Update to LLVM 3.5a.
Change-Id: Ifadecab779f128e62e430c2b4f6ddd84953ed617
diff --git a/lib/CodeGen/LatencyPriorityQueue.cpp b/lib/CodeGen/LatencyPriorityQueue.cpp
index deab05a..e88d537 100644
--- a/lib/CodeGen/LatencyPriorityQueue.cpp
+++ b/lib/CodeGen/LatencyPriorityQueue.cpp
@@ -119,12 +119,12 @@
SUnit *LatencyPriorityQueue::pop() {
if (empty()) return NULL;
std::vector<SUnit *>::iterator Best = Queue.begin();
- for (std::vector<SUnit *>::iterator I = llvm::next(Queue.begin()),
+ for (std::vector<SUnit *>::iterator I = std::next(Queue.begin()),
E = Queue.end(); I != E; ++I)
if (Picker(*Best, *I))
Best = I;
SUnit *V = *Best;
- if (Best != prior(Queue.end()))
+ if (Best != std::prev(Queue.end()))
std::swap(*Best, Queue.back());
Queue.pop_back();
return V;
@@ -133,7 +133,7 @@
void LatencyPriorityQueue::remove(SUnit *SU) {
assert(!Queue.empty() && "Queue is empty!");
std::vector<SUnit *>::iterator I = std::find(Queue.begin(), Queue.end(), SU);
- if (I != prior(Queue.end()))
+ if (I != std::prev(Queue.end()))
std::swap(*I, Queue.back());
Queue.pop_back();
}