Don't use the isPending flag to mean what the isAvailable flag means.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@59445 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/LatencyPriorityQueue.cpp b/lib/CodeGen/SelectionDAG/LatencyPriorityQueue.cpp
index 6c8edf1..ae73f20 100644
--- a/lib/CodeGen/SelectionDAG/LatencyPriorityQueue.cpp
+++ b/lib/CodeGen/SelectionDAG/LatencyPriorityQueue.cpp
@@ -150,7 +150,7 @@
 /// scheduled will make this node available, so it is better than some other
 /// node of the same priority that will not make a node available.
 void LatencyPriorityQueue::AdjustPriorityOfUnscheduledPreds(SUnit *SU) {
-  if (SU->isPending) return;  // All preds scheduled.
+  if (SU->isAvailable) return;  // All preds scheduled.
   
   SUnit *OnlyAvailablePred = getSingleUnscheduledPred(SU);
   if (OnlyAvailablePred == 0 || !OnlyAvailablePred->isAvailable) return;
diff --git a/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp b/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
index fb01375..f22812f 100644
--- a/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
+++ b/lib/CodeGen/SelectionDAG/ScheduleDAGList.cpp
@@ -164,7 +164,7 @@
     // It is available if it has no predecessors.
     if (SUnits[i].Preds.empty()) {
       AvailableQueue->push(&SUnits[i]);
-      SUnits[i].isAvailable = SUnits[i].isPending = true;
+      SUnits[i].isAvailable = true;
     }
   }