reflect send completeness in lws_write return

under load, writing packet sizes to the socket that are normally fine
can do partial writes, eg asking to write 4096 may only take 2800 of
it and return 2800 from the actual send.

Until now lws assumed that if it was safe to send, it could take any
size buffer, that's not the case under load.

This patch changes lws_write to return the amount actually taken...
that and the meaning of it becomes tricky when dealing with
compressed links, the amount taken and the amount sent differ.  Also
there is no way to recover at the moment from a protocol-encoded
frame only being partially accepted... however for http file send
content it can and does recover now.

Small frames don't have to take any care about it but large atomic
sends (> 2K) have been seen to fail under load.

Signed-off-by: Andy Green <andy.green@linaro.org>
diff --git a/libwebsockets-api-doc.html b/libwebsockets-api-doc.html
index a38145c..e4ad60b 100644
--- a/libwebsockets-api-doc.html
+++ b/libwebsockets-api-doc.html
@@ -438,6 +438,11 @@
 valid storage before and after buf as explained above.  This scheme
 allows maximum efficiency of sending data and protocol in a single
 packet while not burdening the user code with any protocol knowledge.
+<p>
+Return may be -1 for a fatal error needing connection close, or a
+positive number reflecting the amount of bytes actually sent.  This
+can be less than the requested number of bytes due to OS memory
+pressure at any given time.
 </blockquote>
 <hr>
 <h2>libwebsockets_serve_http_file - Send a file back to the client using http</h2>