Changes to build successfully with GCC 3.02
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@1503 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Bytecode/Writer/SlotCalculator.cpp b/lib/Bytecode/Writer/SlotCalculator.cpp
index ede8228..4738f71 100644
--- a/lib/Bytecode/Writer/SlotCalculator.cpp
+++ b/lib/Bytecode/Writer/SlotCalculator.cpp
@@ -196,7 +196,8 @@
while (CurPlane.size() != ModuleSize) {
//SC_DEBUG(" Removing [" << i << "] Value=" << CurPlane.back() << "\n");
- map<const Value *, unsigned>::iterator NI = NodeMap.find(CurPlane.back());
+ std::map<const Value *, unsigned>::iterator NI =
+ NodeMap.find(CurPlane.back());
assert(NI != NodeMap.end() && "Node not in nodemap?");
NodeMap.erase(NI); // Erase from nodemap
CurPlane.pop_back(); // Shrink plane
@@ -223,7 +224,7 @@
}
int SlotCalculator::getValSlot(const Value *D) const {
- map<const Value*, unsigned>::const_iterator I = NodeMap.find(D);
+ std::map<const Value*, unsigned>::const_iterator I = NodeMap.find(D);
if (I == NodeMap.end()) return -1;
return (int)I->second;