Fixed the thread list so it correctly updates after the first core thread exists.



git-svn-id: https://llvm.org/svn/llvm-project/lldb/trunk@179326 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp b/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp
index 226f590..4a57b43 100644
--- a/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp
+++ b/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp
@@ -453,10 +453,8 @@
     const lldb::tid_t kernel_tid = 1;
     ThreadSP thread_sp (old_thread_list.FindThreadByID (kernel_tid, false));
     if (!thread_sp)
-    {
         thread_sp.reset(new ThreadKDP (*this, kernel_tid));
-        new_thread_list.AddThread(thread_sp);
-    }
+    new_thread_list.AddThread(thread_sp);
     return thread_sp;
 }
 
@@ -471,7 +469,7 @@
     if (log && log->GetMask().Test(KDP_LOG_VERBOSE))
         log->Printf ("ProcessKDP::%s (pid = %" PRIu64 ")", __FUNCTION__, GetID());
     
-    // Even though there is a CPU mask, it doesn't mean to can see each CPU
+    // Even though there is a CPU mask, it doesn't mean we can see each CPU
     // indivudually, there is really only one. Lets call this thread 1.
     GetKernelThread (old_thread_list, new_thread_list);