commit | 4fb224e3bd7655e25bc1f43d05a0922098aae4e0 | [log] [tgz] |
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author | Vincent Lejeune <vljn@ovi.com> | Tue Apr 30 00:14:44 2013 +0000 |
committer | Vincent Lejeune <vljn@ovi.com> | Tue Apr 30 00:14:44 2013 +0000 |
tree | 69b54a527c99cb83e139a15d6f69a37a01642f3d | |
parent | 2c836f84dba99e7b041909160c739db779760b79 [diff] |
R600: Always use texture cache for compute shaders This will improve the performance of memory reads. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@180762 91177308-0d34-0410-b5e6-96231b3b80d8