Now that hopefully all direct accesses to InvokeInst operands are fixed
we can reapply the InvokeInst operand reordering patch. (see r98957).
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99170 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Transforms/IPO/PruneEH.cpp b/lib/Transforms/IPO/PruneEH.cpp
index 3ae771c..161246b 100644
--- a/lib/Transforms/IPO/PruneEH.cpp
+++ b/lib/Transforms/IPO/PruneEH.cpp
@@ -168,7 +168,7 @@
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
if (II->doesNotThrow()) {
- SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
+ SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3);
// Insert a call instruction before the invoke.
CallInst *Call = CallInst::Create(II->getCalledValue(),
Args.begin(), Args.end(), "", II);