Rename SSARegMap -> MachineRegisterInfo in keeping with the idea 
that "machine" classes are used to represent the current state of
the code being compiled.  Given this expanded name, we can start 
moving other stuff into it.  For now, move the UsedPhysRegs and
LiveIn/LoveOuts vectors from MachineFunction into it.

Update all the clients to match.

This also reduces some needless #includes, such as MachineModuleInfo
from MachineFunction.



git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@45467 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index 037e3e4..595159b 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -14,12 +14,12 @@
 //===----------------------------------------------------------------------===//
 
 #include "llvm/DerivedTypes.h"
-#include "llvm/CodeGen/MachineFunctionPass.h"
-#include "llvm/CodeGen/MachineInstr.h"
-#include "llvm/CodeGen/SSARegMap.h"
-#include "llvm/CodeGen/MachineFrameInfo.h"
 #include "llvm/CodeGen/MachineConstantPool.h"
+#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/CodeGen/MachineFrameInfo.h"
+#include "llvm/CodeGen/MachineInstr.h"
 #include "llvm/CodeGen/MachineJumpTableInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
 #include "llvm/CodeGen/Passes.h"
 #include "llvm/Target/TargetData.h"
 #include "llvm/Target/TargetLowering.h"
@@ -122,11 +122,10 @@
 MachineFunction::MachineFunction(const Function *F,
                                  const TargetMachine &TM)
   : Annotation(MF_AID), Fn(F), Target(TM) {
-  SSARegMapping = new SSARegMap();
+  RegInfo = new MachineRegisterInfo(*TM.getRegisterInfo());
   MFInfo = 0;
   FrameInfo = new MachineFrameInfo();
   ConstantPool = new MachineConstantPool(TM.getTargetData());
-  UsedPhysRegs.resize(TM.getRegisterInfo()->getNumRegs());
   
   // Set up jump table.
   const TargetData &TD = *TM.getTargetData();
@@ -141,7 +140,7 @@
 
 MachineFunction::~MachineFunction() {
   BasicBlocks.clear();
-  delete SSARegMapping;
+  delete RegInfo;
   delete MFInfo;
   delete FrameInfo;
   delete ConstantPool;
@@ -208,9 +207,10 @@
   
   const MRegisterInfo *MRI = getTarget().getRegisterInfo();
   
-  if (!livein_empty()) {
+  if (!RegInfo->livein_empty()) {
     OS << "Live Ins:";
-    for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I) {
+    for (MachineRegisterInfo::livein_iterator
+         I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
       if (MRI)
         OS << " " << MRI->getName(I->first);
       else
@@ -221,9 +221,10 @@
     }
     OS << "\n";
   }
-  if (!liveout_empty()) {
+  if (!RegInfo->liveout_empty()) {
     OS << "Live Outs:";
-    for (liveout_iterator I = liveout_begin(), E = liveout_end(); I != E; ++I)
+    for (MachineRegisterInfo::liveout_iterator
+         I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
       if (MRI)
         OS << " " << MRI->getName(*I);
       else
@@ -324,11 +325,6 @@
   return *mc;
 }
 
-void MachineFunction::clearSSARegMap() {
-  delete SSARegMapping;
-  SSARegMapping = 0;
-}
-
 //===----------------------------------------------------------------------===//
 //  MachineFrameInfo implementation
 //===----------------------------------------------------------------------===//