Fixed an issue with the MachThread class where we might not get the initial
thread basic info state and not realize that a thread was already suspended
or if a thread was starting up and not ready to be displayed to the user
(in an uninterruptable state). If it is not user ready yet, we don't add it
to our list of threads that can be played with.



git-svn-id: https://llvm.org/svn/llvm-project/llvdb/trunk@118866 91177308-0d34-0410-b5e6-96231b3b80d8
3 files changed