Don't store COPY pointers in VNInfo.
If a value is defined by a COPY, that instuction can easily and cheaply
be found by getInstructionFromIndex(VNI->def).
This reduces the size of VNInfo from 24 to 16 bytes, and improves
llc compile time by 3%.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@149763 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp
index 260ecea..8168d87 100644
--- a/lib/CodeGen/Spiller.cpp
+++ b/lib/CodeGen/Spiller.cpp
@@ -142,7 +142,7 @@
lis->InsertMachineInstrInMaps(loadInstr).getRegSlot();
SlotIndex endIndex = loadIndex.getNextIndex();
VNInfo *loadVNI =
- newLI->getNextValue(loadIndex, 0, lis->getVNInfoAllocator());
+ newLI->getNextValue(loadIndex, lis->getVNInfoAllocator());
newLI->addRange(LiveRange(loadIndex, endIndex, loadVNI));
}
@@ -155,7 +155,7 @@
lis->InsertMachineInstrInMaps(storeInstr).getRegSlot();
SlotIndex beginIndex = storeIndex.getPrevIndex();
VNInfo *storeVNI =
- newLI->getNextValue(beginIndex, 0, lis->getVNInfoAllocator());
+ newLI->getNextValue(beginIndex, lis->getVNInfoAllocator());
newLI->addRange(LiveRange(beginIndex, storeIndex, storeVNI));
}