Correctly handle multiple DBG_VALUE instructions at the same SlotIndex.

It is possible to have multiple DBG_VALUEs for the same variable:

32L TEST32rr %vreg0<kill>, %vreg0, %EFLAGS<imp-def>; GR32:%vreg0
    DBG_VALUE 2, 0, !"i"
    DBG_VALUE %noreg, %0, !"i"

When that happens, keep the last one instead of the first.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@136842 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/LiveDebugVariables.cpp b/lib/CodeGen/LiveDebugVariables.cpp
index 5d38c83..eb9bbac 100644
--- a/lib/CodeGen/LiveDebugVariables.cpp
+++ b/lib/CodeGen/LiveDebugVariables.cpp
@@ -179,6 +179,9 @@
     LocMap::iterator I = locInts.find(Idx);
     if (!I.valid() || I.start() != Idx)
       I.insert(Idx, Idx.getNextSlot(), getLocationNo(LocMO));
+    else
+      // A later DBG_VALUE at the same SlotIndex overrides the old location.
+      I.setValue(getLocationNo(LocMO));
   }
 
   /// extendDef - Extend the current definition as far as possible down the