Codegen pass definition cleanup. No functionality.
Moving toward a uniform style of pass definition to allow easier target configuration.
Globally declare Pass ID.
Globally declare pass initializer.
Use INITIALIZE_PASS consistently.
Add a call to the initializer from CodeGen.cpp.
Remove redundant "createPass" functions and "getPassName" methods.
While cleaning up declarations, cleaned up comments (sorry for large diff).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@150100 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/LocalStackSlotAllocation.cpp b/lib/CodeGen/LocalStackSlotAllocation.cpp
index 1318d62..238bf52 100644
--- a/lib/CodeGen/LocalStackSlotAllocation.cpp
+++ b/lib/CodeGen/LocalStackSlotAllocation.cpp
@@ -71,19 +71,15 @@
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
- const char *getPassName() const {
- return "Local Stack Slot Allocation";
- }
private:
};
} // end anonymous namespace
char LocalStackSlotPass::ID = 0;
-
-FunctionPass *llvm::createLocalStackSlotAllocationPass() {
- return new LocalStackSlotPass();
-}
+char &llvm::LocalStackSlotAllocationID = LocalStackSlotPass::ID;
+INITIALIZE_PASS(LocalStackSlotPass, "localstackalloc",
+ "Local Stack Slot Allocation", false, false)
bool LocalStackSlotPass::runOnMachineFunction(MachineFunction &MF) {
MachineFrameInfo *MFI = MF.getFrameInfo();