blob: d0703436dc1f240fd37076689a18def4f5d7f9a7 [file] [log] [blame]
Andy Green6964bb52011-01-23 16:50:33 +00001<h2>libwebsocket_context_destroy - Destroy the websocket context</h2>
2<i>void</i>
3<b>libwebsocket_context_destroy</b>
4(<i>struct libwebsocket_context *</i> <b>this</b>)
5<h3>Arguments</h3>
6<dl>
7<dt><b>this</b>
8<dd>Websocket context
9</dl>
10<h3>Description</h3>
11<blockquote>
12This function closes any active connections and then frees the
13context. After calling this, any further use of the context is
14undefined.
15</blockquote>
16<hr>
17<h2>libwebsocket_service - Service any pending websocket activity</h2>
18<i>int</i>
19<b>libwebsocket_service</b>
20(<i>struct libwebsocket_context *</i> <b>this</b>,
21<i>int</i> <b>timeout_ms</b>)
22<h3>Arguments</h3>
23<dl>
24<dt><b>this</b>
25<dd>Websocket context
26<dt><b>timeout_ms</b>
27<dd>Timeout for poll; 0 means return immediately if nothing needed
28service otherwise block and service immediately, returning
29after the timeout if nothing needed service.
30</dl>
31<h3>Description</h3>
32<blockquote>
33This function deals with any pending websocket traffic, for three
34kinds of event. It handles these events on both server and client
35types of connection the same.
36<p>
371) Accept new connections to our context's server
38<p>
392) Perform pending broadcast writes initiated from other forked
40processes (effectively serializing asynchronous broadcasts)
41<p>
423) Call the receive callback for incoming frame data received by
43server or client connections.
44<p>
45You need to call this service function periodically to all the above
46functions to happen; if your application is single-threaded you can
47just call it in your main event loop.
48<p>
49Alternatively you can fork a new process that asynchronously handles
50calling this service in a loop. In that case you are happy if this
51call blocks your thread until it needs to take care of something and
52would call it with a large nonzero timeout. Your loop then takes no
53CPU while there is nothing happening.
54<p>
55If you are calling it in a single-threaded app, you don't want it to
56wait around blocking other things in your loop from happening, so you
57would call it with a timeout_ms of 0, so it returns immediately if
58nothing is pending, or as soon as it services whatever was pending.
59</blockquote>
60<hr>
Andy Green90c7cbc2011-01-27 06:26:52 +000061<h2>libwebsocket_callback_on_writable - Request a callback when this socket becomes able to be written to without blocking</h2>
62<i>int</i>
63<b>libwebsocket_callback_on_writable</b>
64(<i>struct libwebsocket *</i> <b>wsi</b>)
65<h3>Arguments</h3>
66<dl>
67<dt><b>wsi</b>
68<dd>Websocket connection instance to get callback for
69</dl>
70<hr>
71<h2>libwebsocket_callback_on_writable_all_protocol - Request a callback for all connections using the given protocol when it becomes possible to write to each socket without blocking in turn.</h2>
72<i>int</i>
73<b>libwebsocket_callback_on_writable_all_protocol</b>
74(<i>const struct libwebsocket_protocols *</i> <b>protocol</b>)
75<h3>Arguments</h3>
76<dl>
77<dt><b>protocol</b>
78<dd>Protocol whose connections will get callbacks
79</dl>
80<hr>
Andy Greena6cbece2011-01-27 20:06:03 +000081<h2>libwebsocket_get_socket_fd - returns the socket file descriptor</h2>
82<i>int</i>
83<b>libwebsocket_get_socket_fd</b>
84(<i>struct libwebsocket *</i> <b>wsi</b>)
85<h3>Arguments</h3>
86<dl>
87<dt><b>wsi</b>
88<dd>Websocket connection instance
89</dl>
90<h3>Description</h3>
91<blockquote>
92<p>
93You will not need this unless you are doing something special
94</blockquote>
95<hr>
Andy Green90c7cbc2011-01-27 06:26:52 +000096<h2>libwebsocket_rx_flow_control - Enable and disable socket servicing for receieved packets.</h2>
97<i>int</i>
98<b>libwebsocket_rx_flow_control</b>
99(<i>struct libwebsocket *</i> <b>wsi</b>,
100<i>int</i> <b>enable</b>)
101<h3>Arguments</h3>
102<dl>
103<dt><b>wsi</b>
104<dd>Websocket connection instance to get callback for
105<dt><b>enable</b>
106<dd>0 = disable read servicing for this connection, 1 = enable
107</dl>
108<h3>Description</h3>
109<blockquote>
110<p>
111If the output side of a server process becomes choked, this allows flow
112control for the input side.
113</blockquote>
114<hr>
Andy Green4739e5c2011-01-22 12:51:57 +0000115<h2>libwebsocket_create_context - Create the websocket handler</h2>
Andy Greene92cd172011-01-19 13:11:55 +0000116<i>struct libwebsocket_context *</i>
Andy Green4739e5c2011-01-22 12:51:57 +0000117<b>libwebsocket_create_context</b>
Andy Green62a12932010-11-03 11:19:23 +0000118(<i>int</i> <b>port</b>,
Andy Greenb45993c2010-12-18 15:13:50 +0000119<i>struct libwebsocket_protocols *</i> <b>protocols</b>,
Andy Green3faa9c72010-11-08 17:03:03 +0000120<i>const char *</i> <b>ssl_cert_filepath</b>,
121<i>const char *</i> <b>ssl_private_key_filepath</b>,
122<i>int</i> <b>gid</b>,
123<i>int</i> <b>uid</b>)
Andy Green62a12932010-11-03 11:19:23 +0000124<h3>Arguments</h3>
125<dl>
126<dt><b>port</b>
Andy Green4739e5c2011-01-22 12:51:57 +0000127<dd>Port to listen on... you can use 0 to suppress listening on
128any port, that's what you want if you are not running a
129websocket server at all but just using it as a client
Andy Green4f3943a2010-11-12 10:44:16 +0000130<dt><b>protocols</b>
131<dd>Array of structures listing supported protocols and a protocol-
132specific callback for each one. The list is ended with an
133entry that has a NULL callback pointer.
Andy Greenb45993c2010-12-18 15:13:50 +0000134It's not const because we write the owning_server member
Andy Green3faa9c72010-11-08 17:03:03 +0000135<dt><b>ssl_cert_filepath</b>
136<dd>If libwebsockets was compiled to use ssl, and you want
137to listen using SSL, set to the filepath to fetch the
138server cert from, otherwise NULL for unencrypted
139<dt><b>ssl_private_key_filepath</b>
140<dd>filepath to private key if wanting SSL mode,
141else ignored
142<dt><b>gid</b>
143<dd>group id to change to after setting listen socket, or -1.
144<dt><b>uid</b>
145<dd>user id to change to after setting listen socket, or -1.
Andy Green62a12932010-11-03 11:19:23 +0000146</dl>
147<h3>Description</h3>
148<blockquote>
Andy Green47943ae2010-11-12 11:15:49 +0000149This function creates the listening socket and takes care
Andy Green62a12932010-11-03 11:19:23 +0000150of all initialization in one step.
151<p>
Andy Greene92cd172011-01-19 13:11:55 +0000152After initialization, it returns a struct libwebsocket_context * that
153represents this server. After calling, user code needs to take care
154of calling <b>libwebsocket_service</b> with the context pointer to get the
155server's sockets serviced. This can be done in the same process context
156or a forked process, or another thread,
Andy Green47943ae2010-11-12 11:15:49 +0000157<p>
158The protocol callback functions are called for a handful of events
159including http requests coming in, websocket connections becoming
Andy Green62a12932010-11-03 11:19:23 +0000160established, and data arriving; it's also called periodically to allow
161async transmission.
162<p>
Andy Green47943ae2010-11-12 11:15:49 +0000163HTTP requests are sent always to the FIRST protocol in <tt><b>protocol</b></tt>, since
164at that time websocket protocol has not been negotiated. Other
165protocols after the first one never see any HTTP callack activity.
166<p>
Andy Green62a12932010-11-03 11:19:23 +0000167The server created is a simple http server by default; part of the
168websocket standard is upgrading this http connection to a websocket one.
169<p>
170This allows the same server to provide files like scripts and favicon /
171images or whatever over http and dynamic data over websockets all in
172one place; they're all handled in the user callback.
173</blockquote>
174<hr>
Andy Greene92cd172011-01-19 13:11:55 +0000175<h2>libwebsockets_fork_service_loop - Optional helper function forks off a process for the websocket server loop. You don't have to use this but if not, you have to make sure you are calling libwebsocket_service periodically to service the websocket traffic</h2>
176<i>int</i>
177<b>libwebsockets_fork_service_loop</b>
178(<i>struct libwebsocket_context *</i> <b>this</b>)
179<h3>Arguments</h3>
180<dl>
181<dt><b>this</b>
182<dd>server context returned by creation function
183</dl>
184<hr>
Andy Greenb45993c2010-12-18 15:13:50 +0000185<h2>libwebsockets_get_protocol - Returns a protocol pointer from a websocket connection.</h2>
186<i>const struct libwebsocket_protocols *</i>
187<b>libwebsockets_get_protocol</b>
188(<i>struct libwebsocket *</i> <b>wsi</b>)
189<h3>Arguments</h3>
190<dl>
191<dt><b>wsi</b>
192<dd>pointer to struct websocket you want to know the protocol of
193</dl>
194<h3>Description</h3>
195<blockquote>
196<p>
197This is useful to get the protocol to broadcast back to from inside
198the callback.
199</blockquote>
200<hr>
Andy Greene92cd172011-01-19 13:11:55 +0000201<h2>libwebsockets_broadcast - Sends a buffer to the callback for all active connections of the given protocol.</h2>
Andy Greenb45993c2010-12-18 15:13:50 +0000202<i>int</i>
203<b>libwebsockets_broadcast</b>
204(<i>const struct libwebsocket_protocols *</i> <b>protocol</b>,
205<i>unsigned char *</i> <b>buf</b>,
206<i>size_t</i> <b>len</b>)
207<h3>Arguments</h3>
208<dl>
209<dt><b>protocol</b>
210<dd>pointer to the protocol you will broadcast to all members of
211<dt><b>buf</b>
212<dd>buffer containing the data to be broadcase. NOTE: this has to be
213allocated with LWS_SEND_BUFFER_PRE_PADDING valid bytes before
214the pointer and LWS_SEND_BUFFER_POST_PADDING afterwards in the
215case you are calling this function from callback context.
216<dt><b>len</b>
217<dd>length of payload data in buf, starting from buf.
218</dl>
219<h3>Description</h3>
220<blockquote>
221This function allows bulk sending of a packet to every connection using
222the given protocol. It does not send the data directly; instead it calls
223the callback with a reason type of LWS_CALLBACK_BROADCAST. If the callback
224wants to actually send the data for that connection, the callback itself
225should call <b>libwebsocket_write</b>.
226<p>
227<b>libwebsockets_broadcast</b> can be called from another fork context without
228having to take any care about data visibility between the processes, it'll
229"just work".
230</blockquote>
231<hr>
Andy Green62a12932010-11-03 11:19:23 +0000232<h2>libwebsocket_write - Apply protocol then write data to client</h2>
233<i>int</i>
234<b>libwebsocket_write</b>
235(<i>struct libwebsocket *</i> <b>wsi</b>,
236<i>unsigned char *</i> <b>buf</b>,
237<i>size_t</i> <b>len</b>,
238<i>enum libwebsocket_write_protocol</i> <b>protocol</b>)
239<h3>Arguments</h3>
240<dl>
241<dt><b>wsi</b>
242<dd>Websocket instance (available from user callback)
243<dt><b>buf</b>
244<dd>The data to send. For data being sent on a websocket
245connection (ie, not default http), this buffer MUST have
246LWS_SEND_BUFFER_PRE_PADDING bytes valid BEFORE the pointer
247and an additional LWS_SEND_BUFFER_POST_PADDING bytes valid
248in the buffer after (buf + len). This is so the protocol
249header and trailer data can be added in-situ.
250<dt><b>len</b>
251<dd>Count of the data bytes in the payload starting from buf
252<dt><b>protocol</b>
253<dd>Use LWS_WRITE_HTTP to reply to an http connection, and one
254of LWS_WRITE_BINARY or LWS_WRITE_TEXT to send appropriate
255data on a websockets connection. Remember to allow the extra
256bytes before and after buf if LWS_WRITE_BINARY or LWS_WRITE_TEXT
257are used.
258</dl>
259<h3>Description</h3>
260<blockquote>
261This function provides the way to issue data back to the client
262for both http and websocket protocols.
263<p>
264In the case of sending using websocket protocol, be sure to allocate
265valid storage before and after buf as explained above. This scheme
266allows maximum efficiency of sending data and protocol in a single
267packet while not burdening the user code with any protocol knowledge.
268</blockquote>
269<hr>
270<h2>libwebsockets_serve_http_file - Send a file back to the client using http</h2>
271<i>int</i>
272<b>libwebsockets_serve_http_file</b>
273(<i>struct libwebsocket *</i> <b>wsi</b>,
274<i>const char *</i> <b>file</b>,
275<i>const char *</i> <b>content_type</b>)
276<h3>Arguments</h3>
277<dl>
278<dt><b>wsi</b>
279<dd>Websocket instance (available from user callback)
280<dt><b>file</b>
281<dd>The file to issue over http
282<dt><b>content_type</b>
283<dd>The http content type, eg, text/html
284</dl>
285<h3>Description</h3>
286<blockquote>
287This function is intended to be called from the callback in response
288to http requests from the client. It allows the callback to issue
289local files down the http link in a single step.
290</blockquote>
291<hr>
Andy Green38e57bb2011-01-19 12:20:27 +0000292<h2>libwebsockets_remaining_packet_payload - Bytes to come before "overall" rx packet is complete</h2>
293<i>size_t</i>
294<b>libwebsockets_remaining_packet_payload</b>
295(<i>struct libwebsocket *</i> <b>wsi</b>)
296<h3>Arguments</h3>
297<dl>
298<dt><b>wsi</b>
299<dd>Websocket instance (available from user callback)
300</dl>
301<h3>Description</h3>
302<blockquote>
303This function is intended to be called from the callback if the
304user code is interested in "complete packets" from the client.
305libwebsockets just passes through payload as it comes and issues a buffer
306additionally when it hits a built-in limit. The LWS_CALLBACK_RECEIVE
307callback handler can use this API to find out if the buffer it has just
308been given is the last piece of a "complete packet" from the client --
309when that is the case <b>libwebsockets_remaining_packet_payload</b> will return
3100.
311<p>
312Many protocols won't care becuse their packets are always small.
313</blockquote>
314<hr>
Andy Green90c7cbc2011-01-27 06:26:52 +0000315<h2>libwebsocket_client_connect - Connect to another websocket server</h2>
316<i>struct libwebsocket *</i>
317<b>libwebsocket_client_connect</b>
318(<i>struct libwebsocket_context *</i> <b>this</b>,
319<i>const char *</i> <b>address</b>,
320<i>int</i> <b>port</b>,
321<i>int</i> <b>ssl_connection</b>,
322<i>const char *</i> <b>path</b>,
323<i>const char *</i> <b>host</b>,
324<i>const char *</i> <b>origin</b>,
325<i>const char *</i> <b>protocol</b>)
326<h3>Arguments</h3>
327<dl>
328<dt><b>this</b>
329<dd>Websocket context
330<dt><b>address</b>
331<dd>Remote server address, eg, "myserver.com"
332<dt><b>port</b>
333<dd>Port to connect to on the remote server, eg, 80
334<dt><b>ssl_connection</b>
335<dd>0 = ws://, 1 = wss:// encrypted, 2 = wss:// allow self
336signed certs
337<dt><b>path</b>
338<dd>Websocket path on server
339<dt><b>host</b>
340<dd>Hostname on server
341<dt><b>origin</b>
342<dd>Socket origin name
343<dt><b>protocol</b>
344<dd>Comma-separated list of protocols being asked for from
345the server, or just one. The server will pick the one it
346likes best.
347</dl>
348<h3>Description</h3>
349<blockquote>
350This function creates a connection to a remote server
351</blockquote>
352<hr>
Andy Green8f037e42010-12-19 22:13:26 +0000353<h2>callback - User server actions</h2>
354<i>int</i>
355<b>callback</b>
356(<i>struct libwebsocket *</i> <b>wsi</b>,
357<i>enum libwebsocket_callback_reasons</i> <b>reason</b>,
358<i>void *</i> <b>user</b>,
359<i>void *</i> <b>in</b>,
360<i>size_t</i> <b>len</b>)
361<h3>Arguments</h3>
362<dl>
363<dt><b>wsi</b>
364<dd>Opaque websocket instance pointer
365<dt><b>reason</b>
366<dd>The reason for the call
367<dt><b>user</b>
368<dd>Pointer to per-session user data allocated by library
369<dt><b>in</b>
370<dd>Pointer used for some callback reasons
371<dt><b>len</b>
372<dd>Length set for some callback reasons
373</dl>
374<h3>Description</h3>
375<blockquote>
376This callback is the way the user controls what is served. All the
377protocol detail is hidden and handled by the library.
378<p>
379For each connection / session there is user data allocated that is
380pointed to by "user". You set the size of this user data area when
381the library is initialized with libwebsocket_create_server.
382<p>
383You get an opportunity to initialize user data when called back with
384LWS_CALLBACK_ESTABLISHED reason.
385</blockquote>
386<h3>LWS_CALLBACK_ESTABLISHED</h3>
387<blockquote>
Andy Green90c7cbc2011-01-27 06:26:52 +0000388after the server completes a handshake with
389an incoming client
390</blockquote>
391<h3>LWS_CALLBACK_CLIENT_ESTABLISHED</h3>
392<blockquote>
393after your client connection completed
394a handshake with the remote server
Andy Green8f037e42010-12-19 22:13:26 +0000395</blockquote>
396<h3>LWS_CALLBACK_CLOSED</h3>
397<blockquote>
398when the websocket session ends
399</blockquote>
400<h3>LWS_CALLBACK_BROADCAST</h3>
401<blockquote>
402signal to send to client (you would use
403<b>libwebsocket_write</b> taking care about the
404special buffer requirements
405</blockquote>
406<h3>LWS_CALLBACK_RECEIVE</h3>
407<blockquote>
Andy Green90c7cbc2011-01-27 06:26:52 +0000408data has appeared for this server endpoint from a
409remote client, it can be found at *in and is
410len bytes long
411</blockquote>
Andy Greena6cbece2011-01-27 20:06:03 +0000412<h3>LWS_CALLBACK_CLIENT_RECEIVE_PONG</h3>
413<blockquote>
414if you elected to see PONG packets,
415they appear with this callback reason. PONG
416packets only exist in 04+ protocol
417</blockquote>
Andy Green90c7cbc2011-01-27 06:26:52 +0000418<h3>LWS_CALLBACK_CLIENT_RECEIVE</h3>
419<blockquote>
420data has appeared from the server for the
421client connection, it can be found at *in and
422is len bytes long
Andy Green8f037e42010-12-19 22:13:26 +0000423</blockquote>
424<h3>LWS_CALLBACK_HTTP</h3>
425<blockquote>
426an http request has come from a client that is not
427asking to upgrade the connection to a websocket
428one. This is a chance to serve http content,
429for example, to send a script to the client
430which will then open the websockets connection.
Andy Green7619c472011-01-23 17:47:08 +0000431<tt><b>in</b></tt> points to the URI path requested and
Andy Green8f037e42010-12-19 22:13:26 +0000432<b>libwebsockets_serve_http_file</b> makes it very
433simple to send back a file to the client.
434</blockquote>
Andy Green90c7cbc2011-01-27 06:26:52 +0000435<h3>LWS_CALLBACK_CLIENT_WRITEABLE</h3>
436<blockquote>
437if you call
438<b>libwebsocket_callback_on_writable</b> on a connection, you will
439get this callback coming when the connection socket is able to
440accept another write packet without blocking. If it already
441was able to take another packet without blocking, you'll get
442this callback at the next call to the service loop function.
443</blockquote>
Andy Green8f037e42010-12-19 22:13:26 +0000444<hr>
Andy Green4f3943a2010-11-12 10:44:16 +0000445<h2>struct libwebsocket_protocols - List of protocols and handlers server supports.</h2>
446<b>struct libwebsocket_protocols</b> {<br>
447&nbsp; &nbsp; <i>const char *</i> <b>name</b>;<br>
Andy Greene77ddd82010-11-13 10:03:47 +0000448&nbsp; &nbsp; <i>int (*</i><b>callback</b>) <i>(struct libwebsocket *wsi,enum libwebsocket_callback_reasons reason, void *user,void *in, size_t len)</i>;<br>
Andy Green4f3943a2010-11-12 10:44:16 +0000449&nbsp; &nbsp; <i>size_t</i> <b>per_session_data_size</b>;<br>
Andy Greenb45993c2010-12-18 15:13:50 +0000450&nbsp; &nbsp; <i>struct libwebsocket_context *</i> <b>owning_server</b>;<br>
451&nbsp; &nbsp; <i>int</i> <b>broadcast_socket_port</b>;<br>
452&nbsp; &nbsp; <i>int</i> <b>broadcast_socket_user_fd</b>;<br>
453&nbsp; &nbsp; <i>int</i> <b>protocol_index</b>;<br>
Andy Green4f3943a2010-11-12 10:44:16 +0000454};<br>
455<h3>Members</h3>
456<dl>
457<dt><b>name</b>
458<dd>Protocol name that must match the one given in the client
459Javascript new WebSocket(url, 'protocol') name
460<dt><b>callback</b>
461<dd>The service callback used for this protocol. It allows the
462service action for an entire protocol to be encapsulated in
463the protocol-specific callback
464<dt><b>per_session_data_size</b>
465<dd>Each new connection using this protocol gets
466this much memory allocated on connection establishment and
467freed on connection takedown. A pointer to this per-connection
468allocation is passed into the callback in the 'user' parameter
Andy Greenb45993c2010-12-18 15:13:50 +0000469<dt><b>owning_server</b>
470<dd>the server init call fills in this opaque pointer when
471registering this protocol with the server.
472<dt><b>broadcast_socket_port</b>
473<dd>the server init call fills this in with the
474localhost port number used to forward broadcasts for this
475protocol
476<dt><b>broadcast_socket_user_fd</b>
477<dd>the server init call fills this in ... the <b>main</b>
478process context can write to this socket to perform broadcasts
479(use the <b>libwebsockets_broadcast</b> api to do this instead,
480it works from any process context)
481<dt><b>protocol_index</b>
482<dd>which protocol we are starting from zero
Andy Green4f3943a2010-11-12 10:44:16 +0000483</dl>
484<h3>Description</h3>
485<blockquote>
486This structure represents one protocol supported by the server. An
487array of these structures is passed to <b>libwebsocket_create_server</b>
488allows as many protocols as you like to be handled by one server.
489</blockquote>
490<hr>