| //===- CodeEmitterGen.cpp - Code Emitter Generator ------------------------===// |
| // |
| // FIXME: Document. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "CodeEmitterGen.h" |
| #include "Record.h" |
| #include "Support/Debug.h" |
| |
| void CodeEmitterGen::run(std::ostream &o) { |
| std::vector<Record*> Insts = Records.getAllDerivedDefinitions("Instruction"); |
| |
| EmitSourceFileHeader("Machine Code Emitter", o); |
| |
| std::string Namespace = "V9::"; |
| std::string ClassName = "SparcV9CodeEmitter::"; |
| |
| //const std::string &Namespace = Inst->getValue("Namespace")->getName(); |
| o << "unsigned " << ClassName |
| << "getBinaryCodeForInstr(MachineInstr &MI) {\n" |
| << " unsigned Value = 0;\n" |
| << " DEBUG(std::cerr << MI);\n" |
| << " switch (MI.getOpcode()) {\n"; |
| for (std::vector<Record*>::iterator I = Insts.begin(), E = Insts.end(); |
| I != E; ++I) { |
| Record *R = *I; |
| o << " case " << Namespace << R->getName() << ": {\n" |
| << " DEBUG(std::cerr << \"Emitting " << R->getName() << "\\n\");\n"; |
| |
| BitsInit *BI = R->getValueAsBitsInit("Inst"); |
| |
| unsigned Value = 0; |
| const std::vector<RecordVal> &Vals = R->getValues(); |
| |
| DEBUG(o << " // prefilling: "); |
| // Start by filling in fixed values... |
| for (unsigned i = 0, e = BI->getNumBits(); i != e; ++i) { |
| if (BitInit *B = dynamic_cast<BitInit*>(BI->getBit(e-i-1))) { |
| Value |= B->getValue() << (e-i-1); |
| DEBUG(o << B->getValue()); |
| } else { |
| DEBUG(o << "0"); |
| } |
| } |
| DEBUG(o << "\n"); |
| |
| DEBUG(o << " // " << *R->getValue("Inst") << "\n"); |
| o << " Value = " << Value << "U;\n\n"; |
| |
| // Loop over all of the fields in the instruction determining which are the |
| // operands to the instruction. |
| // |
| unsigned op = 0; |
| std::map<std::string, unsigned> OpOrder; |
| std::map<std::string, bool> OpContinuous; |
| for (unsigned i = 0, e = Vals.size(); i != e; ++i) { |
| if (!Vals[i].getPrefix() && !Vals[i].getValue()->isComplete()) { |
| // Is the operand continuous? If so, we can just mask and OR it in |
| // instead of doing it bit-by-bit, saving a lot in runtime cost. |
| const BitsInit *InstInit = BI; |
| int beginBitInVar = -1, endBitInVar = -1; |
| int beginBitInInst = -1, endBitInInst = -1; |
| bool continuous = true; |
| |
| for (int bit = InstInit->getNumBits()-1; bit >= 0; --bit) { |
| if (VarBitInit *VBI = |
| dynamic_cast<VarBitInit*>(InstInit->getBit(bit))) { |
| TypedInit *TI = VBI->getVariable(); |
| if (VarInit *VI = dynamic_cast<VarInit*>(TI)) { |
| // only process the current variable |
| if (VI->getName() != Vals[i].getName()) |
| continue; |
| |
| if (beginBitInVar == -1) |
| beginBitInVar = VBI->getBitNum(); |
| |
| if (endBitInVar == -1) |
| endBitInVar = VBI->getBitNum(); |
| else { |
| if (endBitInVar == (int)VBI->getBitNum() + 1) |
| endBitInVar = VBI->getBitNum(); |
| else { |
| continuous = false; |
| break; |
| } |
| } |
| |
| if (beginBitInInst == -1) |
| beginBitInInst = bit; |
| if (endBitInInst == -1) |
| endBitInInst = bit; |
| else { |
| if (endBitInInst == bit + 1) |
| endBitInInst = bit; |
| else { |
| continuous = false; |
| break; |
| } |
| } |
| |
| // maintain same distance between bits in field and bits in |
| // instruction. if the relative distances stay the same |
| // throughout, |
| if (beginBitInVar - (int)VBI->getBitNum() != |
| beginBitInInst - bit) { |
| continuous = false; |
| break; |
| } |
| } |
| } |
| } |
| |
| // If we have found no bit in "Inst" which comes from this field, then |
| // this is not an operand!! |
| if (beginBitInInst != -1) { |
| o << " // op" << op << ": " << Vals[i].getName() << "\n" |
| << " int64_t op" << op |
| <<" = getMachineOpValue(MI, MI.getOperand("<<op<<"));\n"; |
| //<< " MachineOperand &op" << op <<" = MI.getOperand("<<op<<");\n"; |
| OpOrder[Vals[i].getName()] = op++; |
| |
| DEBUG(o << " // Var: begin = " << beginBitInVar |
| << ", end = " << endBitInVar |
| << "; Inst: begin = " << beginBitInInst |
| << ", end = " << endBitInInst << "\n"); |
| |
| if (continuous) { |
| DEBUG(o << " // continuous: op" << OpOrder[Vals[i].getName()] |
| << "\n"); |
| |
| // Mask off the right bits |
| // Low mask (ie. shift, if necessary) |
| assert(endBitInVar >= 0 && "Negative shift amount in masking!"); |
| if (endBitInVar != 0) { |
| o << " op" << OpOrder[Vals[i].getName()] |
| << " >>= " << endBitInVar << ";\n"; |
| beginBitInVar -= endBitInVar; |
| endBitInVar = 0; |
| } |
| |
| // High mask |
| o << " op" << OpOrder[Vals[i].getName()] |
| << " &= (1<<" << beginBitInVar+1 << ") - 1;\n"; |
| |
| // Shift the value to the correct place (according to place in inst) |
| assert(endBitInInst >= 0 && "Negative shift amount in inst position!"); |
| if (endBitInInst != 0) |
| o << " op" << OpOrder[Vals[i].getName()] |
| << " <<= " << endBitInInst << ";\n"; |
| |
| // Just OR in the result |
| o << " Value |= op" << OpOrder[Vals[i].getName()] << ";\n"; |
| } |
| |
| // otherwise, will be taken care of in the loop below using this |
| // value: |
| OpContinuous[Vals[i].getName()] = continuous; |
| } |
| } |
| } |
| |
| for (unsigned f = 0, e = Vals.size(); f != e; ++f) { |
| if (Vals[f].getPrefix()) { |
| BitsInit *FieldInitializer = (BitsInit*)Vals[f].getValue(); |
| |
| // Scan through the field looking for bit initializers of the current |
| // variable... |
| for (int i = FieldInitializer->getNumBits()-1; i >= 0; --i) { |
| if (BitInit *BI = dynamic_cast<BitInit*>(FieldInitializer->getBit(i))) |
| { |
| DEBUG(o << " // bit init: f: " << f << ", i: " << i << "\n"); |
| } else if (UnsetInit *UI = |
| dynamic_cast<UnsetInit*>(FieldInitializer->getBit(i))) { |
| DEBUG(o << " // unset init: f: " << f << ", i: " << i << "\n"); |
| } else if (VarBitInit *VBI = |
| dynamic_cast<VarBitInit*>(FieldInitializer->getBit(i))) { |
| TypedInit *TI = VBI->getVariable(); |
| if (VarInit *VI = dynamic_cast<VarInit*>(TI)) { |
| // If the bits of the field are laid out consecutively in the |
| // instruction, then instead of separately ORing in bits, just |
| // mask and shift the entire field for efficiency. |
| if (OpContinuous[VI->getName()]) { |
| // already taken care of in the loop above, thus there is no |
| // need to individually OR in the bits |
| |
| // for debugging, output the regular version anyway, commented |
| DEBUG(o << " // Value |= getValueBit(op" |
| << OpOrder[VI->getName()] << ", " << VBI->getBitNum() |
| << ")" << " << " << i << ";\n"); |
| } else { |
| o << " Value |= getValueBit(op" << OpOrder[VI->getName()] |
| << ", " << VBI->getBitNum() |
| << ")" << " << " << i << ";\n"; |
| } |
| } else if (FieldInit *FI = dynamic_cast<FieldInit*>(TI)) { |
| // FIXME: implement this! |
| o << "FIELD INIT not implemented yet!\n"; |
| } else { |
| o << "Error: UNIMPLEMENTED\n"; |
| } |
| } |
| } |
| } |
| } |
| |
| o << " break;\n" |
| << " }\n"; |
| } |
| |
| o << " default:\n" |
| << " DEBUG(std::cerr << \"Not supported instr: \" << MI << \"\\n\");\n" |
| << " abort();\n" |
| << " }\n" |
| << " return Value;\n" |
| << "}\n"; |
| } |