[Object] Split the ELF interface into 3 parts.
* ELFTypes.h contains template magic for defining types based on endianess, size, and alignment.
* ELFFile.h defines the ELFFile class which provides low level ELF specific access.
* ELFObjectFile.h contains ELFObjectFile which uses ELFFile to implement the ObjectFile interface.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188022 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/MC/MCObjectSymbolizer.cpp b/lib/MC/MCObjectSymbolizer.cpp
index aa7648e..740e8b3 100644
--- a/lib/MC/MCObjectSymbolizer.cpp
+++ b/lib/MC/MCObjectSymbolizer.cpp
@@ -15,7 +15,7 @@
#include "llvm/MC/MCRelocationInfo.h"
#include "llvm/MC/MCSymbol.h"
#include "llvm/Object/MachO.h"
-#include "llvm/Object/ELF.h"
+#include "llvm/Object/ELFObjectFile.h"
#include "llvm/Support/raw_ostream.h"
#include <algorithm>
@@ -96,7 +96,7 @@
const ELF64LEObjectFile *ELFObj = dyn_cast<ELF64LEObjectFile>(Obj);
if (ELFObj == 0)
break;
- if (ELFObj->getElfHeader()->e_type == ELF::ET_REL) {
+ if (ELFObj->getELFFile()->getHeader()->e_type == ELF::ET_REL) {
RI->getOffset(Offset);
Offset += StartAddr;
} else {