Add a getName function to MachineFunction. Use it in places that previously did getFunction()->getName(). Remove includes of Function.h that are no longer needed.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@162347 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp b/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp
index 173ffac..618da52 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAGPrinter.cpp
@@ -14,7 +14,6 @@
 #include "ScheduleDAGSDNodes.h"
 #include "llvm/Constants.h"
 #include "llvm/DebugInfo.h"
-#include "llvm/Function.h"
 #include "llvm/Assembly/Writer.h"
 #include "llvm/CodeGen/SelectionDAG.h"
 #include "llvm/CodeGen/MachineConstantPool.h"
@@ -73,7 +72,7 @@
     }
 
     static std::string getGraphName(const SelectionDAG *G) {
-      return G->getMachineFunction().getFunction()->getName();
+      return G->getMachineFunction().getName();
     }
 
     static bool renderGraphFromBottomUp() {
@@ -146,7 +145,7 @@
 void SelectionDAG::viewGraph(const std::string &Title) {
 // This code is only for debugging!
 #ifndef NDEBUG
-  ViewGraph(this, "dag." + getMachineFunction().getFunction()->getName(),
+  ViewGraph(this, "dag." + getMachineFunction().getName(),
             false, Title);
 #else
   errs() << "SelectionDAG::viewGraph is only available in debug builds on "