Finally, _actually delete the machine code_ for a function, after it has
been emitted.  Also, since the FPK pass is causing memory access violations,
disable it.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10559 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/X86/X86TargetMachine.cpp b/lib/Target/X86/X86TargetMachine.cpp
index 2e989f0..a56e35f 100644
--- a/lib/Target/X86/X86TargetMachine.cpp
+++ b/lib/Target/X86/X86TargetMachine.cpp
@@ -79,7 +79,7 @@
   // kill floating point registers at the end of basic blocks. this is
   // done because the floating point register stackifier cannot handle
   // floating point regs that are live across basic blocks.
-  PM.add(createX86FloatingPointKillerPass());
+  //PM.add(createX86FloatingPointKillerPass());
 
   // Perform register allocation to convert to a concrete x86 representation
   PM.add(createRegisterAllocator());
@@ -101,6 +101,10 @@
     PM.add(createX86CodePrinterPass(std::cerr, *this));
 
   PM.add(createX86CodePrinterPass(Out, *this));
+
+  // Delete machine code for this function
+  PM.add(createMachineCodeDeleter());
+
   return false; // success!
 }
 
@@ -137,7 +141,7 @@
   // kill floating point registers at the end of basic blocks. this is
   // done because the floating point register stackifier cannot handle
   // floating point regs that are live across basic blocks.
-  PM.add(createX86FloatingPointKillerPass());
+  //PM.add(createX86FloatingPointKillerPass());
 
   // Perform register allocation to convert to a concrete x86 representation
   PM.add(createRegisterAllocator());