Add an option to disable spill hoisting.
When -split-spill-mode is enabled, spill hoisting is performed by
SplitKit instead of by InlineSpiller. This hidden command line option
is for testing the splitter spill mode.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139845 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index 169a867..01fe840 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -28,6 +28,7 @@
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
@@ -45,6 +46,9 @@
STATISTIC(NumOmitReloadSpill, "Number of omitted spills of reloads");
STATISTIC(NumHoists, "Number of hoisted spills");
+static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden,
+ cl::desc("Disable inline spill hoisting"));
+
namespace {
class InlineSpiller : public Spiller {
MachineFunctionPass &Pass;
@@ -367,7 +371,7 @@
// Should this value be propagated as a preferred spill candidate? We don't
// propagate values of registers that are about to spill.
- bool PropSpill = !isRegToSpill(SV.SpillReg);
+ bool PropSpill = !DisableHoisting && !isRegToSpill(SV.SpillReg);
unsigned SpillDepth = ~0u;
for (TinyPtrVector<VNInfo*>::iterator DepI = Deps->begin(),