If we hit a thread specific breakpoint for another thread, don't report the Exception as the stop reason, you have to report no stop reason.

git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@117179 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Plugins/Process/Utility/StopInfoMachException.cpp b/source/Plugins/Process/Utility/StopInfoMachException.cpp
index c7e85f7..2a47640 100644
--- a/source/Plugins/Process/Utility/StopInfoMachException.cpp
+++ b/source/Plugins/Process/Utility/StopInfoMachException.cpp
@@ -324,9 +324,15 @@
                     lldb::BreakpointSiteSP bp_site_sp = thread.GetProcess().GetBreakpointSiteList().FindByAddress(pc);
                     if (bp_site_sp)
                     {
+                        // If the breakpoint is for this thread, then we'll report the hit, but if it is for another thread,
+                        // we can just report no reason.  We don't need to worry about stepping over the breakpoint here, that
+                        // will be taken care of when the thread resumes and notices that there's a breakpoint under the pc.
                         if (bp_site_sp->ValidForThisThread (&thread))
                             return StopInfo::CreateStopReasonWithBreakpointSiteID (thread, bp_site_sp->GetID());
+                        else
+                            return StopInfoSP();
                     }
+
                 }
             }
             break;