Convert CallInst and InvokeInst APIs to use ArrayRef.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@135265 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/DwarfEHPrepare.cpp b/lib/CodeGen/DwarfEHPrepare.cpp
index 46a8884..03604b0 100644
--- a/lib/CodeGen/DwarfEHPrepare.cpp
+++ b/lib/CodeGen/DwarfEHPrepare.cpp
@@ -336,8 +336,7 @@
Args.push_back(EHCatchAllValue->getInitializer()); // Catch-all indicator.
CallInst *NewSelector =
- CallInst::Create(SelectorIntrinsic, Args.begin(), Args.end(),
- "eh.sel.catch.all", II);
+ CallInst::Create(SelectorIntrinsic, Args, "eh.sel.catch.all", II);
NewSelector->setTailCall(II->isTailCall());
NewSelector->setAttributes(II->getAttributes());
diff --git a/lib/CodeGen/IntrinsicLowering.cpp b/lib/CodeGen/IntrinsicLowering.cpp
index 3313181..611886f 100644
--- a/lib/CodeGen/IntrinsicLowering.cpp
+++ b/lib/CodeGen/IntrinsicLowering.cpp
@@ -77,7 +77,7 @@
IRBuilder<> Builder(CI->getParent(), CI);
SmallVector<Value *, 8> Args(ArgBegin, ArgEnd);
- CallInst *NewCI = Builder.CreateCall(FCache, Args.begin(), Args.end());
+ CallInst *NewCI = Builder.CreateCall(FCache, Args);
NewCI->setName(CI->getName());
if (!CI->use_empty())
CI->replaceAllUsesWith(NewCI);
diff --git a/lib/CodeGen/ShadowStackGC.cpp b/lib/CodeGen/ShadowStackGC.cpp
index d7c9ada..5a253a4 100644
--- a/lib/CodeGen/ShadowStackGC.cpp
+++ b/lib/CodeGen/ShadowStackGC.cpp
@@ -165,8 +165,7 @@
InvokeInst *II = InvokeInst::Create(CI->getCalledValue(),
NewBB, CleanupBB,
- Args.begin(), Args.end(),
- CI->getName(), CallBB);
+ Args, CI->getName(), CallBB);
II->setCallingConv(CI->getCallingConv());
II->setAttributes(CI->getAttributes());
CI->replaceAllUsesWith(II);
diff --git a/lib/CodeGen/StackProtector.cpp b/lib/CodeGen/StackProtector.cpp
index f0a44ab..d3cbd15 100644
--- a/lib/CodeGen/StackProtector.cpp
+++ b/lib/CodeGen/StackProtector.cpp
@@ -186,7 +186,7 @@
Value *Args[] = { LI, AI };
CallInst::
Create(Intrinsic::getDeclaration(M, Intrinsic::stackprotector),
- &Args[0], array_endof(Args), "", InsPt);
+ Args, "", InsPt);
// Create the basic block to jump to when the guard check fails.
FailBB = CreateFailBB();