Change the Thread constructor over to take a Process& rather than a ProcessSP. We can't create Threads with a NULL ProcessSP, so it makes no sense to use the SP.
Then make the Thread a Broadcaster, and get it to broadcast when the selected frame is changed (but only from the Command Line) and when Thread::ReturnFromFrame
changes the stack.
Made the Driver use this notification to print the new thread status rather than doing it in the command.
Fixed a few places where people were setting their broadcaster class by hand rather than using the static broadcaster class call.
<rdar://problem/12383087>
git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@165640 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Plugins/Process/MacOSX-Kernel/ThreadKDP.cpp b/source/Plugins/Process/MacOSX-Kernel/ThreadKDP.cpp
index 150c314..567658d 100644
--- a/source/Plugins/Process/MacOSX-Kernel/ThreadKDP.cpp
+++ b/source/Plugins/Process/MacOSX-Kernel/ThreadKDP.cpp
@@ -37,8 +37,8 @@
// Thread Registers
//----------------------------------------------------------------------
-ThreadKDP::ThreadKDP (const lldb::ProcessSP &process_sp, lldb::tid_t tid) :
- Thread(process_sp, tid),
+ThreadKDP::ThreadKDP (Process &process, lldb::tid_t tid) :
+ Thread(process, tid),
m_thread_name (),
m_dispatch_queue_name (),
m_thread_dispatch_qaddr (LLDB_INVALID_ADDRESS)