Thumb's forced-PC-alignment requirement applies to the _total_ displacement, not just to the fragment relative
portion.  While the fragment boundary is usually already aligned, it is possible for it not to be, which 
would lead to a non-aligned final displacement.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@122091 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/MC/MCAssembler.cpp b/lib/MC/MCAssembler.cpp
index 0a9783d..2d89fb3 100644
--- a/lib/MC/MCAssembler.cpp
+++ b/lib/MC/MCAssembler.cpp
@@ -254,12 +254,12 @@
     "FKF_IsAlignedDownTo32Bits is only allowed on PC-relative fixups!");
 
   if (IsPCRel) {
-    uint32_t Offset = Fixup.getOffset();
+    uint32_t Offset = Layout.getFragmentOffset(DF) + Fixup.getOffset();
     
     // A number of ARM fixups in Thumb mode require that the effective PC
     // address be determined as the 32-bit aligned version of the actual offset.
     if (ShouldAlignPC) Offset &= ~0x3;
-    Value -= Layout.getFragmentOffset(DF) + Offset;
+    Value -= Offset;
   }
 
   // ARM fixups based from a thumb function address need to have the low