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Andy Green62a12932010-11-03 11:19:23 +00001<h2>libwebsocket_create_server - Create the listening websockets server</h2>
2<i>int</i>
3<b>libwebsocket_create_server</b>
4(<i>int</i> <b>port</b>,
Andy Greenb45993c2010-12-18 15:13:50 +00005<i>struct libwebsocket_protocols *</i> <b>protocols</b>,
Andy Green3faa9c72010-11-08 17:03:03 +00006<i>const char *</i> <b>ssl_cert_filepath</b>,
7<i>const char *</i> <b>ssl_private_key_filepath</b>,
8<i>int</i> <b>gid</b>,
9<i>int</i> <b>uid</b>)
Andy Green62a12932010-11-03 11:19:23 +000010<h3>Arguments</h3>
11<dl>
12<dt><b>port</b>
13<dd>Port to listen on
Andy Green4f3943a2010-11-12 10:44:16 +000014<dt><b>protocols</b>
15<dd>Array of structures listing supported protocols and a protocol-
16specific callback for each one. The list is ended with an
17entry that has a NULL callback pointer.
Andy Greenb45993c2010-12-18 15:13:50 +000018It's not const because we write the owning_server member
Andy Green3faa9c72010-11-08 17:03:03 +000019<dt><b>ssl_cert_filepath</b>
20<dd>If libwebsockets was compiled to use ssl, and you want
21to listen using SSL, set to the filepath to fetch the
22server cert from, otherwise NULL for unencrypted
23<dt><b>ssl_private_key_filepath</b>
24<dd>filepath to private key if wanting SSL mode,
25else ignored
26<dt><b>gid</b>
27<dd>group id to change to after setting listen socket, or -1.
28<dt><b>uid</b>
29<dd>user id to change to after setting listen socket, or -1.
Andy Green62a12932010-11-03 11:19:23 +000030</dl>
31<h3>Description</h3>
32<blockquote>
Andy Green47943ae2010-11-12 11:15:49 +000033This function creates the listening socket and takes care
Andy Green62a12932010-11-03 11:19:23 +000034of all initialization in one step.
35<p>
Andy Greenb45993c2010-12-18 15:13:50 +000036After initialization, it forks a thread that will sits in a service loop
37and returns to the caller. The actual service actions are performed by
38user code in a per-protocol callback from the appropriate one selected
39by the client from the list in <tt><b>protocols</b></tt>.
Andy Green47943ae2010-11-12 11:15:49 +000040<p>
41The protocol callback functions are called for a handful of events
42including http requests coming in, websocket connections becoming
Andy Green62a12932010-11-03 11:19:23 +000043established, and data arriving; it's also called periodically to allow
44async transmission.
45<p>
Andy Green47943ae2010-11-12 11:15:49 +000046HTTP requests are sent always to the FIRST protocol in <tt><b>protocol</b></tt>, since
47at that time websocket protocol has not been negotiated. Other
48protocols after the first one never see any HTTP callack activity.
49<p>
Andy Green62a12932010-11-03 11:19:23 +000050The server created is a simple http server by default; part of the
51websocket standard is upgrading this http connection to a websocket one.
52<p>
53This allows the same server to provide files like scripts and favicon /
54images or whatever over http and dynamic data over websockets all in
55one place; they're all handled in the user callback.
56</blockquote>
57<hr>
Andy Greenb45993c2010-12-18 15:13:50 +000058<h2>libwebsockets_get_protocol - Returns a protocol pointer from a websocket connection.</h2>
59<i>const struct libwebsocket_protocols *</i>
60<b>libwebsockets_get_protocol</b>
61(<i>struct libwebsocket *</i> <b>wsi</b>)
62<h3>Arguments</h3>
63<dl>
64<dt><b>wsi</b>
65<dd>pointer to struct websocket you want to know the protocol of
66</dl>
67<h3>Description</h3>
68<blockquote>
69<p>
70This is useful to get the protocol to broadcast back to from inside
71the callback.
72</blockquote>
73<hr>
74<h2>libwebsockets_broadcast - Sends a buffer to rthe callback for all active connections of the given protocol.</h2>
75<i>int</i>
76<b>libwebsockets_broadcast</b>
77(<i>const struct libwebsocket_protocols *</i> <b>protocol</b>,
78<i>unsigned char *</i> <b>buf</b>,
79<i>size_t</i> <b>len</b>)
80<h3>Arguments</h3>
81<dl>
82<dt><b>protocol</b>
83<dd>pointer to the protocol you will broadcast to all members of
84<dt><b>buf</b>
85<dd>buffer containing the data to be broadcase. NOTE: this has to be
86allocated with LWS_SEND_BUFFER_PRE_PADDING valid bytes before
87the pointer and LWS_SEND_BUFFER_POST_PADDING afterwards in the
88case you are calling this function from callback context.
89<dt><b>len</b>
90<dd>length of payload data in buf, starting from buf.
91</dl>
92<h3>Description</h3>
93<blockquote>
94This function allows bulk sending of a packet to every connection using
95the given protocol. It does not send the data directly; instead it calls
96the callback with a reason type of LWS_CALLBACK_BROADCAST. If the callback
97wants to actually send the data for that connection, the callback itself
98should call <b>libwebsocket_write</b>.
99<p>
100<b>libwebsockets_broadcast</b> can be called from another fork context without
101having to take any care about data visibility between the processes, it'll
102"just work".
103</blockquote>
104<hr>
Andy Green62a12932010-11-03 11:19:23 +0000105<h2>libwebsocket_write - Apply protocol then write data to client</h2>
106<i>int</i>
107<b>libwebsocket_write</b>
108(<i>struct libwebsocket *</i> <b>wsi</b>,
109<i>unsigned char *</i> <b>buf</b>,
110<i>size_t</i> <b>len</b>,
111<i>enum libwebsocket_write_protocol</i> <b>protocol</b>)
112<h3>Arguments</h3>
113<dl>
114<dt><b>wsi</b>
115<dd>Websocket instance (available from user callback)
116<dt><b>buf</b>
117<dd>The data to send. For data being sent on a websocket
118connection (ie, not default http), this buffer MUST have
119LWS_SEND_BUFFER_PRE_PADDING bytes valid BEFORE the pointer
120and an additional LWS_SEND_BUFFER_POST_PADDING bytes valid
121in the buffer after (buf + len). This is so the protocol
122header and trailer data can be added in-situ.
123<dt><b>len</b>
124<dd>Count of the data bytes in the payload starting from buf
125<dt><b>protocol</b>
126<dd>Use LWS_WRITE_HTTP to reply to an http connection, and one
127of LWS_WRITE_BINARY or LWS_WRITE_TEXT to send appropriate
128data on a websockets connection. Remember to allow the extra
129bytes before and after buf if LWS_WRITE_BINARY or LWS_WRITE_TEXT
130are used.
131</dl>
132<h3>Description</h3>
133<blockquote>
134This function provides the way to issue data back to the client
135for both http and websocket protocols.
136<p>
137In the case of sending using websocket protocol, be sure to allocate
138valid storage before and after buf as explained above. This scheme
139allows maximum efficiency of sending data and protocol in a single
140packet while not burdening the user code with any protocol knowledge.
141</blockquote>
142<hr>
143<h2>libwebsockets_serve_http_file - Send a file back to the client using http</h2>
144<i>int</i>
145<b>libwebsockets_serve_http_file</b>
146(<i>struct libwebsocket *</i> <b>wsi</b>,
147<i>const char *</i> <b>file</b>,
148<i>const char *</i> <b>content_type</b>)
149<h3>Arguments</h3>
150<dl>
151<dt><b>wsi</b>
152<dd>Websocket instance (available from user callback)
153<dt><b>file</b>
154<dd>The file to issue over http
155<dt><b>content_type</b>
156<dd>The http content type, eg, text/html
157</dl>
158<h3>Description</h3>
159<blockquote>
160This function is intended to be called from the callback in response
161to http requests from the client. It allows the callback to issue
162local files down the http link in a single step.
163</blockquote>
164<hr>
Andy Green8f037e42010-12-19 22:13:26 +0000165<h2>callback - User server actions</h2>
166<i>int</i>
167<b>callback</b>
168(<i>struct libwebsocket *</i> <b>wsi</b>,
169<i>enum libwebsocket_callback_reasons</i> <b>reason</b>,
170<i>void *</i> <b>user</b>,
171<i>void *</i> <b>in</b>,
172<i>size_t</i> <b>len</b>)
173<h3>Arguments</h3>
174<dl>
175<dt><b>wsi</b>
176<dd>Opaque websocket instance pointer
177<dt><b>reason</b>
178<dd>The reason for the call
179<dt><b>user</b>
180<dd>Pointer to per-session user data allocated by library
181<dt><b>in</b>
182<dd>Pointer used for some callback reasons
183<dt><b>len</b>
184<dd>Length set for some callback reasons
185</dl>
186<h3>Description</h3>
187<blockquote>
188This callback is the way the user controls what is served. All the
189protocol detail is hidden and handled by the library.
190<p>
191For each connection / session there is user data allocated that is
192pointed to by "user". You set the size of this user data area when
193the library is initialized with libwebsocket_create_server.
194<p>
195You get an opportunity to initialize user data when called back with
196LWS_CALLBACK_ESTABLISHED reason.
197</blockquote>
198<h3>LWS_CALLBACK_ESTABLISHED</h3>
199<blockquote>
200after successful websocket handshake
201</blockquote>
202<h3>LWS_CALLBACK_CLOSED</h3>
203<blockquote>
204when the websocket session ends
205</blockquote>
206<h3>LWS_CALLBACK_BROADCAST</h3>
207<blockquote>
208signal to send to client (you would use
209<b>libwebsocket_write</b> taking care about the
210special buffer requirements
211</blockquote>
212<h3>LWS_CALLBACK_RECEIVE</h3>
213<blockquote>
214data has appeared for the server, it can be
215found at *in and is len bytes long
216</blockquote>
217<h3>LWS_CALLBACK_HTTP</h3>
218<blockquote>
219an http request has come from a client that is not
220asking to upgrade the connection to a websocket
221one. This is a chance to serve http content,
222for example, to send a script to the client
223which will then open the websockets connection.
224<tt><b>in</b></tt> points to the URI path requested and
225<b>libwebsockets_serve_http_file</b> makes it very
226simple to send back a file to the client.
227</blockquote>
228<hr>
Andy Green4f3943a2010-11-12 10:44:16 +0000229<h2>struct libwebsocket_protocols - List of protocols and handlers server supports.</h2>
230<b>struct libwebsocket_protocols</b> {<br>
231&nbsp; &nbsp; <i>const char *</i> <b>name</b>;<br>
Andy Greene77ddd82010-11-13 10:03:47 +0000232&nbsp; &nbsp; <i>int (*</i><b>callback</b>) <i>(struct libwebsocket *wsi,enum libwebsocket_callback_reasons reason, void *user,void *in, size_t len)</i>;<br>
Andy Green4f3943a2010-11-12 10:44:16 +0000233&nbsp; &nbsp; <i>size_t</i> <b>per_session_data_size</b>;<br>
Andy Greenb45993c2010-12-18 15:13:50 +0000234&nbsp; &nbsp; <i>struct libwebsocket_context *</i> <b>owning_server</b>;<br>
235&nbsp; &nbsp; <i>int</i> <b>broadcast_socket_port</b>;<br>
236&nbsp; &nbsp; <i>int</i> <b>broadcast_socket_user_fd</b>;<br>
237&nbsp; &nbsp; <i>int</i> <b>protocol_index</b>;<br>
Andy Green4f3943a2010-11-12 10:44:16 +0000238};<br>
239<h3>Members</h3>
240<dl>
241<dt><b>name</b>
242<dd>Protocol name that must match the one given in the client
243Javascript new WebSocket(url, 'protocol') name
244<dt><b>callback</b>
245<dd>The service callback used for this protocol. It allows the
246service action for an entire protocol to be encapsulated in
247the protocol-specific callback
248<dt><b>per_session_data_size</b>
249<dd>Each new connection using this protocol gets
250this much memory allocated on connection establishment and
251freed on connection takedown. A pointer to this per-connection
252allocation is passed into the callback in the 'user' parameter
Andy Greenb45993c2010-12-18 15:13:50 +0000253<dt><b>owning_server</b>
254<dd>the server init call fills in this opaque pointer when
255registering this protocol with the server.
256<dt><b>broadcast_socket_port</b>
257<dd>the server init call fills this in with the
258localhost port number used to forward broadcasts for this
259protocol
260<dt><b>broadcast_socket_user_fd</b>
261<dd>the server init call fills this in ... the <b>main</b>
262process context can write to this socket to perform broadcasts
263(use the <b>libwebsockets_broadcast</b> api to do this instead,
264it works from any process context)
265<dt><b>protocol_index</b>
266<dd>which protocol we are starting from zero
Andy Green4f3943a2010-11-12 10:44:16 +0000267</dl>
268<h3>Description</h3>
269<blockquote>
270This structure represents one protocol supported by the server. An
271array of these structures is passed to <b>libwebsocket_create_server</b>
272allows as many protocols as you like to be handled by one server.
273</blockquote>
274<hr>