0; n < FD_HASHTABLE_MODULUS; n++) {
for (m = 0; m < this->fd_hashtable[n].length; m++) {
wsi = this->fd_hashtable[n].wsi[m];
if (wsi->protocol == protocol)
libwebsocket_callback_on_writable(this, wsi);
}
}
return 0;
}
/**
* libwebsocket_get_socket_fd() - returns the socket file descriptor
*
* You will not need this unless you are doing something special
*
* @wsi: Websocket connection instance
*/
int
libwebsocket_get_socket_fd(struct libwebsocket *wsi)
{
return wsi->sock;
}
/**
* libwebsocket_rx_flow_control() - Enable and disable socket servicing for
* receieved packets.
*
* If the output side of a server process becomes choked, this allows flow
* control for the input side.
*
* @wsi: Websocket connection instance to get callback for
* @enable: 0 = disable read servicing for this connection, 1 = enable
*/
int
libwebsocket_rx_flow_control(struct libwebsocket *wsi, int enable)
{
struct libwebsocket_context *this = wsi->protocol->owning_server;
int n;
for (n = 0; n < this->fds_count; n++)
if (this->fds[n].fd == wsi->sock) {
if (enable)
this->fds[n].events |= POLLIN;
else
this->fds[n].events &= ~POLLIN;
return 0;
}
if (enable)
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_SET_MODE_POLL_FD,
(void *)(long)wsi->sock, NULL, POLLIN);
else
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_CLEAR_MODE_POLL_FD,
(void *)(long)wsi->sock, NULL, POLLIN);
fprintf(stderr, "libwebsocket_callback_on_writable "
"unable to find socket\n");
return 1;
}
/**
* libwebsocket_canonical_hostname() - returns this host's hostname
*
* This is typically used by client code to fill in the host parameter
* when making a client connection. You can only call it after the context
* has been created.
*
* @this: Websocket context
*/
extern const char *
libwebsocket_canonical_hostname(struct libwebsocket_context *this)
{
return (const char *)this->canonical_hostname;
}
static void sigpipe_handler(int x)
{
}
/**
* libwebsocket_create_context() - Create the websocket handler
* @port: Port to listen on... you can use 0 to suppress listening on
* any port, that's what you want if you are not running a
* websocket server at all but just using it as a client
* @protocols: Array of structures listing supported protocols and a protocol-
* specific callback for each one. The list is ended with an
* entry that has a NULL callback pointer.
* It's not const because we write the owning_server member
* @ssl_cert_filepath: If libwebsockets was compiled to use ssl, and you want
* to listen using SSL, set to the filepath to fetch the
* server cert from, otherwise NULL for unencrypted
* @ssl_private_key_filepath: filepath to private key if wanting SSL mode,
* else ignored
* @gid: group id to change to after setting listen socket, or -1.
* @uid: user id to change to after setting listen socket, or -1.
* @options: 0, or LWS_SERVER_OPTION_DEFEAT_CLIENT_MASK
*
* This function creates the listening socket and takes care
* of all initialization in one step.
*
* After initialization, it returns a struct libwebsocket_context * that
* represents this server. After calling, user code needs to take care
* of calling libwebsocket_service() with the context pointer to get the
* server's sockets serviced. This can be done in the same process context
* or a forked process, or another thread,
*
* The protocol callback functions are called for a handful of events
* including http requests coming in, websocket connections becoming
* established, and data arriving; it's also called periodically to allow
* async transmission.
*
* HTTP requests are sent always to the FIRST protocol in @protocol, since
* at that time websocket protocol has not been negotiated. Other
* protocols after the first one never see any HTTP callack activity.
*
* The server created is a simple http server by default; part of the
* websocket standard is upgrading this http connection to a websocket one.
*
* This allows the same server to provide files like scripts and favicon /
* images or whatever over http and dynamic data over websockets all in
* one place; they're all handled in the user callback.
*/
struct libwebsocket_context *
libwebsocket_create_context(int port,
struct libwebsocket_protocols *protocols,
const char *ssl_cert_filepath,
const char *ssl_private_key_filepath,
int gid, int uid, unsigned int options)
{
int n;
int sockfd = 0;
int fd;
struct sockaddr_in serv_addr, cli_addr;
int opt = 1;
struct libwebsocket_context *this = NULL;
unsigned int slen;
char *p;
char hostname[1024];
struct hostent *he;
struct libwebsocket *wsi;
#ifdef LWS_OPENSSL_SUPPORT
SSL_METHOD *method;
char ssl_err_buf[512];
#endif
this = malloc(sizeof(struct libwebsocket_context));
if (!this) {
fprintf(stderr, "No memory for websocket context\n");
return NULL;
}
this->protocols = protocols;
this->listen_port = port;
this->http_proxy_port = 0;
this->http_proxy_address[0] = '\0';
this->options = options;
this->fds_count = 0;
this->fd_random = open(SYSTEM_RANDOM_FILEPATH, O_RDONLY);
if (this->fd_random < 0) {
fprintf(stderr, "Unable to open random device %s %d\n",
SYSTEM_RANDOM_FILEPATH, this->fd_random);
return NULL;
}
/* find canonical hostname */
hostname[(sizeof hostname) - 1] = '\0';
gethostname(hostname, (sizeof hostname) - 1);
he = gethostbyname(hostname);
if (he) {
strncpy(this->canonical_hostname, he->h_name,
sizeof this->canonical_hostname - 1);
this->canonical_hostname[sizeof this->canonical_hostname - 1] =
'\0';
} else
strncpy(this->canonical_hostname, hostname,
sizeof this->canonical_hostname - 1);
/* split the proxy ads:port if given */
p = getenv("http_proxy");
if (p) {
strncpy(this->http_proxy_address, p,
sizeof this->http_proxy_address - 1);
this->http_proxy_address[
sizeof this->http_proxy_address - 1] = '\0';
p = strchr(this->http_proxy_address, ':');
if (p == NULL) {
fprintf(stderr, "http_proxy needs to be ads:port\n");
return NULL;
}
*p = '\0';
this->http_proxy_port = atoi(p + 1);
fprintf(stderr, "Using proxy %s:%u\n",
this->http_proxy_address,
this->http_proxy_port);
}
if (port) {
#ifdef LWS_OPENSSL_SUPPORT
this->use_ssl = ssl_cert_filepath != NULL &&
ssl_private_key_filepath != NULL;
if (this->use_ssl)
fprintf(stderr, " Compiled with SSL support, "
"using it\n");
else
fprintf(stderr, " Compiled with SSL support, "
"not using it\n");
#else
if (ssl_cert_filepath != NULL &&
ssl_private_key_filepath != NULL) {
fprintf(stderr, " Not compiled for OpenSSl support!\n");
return NULL;
}
fprintf(stderr, " Compiled without SSL support, "
"serving unencrypted\n");
#endif
}
/* ignore SIGPIPE */
signal(SIGPIPE, sigpipe_handler);
#ifdef LWS_OPENSSL_SUPPORT
/* basic openssl init */
SSL_library_init();
OpenSSL_add_all_algorithms();
SSL_load_error_strings();
/*
* Firefox insists on SSLv23 not SSLv3
* Konq disables SSLv2 by default now, SSLv23 works
*/
method = (SSL_METHOD *)SSLv23_server_method();
if (!method) {
fprintf(stderr, "problem creating ssl method: %s\n",
ERR_error_string(ERR_get_error(), ssl_err_buf));
return NULL;
}
this->ssl_ctx = SSL_CTX_new(method); /* create context */
if (!this->ssl_ctx) {
fprintf(stderr, "problem creating ssl context: %s\n",
ERR_error_string(ERR_get_error(), ssl_err_buf));
return NULL;
}
/* client context */
method = (SSL_METHOD *)SSLv23_client_method();
if (!method) {
fprintf(stderr, "problem creating ssl method: %s\n",
ERR_error_string(ERR_get_error(), ssl_err_buf));
return NULL;
}
this->ssl_client_ctx = SSL_CTX_new(method); /* create context */
if (!this->ssl_client_ctx) {
fprintf(stderr, "problem creating ssl context: %s\n",
ERR_error_string(ERR_get_error(), ssl_err_buf));
return NULL;
}
/* openssl init for cert verification (used with client sockets) */
if (!SSL_CTX_load_verify_locations(this->ssl_client_ctx, NULL,
LWS_OPENSSL_CLIENT_CERTS)) {
fprintf(stderr, "Unable to load SSL Client certs from %s "
"(set by --with-client-cert-dir= in configure) -- "
" client ssl isn't going to work",
LWS_OPENSSL_CLIENT_CERTS);
}
if (this->use_ssl) {
/* openssl init for server sockets */
/* set the local certificate from CertFile */
n = SSL_CTX_use_certificate_file(this->ssl_ctx,
ssl_cert_filepath, SSL_FILETYPE_PEM);
if (n != 1) {
fprintf(stderr, "problem getting cert '%s': %s\n",
ssl_cert_filepath,
ERR_error_string(ERR_get_error(), ssl_err_buf));
return NULL;
}
/* set the private key from KeyFile */
if (SSL_CTX_use_PrivateKey_file(this->ssl_ctx,
ssl_private_key_filepath,
SSL_FILETYPE_PEM) != 1) {
fprintf(stderr, "ssl problem getting key '%s': %s\n",
ssl_private_key_filepath,
ERR_error_string(ERR_get_error(), ssl_err_buf));
return NULL;
}
/* verify private key */
if (!SSL_CTX_check_private_key(this->ssl_ctx)) {
fprintf(stderr, "Private SSL key doesn't match cert\n");
return NULL;
}
/* SSL is happy and has a cert it's content with */
}
#endif
/* selftest */
if (lws_b64_selftest())
return NULL;
/* fd hashtable init */
for (n = 0; n < FD_HASHTABLE_MODULUS; n++)
this->fd_hashtable[n].length = 0;
/* set up our external listening socket we serve on */
if (port) {
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0) {
fprintf(stderr, "ERROR opening socket");
return NULL;
}
/* allow us to restart even if old sockets in TIME_WAIT */
setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(port);
n = bind(sockfd, (struct sockaddr *) &serv_addr,
sizeof(serv_addr));
if (n < 0) {
fprintf(stderr, "ERROR on binding to port %d (%d %d)\n",
port, n, errno);
return NULL;
}
wsi = malloc(sizeof(struct libwebsocket));
memset(wsi, 0, sizeof (struct libwebsocket));
wsi->sock = sockfd;
wsi->mode = LWS_CONNMODE_SERVER_LISTENER;
insert_wsi(this, wsi);
listen(sockfd, 5);
fprintf(stderr, " Listening on port %d\n", port);
/* list in the internal poll array */
this->fds[this->fds_count].fd = sockfd;
this->fds[this->fds_count++].events = POLLIN;
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_ADD_POLL_FD,
(void *)(long)sockfd, NULL, POLLIN);
}
/* drop any root privs for this process */
if (gid != -1)
if (setgid(gid))
fprintf(stderr, "setgid: %s\n", strerror(errno));
if (uid != -1)
if (setuid(uid))
fprintf(stderr, "setuid: %s\n", strerror(errno));
/* set up our internal broadcast trigger sockets per-protocol */
for (this->count_protocols = 0;
protocols[this->count_protocols].callback;
this->count_protocols++) {
protocols[this->count_protocols].owning_server = this;
protocols[this->count_protocols].protocol_index =
this->count_protocols;
fd = socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0) {
fprintf(stderr, "ERROR opening socket");
return NULL;
}
/* allow us to restart even if old sockets in TIME_WAIT */
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
serv_addr.sin_port = 0; /* pick the port for us */
n = bind(fd, (struct sockaddr *) &serv_addr, sizeof(serv_addr));
if (n < 0) {
fprintf(stderr, "ERROR on binding to port %d (%d %d)\n",
port, n, errno);
return NULL;
}
slen = sizeof cli_addr;
n = getsockname(fd, (struct sockaddr *)&cli_addr, &slen);
if (n < 0) {
fprintf(stderr, "getsockname failed\n");
return NULL;
}
protocols[this->count_protocols].broadcast_socket_port =
ntohs(cli_addr.sin_port);
listen(fd, 5);
debug(" Protocol %s broadcast socket %d\n",
protocols[this->count_protocols].name,
ntohs(cli_addr.sin_port));
/* dummy wsi per broadcast proxy socket */
wsi = malloc(sizeof(struct libwebsocket));
memset(wsi, 0, sizeof (struct libwebsocket));
wsi->sock = fd;
wsi->mode = LWS_CONNMODE_BROADCAST_PROXY_LISTENER;
/* note which protocol we are proxying */
wsi->protocol_index_for_broadcast_proxy = this->count_protocols;
insert_wsi(this, wsi);
/* list in internal poll array */
this->fds[this->fds_count].fd = fd;
this->fds[this->fds_count].events = POLLIN;
this->fds[this->fds_count].revents = 0;
this->fds_count++;
/* external POLL support via protocol 0 */
this->protocols[0].callback(this, wsi,
LWS_CALLBACK_ADD_POLL_FD,
(void *)(long)fd, NULL, POLLIN);
}
return this;
}
#ifndef LWS_NO_FORK
/**
* libwebsockets_fork_service_loop() - Optional helper function forks off
* a process for the websocket server loop.
* You don't have to use this but if not, you
* have to make sure you are calling
* libwebsocket_service periodically to service
* the websocket traffic
* @this: server context returned by creation function
*/
int
libwebsockets_fork_service_loop(struct libwebsocket_context *this)
{
int fd;
struct sockaddr_in cli_addr;
int n;
int p;
n = fork();
if (n < 0)
return n;
if (!n) {
/* main process context */
/*
* set up the proxy sockets to allow broadcast from
* service process context
*/
for (p = 0; p < this->count_protocols; p++) {
fd = socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0) {
fprintf(stderr, "Unable to create socket\n");
return -1;
}
cli_addr.sin_family = AF_INET;
cli_addr.sin_port = htons(
this->protocols[p].broadcast_socket_port);
cli_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
n = connect(fd, (struct sockaddr *)&cli_addr,
sizeof cli_addr);
if (n < 0) {
fprintf(stderr, "Unable to connect to "
"broadcast socket %d, %s\n",
n, strerror(errno));
return -1;
}
this->protocols[p].broadcast_socket_user_fd = fd;
}
return 0;
}
/* we want a SIGHUP when our parent goes down */
prctl(PR_SET_PDEATHSIG, SIGHUP);
/* in this forked process, sit and service websocket connections */
while (1)
if (libwebsocket_service(this, 1000))
return -1;
return 0;
}
#endif
/**
* libwebsockets_get_protocol() - Returns a protocol pointer from a websocket
* connection.
* @wsi: pointer to struct websocket you want to know the protocol of
*
*
* This is useful to get the protocol to broadcast back to from inside
* the callback.
*/
const struct libwebsocket_protocols *
libwebsockets_get_protocol(struct libwebsocket *wsi)
{
return wsi->protocol;
}
/**
* libwebsockets_broadcast() - Sends a buffer to the callback for all active
* connections of the given protocol.
* @protocol: pointer to the protocol you will broadcast to all members of
* @buf: buffer containing the data to be broadcase. NOTE: this has to be
* allocated with LWS_SEND_BUFFER_PRE_PADDING valid bytes before
* the pointer and LWS_SEND_BUFFER_POST_PADDING afterwards in the
* case you are calling this function from callback context.
* @len: length of payload data in buf, starting from buf.
*
* This function allows bulk sending of a packet to every connection using
* the given protocol. It does not send the data directly; instead it calls
* the callback with a reason type of LWS_CALLBACK_BROADCAST. If the callback
* wants to actually send the data for that connection, the callback itself
* should call libwebsocket_write().
*
* libwebsockets_broadcast() can be called from another fork context without
* having to take any care about data visibility between the processes, it'll
* "just work".
*/
int
libwebsockets_broadcast(const struct libwebsocket_protocols *protocol,
unsigned char *buf, size_t len)
{
struct libwebsocket_context *this = protocol->owning_server;
int n;
int m;
struct libwebsocket * wsi;
if (!protocol->broadcast_socket_user_fd) {
/*
* We are either running unforked / flat, or we are being
* called from poll thread context
* eg, from a callback. In that case don't use sockets for
* broadcast IPC (since we can't open a socket connection to
* a socket listening on our own thread) but directly do the
* send action.
*
* Locking is not needed because we are by definition being
* called in the poll thread context and are serialized.
*/
for (n = 0; n < FD_HASHTABLE_MODULUS; n++) {
for (m = 0; m < this->fd_hashtable[n].length; m++) {
wsi = this->fd_hashtable[n].wsi[m];
if (wsi->mode != LWS_CONNMODE_WS_SERVING)
continue;
/*
* never broadcast to
* non-established connections
*/
if (wsi->state != WSI_STATE_ESTABLISHED)
continue;
/* only broadcast to guys using
* requested protocol
*/
if (wsi->protocol != protocol)
continue;
wsi->protocol->callback(this, wsi,
LWS_CALLBACK_BROADCAST,
wsi->user_space,
buf, len);
}
}
return 0;
}
/*
* We're being called from a different process context than the server
* loop. Instead of broadcasting directly, we send our
* payload on a socket to do the IPC; the server process will serialize
* the broadcast action in its main poll() loop.
*
* There's one broadcast socket listening for each protocol supported
* set up when the websocket server initializes
*/
n = send(protocol->broadcast_socket_user_fd, buf, len, MSG_NOSIGNAL);
return n;
}