Put Target definitions inside Target specific header, and llvm namespace.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@76344 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/Sparc/AsmPrinter/SparcAsmPrinter.cpp b/lib/Target/Sparc/AsmPrinter/SparcAsmPrinter.cpp
index dce42e4..f6a5e0b 100644
--- a/lib/Target/Sparc/AsmPrinter/SparcAsmPrinter.cpp
+++ b/lib/Target/Sparc/AsmPrinter/SparcAsmPrinter.cpp
@@ -353,7 +353,6 @@
// Force static initialization.
extern "C" void LLVMInitializeSparcAsmPrinter() {
- extern Target TheSparcTarget;
TargetRegistry::RegisterAsmPrinter(TheSparcTarget,
createSparcCodePrinterPass);
}
diff --git a/lib/Target/Sparc/Sparc.h b/lib/Target/Sparc/Sparc.h
index b1981eb..06ad1a4 100644
--- a/lib/Target/Sparc/Sparc.h
+++ b/lib/Target/Sparc/Sparc.h
@@ -30,6 +30,9 @@
bool Verbose);
FunctionPass *createSparcDelaySlotFillerPass(TargetMachine &TM);
FunctionPass *createSparcFPMoverPass(TargetMachine &TM);
+
+ extern Target TheSparcTarget;
+
} // end namespace llvm;
// Defines symbolic names for Sparc registers. This defines a mapping from
diff --git a/lib/Target/Sparc/SparcTargetMachine.cpp b/lib/Target/Sparc/SparcTargetMachine.cpp
index d4e215c..686cf91 100644
--- a/lib/Target/Sparc/SparcTargetMachine.cpp
+++ b/lib/Target/Sparc/SparcTargetMachine.cpp
@@ -19,7 +19,6 @@
using namespace llvm;
// Register the target.
-extern Target TheSparcTarget;
static RegisterTarget<SparcTargetMachine> X(TheSparcTarget, "sparc", "SPARC");
// Force static initialization.
diff --git a/lib/Target/Sparc/TargetInfo/SparcTargetInfo.cpp b/lib/Target/Sparc/TargetInfo/SparcTargetInfo.cpp
index 71c72d9..131bdcc 100644
--- a/lib/Target/Sparc/TargetInfo/SparcTargetInfo.cpp
+++ b/lib/Target/Sparc/TargetInfo/SparcTargetInfo.cpp
@@ -7,11 +7,12 @@
//
//===----------------------------------------------------------------------===//
+#include "Sparc.h"
#include "llvm/Module.h"
#include "llvm/Target/TargetRegistry.h"
using namespace llvm;
-Target TheSparcTarget;
+Target llvm::TheSparcTarget;
static unsigned Sparc_JITMatchQuality() {
return 0;