Clear the cached cost when removing a function in
the inliner; prevents nondeterministic behavior
when the same address is reallocated.
Don't build call graph nodes for debug intrinsic calls;
they're useless, and there were typically a lot of them.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@67311 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Transforms/IPO/PruneEH.cpp b/lib/Transforms/IPO/PruneEH.cpp
index c7a4b97..2b52f46 100644
--- a/lib/Transforms/IPO/PruneEH.cpp
+++ b/lib/Transforms/IPO/PruneEH.cpp
@@ -20,6 +20,7 @@
 #include "llvm/Constants.h"
 #include "llvm/Function.h"
 #include "llvm/Instructions.h"
+#include "llvm/IntrinsicInst.h"
 #include "llvm/Analysis/CallGraph.h"
 #include "llvm/ADT/SmallPtrSet.h"
 #include "llvm/ADT/SmallVector.h"
@@ -235,9 +236,10 @@
   CallGraphNode *CGN = CG[BB->getParent()];
   for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
     --I;
-    if (CallInst *CI = dyn_cast<CallInst>(I))
-      CGN->removeCallEdgeFor(CI);
-    else if (InvokeInst *II = dyn_cast<InvokeInst>(I))
+    if (CallInst *CI = dyn_cast<CallInst>(I)) {
+      if (!isa<DbgInfoIntrinsic>(I))
+        CGN->removeCallEdgeFor(CI);
+    } else if (InvokeInst *II = dyn_cast<InvokeInst>(I))
       CGN->removeCallEdgeFor(II);
     if (!I->use_empty())
       I->replaceAllUsesWith(UndefValue::get(I->getType()));