Rename ANDROIDEABI to Android.

Most of the code guarded with ANDROIDEABI are not
ARM-specific, and having no relation with arm-eabi.
Thus, it will be more natural to call this
environment "Android" instead of "ANDROIDEABI".

Note: We are not using ANDROID because several projects
are using "-DANDROID" as the conditional compilation
flag.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163087 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Transforms/Instrumentation/AddressSanitizer.cpp b/lib/Transforms/Instrumentation/AddressSanitizer.cpp
index 2f0b015..42f21d2 100644
--- a/lib/Transforms/Instrumentation/AddressSanitizer.cpp
+++ b/lib/Transforms/Instrumentation/AddressSanitizer.cpp
@@ -774,7 +774,7 @@
                             /*hasSideEffects=*/true);
 
   llvm::Triple targetTriple(M.getTargetTriple());
-  bool isAndroid = targetTriple.getEnvironment() == llvm::Triple::ANDROIDEABI;
+  bool isAndroid = targetTriple.getEnvironment() == llvm::Triple::Android;
 
   MappingOffset = isAndroid ? kDefaultShadowOffsetAndroid :
     (LongSize == 32 ? kDefaultShadowOffset32 : kDefaultShadowOffset64);