Since we use C++11, we should switch over to using std::unique_ptr when C++11 is being used. To do this, we follow what we have done for shared pointers and we define a STD_UNIQUE_PTR macro that can be used and it will "do the right thing". Due to some API differences in std::unique_ptr and due to the fact that we need to be able to compile without C++11, we can't use move semantics so some code needed to change so that it can compile with either C++.

Anyone wanting to use a unique_ptr or auto_ptr should now use the "STD_UNIQUE_PTR(TYPE)" macro.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@179779 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Commands/CommandObjectTarget.cpp b/source/Commands/CommandObjectTarget.cpp
index 19b7882..ff0b04e 100644
--- a/source/Commands/CommandObjectTarget.cpp
+++ b/source/Commands/CommandObjectTarget.cpp
@@ -4882,7 +4882,7 @@
             target->AddStopHook (new_hook_sp);
 
             //  First step, make the specifier.
-            std::auto_ptr<SymbolContextSpecifier> specifier_ap;
+            STD_UNIQUE_PTR(SymbolContextSpecifier) specifier_ap;
             if (m_options.m_sym_ctx_specified)
             {
                 specifier_ap.reset(new SymbolContextSpecifier(m_interpreter.GetDebugger().GetSelectedTarget()));