Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135468 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/CellSPU/MCTargetDesc/SPUMCTargetDesc.cpp b/lib/Target/CellSPU/MCTargetDesc/SPUMCTargetDesc.cpp
index 3c4147b..a951f28 100644
--- a/lib/Target/CellSPU/MCTargetDesc/SPUMCTargetDesc.cpp
+++ b/lib/Target/CellSPU/MCTargetDesc/SPUMCTargetDesc.cpp
@@ -77,3 +77,16 @@
extern "C" void LLVMInitializeCellSPUMCAsmInfo() {
RegisterMCAsmInfoFn X(TheCellSPUTarget, createSPUMCAsmInfo);
}
+
+MCCodeGenInfo *createSPUMCCodeGenInfo(StringRef TT, Reloc::Model RM) {
+ MCCodeGenInfo *X = new MCCodeGenInfo();
+ // For the time being, use static relocations, since there's really no
+ // support for PIC yet.
+ X->InitMCCodeGenInfo(Reloc::Static);
+ return X;
+}
+
+extern "C" void LLVMInitializeCellSPUMCCodeGenInfo() {
+ TargetRegistry::RegisterMCCodeGenInfo(TheCellSPUTarget,
+ createSPUMCCodeGenInfo);
+}