split the JIT memory management code out from the main JIT logic into its
own JITMemoryManager interface.  There is no functionality change with 
this patch.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@44640 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/ExecutionEngine/JIT/JITMemoryManager.cpp b/lib/ExecutionEngine/JIT/JITMemoryManager.cpp
new file mode 100644
index 0000000..18507ac
--- /dev/null
+++ b/lib/ExecutionEngine/JIT/JITMemoryManager.cpp
@@ -0,0 +1,427 @@
+//===-- JITMemoryManager.cpp - Memory Allocator for JIT'd code ------------===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file was developed by Chris Lattner and is distributed under
+// the University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defines the DefaultJITMemoryManager class.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/ExecutionEngine/JITMemoryManager.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/System/Memory.h"
+#include <map>
+#include <vector>
+using namespace llvm;
+
+
+JITMemoryManager::~JITMemoryManager() {}
+
+//===----------------------------------------------------------------------===//
+// Memory Block Implementation.
+//===----------------------------------------------------------------------===//
+
+namespace {
+  /// MemoryRangeHeader - For a range of memory, this is the header that we put
+  /// on the block of memory.  It is carefully crafted to be one word of memory.
+  /// Allocated blocks have just this header, free'd blocks have FreeRangeHeader
+  /// which starts with this.
+  struct FreeRangeHeader;
+  struct MemoryRangeHeader {
+    /// ThisAllocated - This is true if this block is currently allocated.  If
+    /// not, this can be converted to a FreeRangeHeader.
+    unsigned ThisAllocated : 1;
+    
+    /// PrevAllocated - Keep track of whether the block immediately before us is
+    /// allocated.  If not, the word immediately before this header is the size
+    /// of the previous block.
+    unsigned PrevAllocated : 1;
+    
+    /// BlockSize - This is the size in bytes of this memory block,
+    /// including this header.
+    uintptr_t BlockSize : (sizeof(intptr_t)*8 - 2);
+    
+
+    /// getBlockAfter - Return the memory block immediately after this one.
+    ///
+    MemoryRangeHeader &getBlockAfter() const {
+      return *(MemoryRangeHeader*)((char*)this+BlockSize);
+    }
+    
+    /// getFreeBlockBefore - If the block before this one is free, return it,
+    /// otherwise return null.
+    FreeRangeHeader *getFreeBlockBefore() const {
+      if (PrevAllocated) return 0;
+      intptr_t PrevSize = ((intptr_t *)this)[-1];
+      return (FreeRangeHeader*)((char*)this-PrevSize);
+    }
+    
+    /// FreeBlock - Turn an allocated block into a free block, adjusting
+    /// bits in the object headers, and adding an end of region memory block.
+    FreeRangeHeader *FreeBlock(FreeRangeHeader *FreeList);
+    
+    /// TrimAllocationToSize - If this allocated block is significantly larger
+    /// than NewSize, split it into two pieces (where the former is NewSize
+    /// bytes, including the header), and add the new block to the free list.
+    FreeRangeHeader *TrimAllocationToSize(FreeRangeHeader *FreeList, 
+                                          uint64_t NewSize);
+  };
+
+  /// FreeRangeHeader - For a memory block that isn't already allocated, this
+  /// keeps track of the current block and has a pointer to the next free block.
+  /// Free blocks are kept on a circularly linked list.
+  struct FreeRangeHeader : public MemoryRangeHeader {
+    FreeRangeHeader *Prev;
+    FreeRangeHeader *Next;
+    
+    /// getMinBlockSize - Get the minimum size for a memory block.  Blocks
+    /// smaller than this size cannot be created.
+    static unsigned getMinBlockSize() {
+      return sizeof(FreeRangeHeader)+sizeof(intptr_t);
+    }
+    
+    /// SetEndOfBlockSizeMarker - The word at the end of every free block is
+    /// known to be the size of the free block.  Set it for this block.
+    void SetEndOfBlockSizeMarker() {
+      void *EndOfBlock = (char*)this + BlockSize;
+      ((intptr_t *)EndOfBlock)[-1] = BlockSize;
+    }
+
+    FreeRangeHeader *RemoveFromFreeList() {
+      assert(Next->Prev == this && Prev->Next == this && "Freelist broken!");
+      Next->Prev = Prev;
+      return Prev->Next = Next;
+    }
+    
+    void AddToFreeList(FreeRangeHeader *FreeList) {
+      Next = FreeList;
+      Prev = FreeList->Prev;
+      Prev->Next = this;
+      Next->Prev = this;
+    }
+
+    /// GrowBlock - The block after this block just got deallocated.  Merge it
+    /// into the current block.
+    void GrowBlock(uintptr_t NewSize);
+    
+    /// AllocateBlock - Mark this entire block allocated, updating freelists
+    /// etc.  This returns a pointer to the circular free-list.
+    FreeRangeHeader *AllocateBlock();
+  };
+}
+
+
+/// AllocateBlock - Mark this entire block allocated, updating freelists
+/// etc.  This returns a pointer to the circular free-list.
+FreeRangeHeader *FreeRangeHeader::AllocateBlock() {
+  assert(!ThisAllocated && !getBlockAfter().PrevAllocated &&
+         "Cannot allocate an allocated block!");
+  // Mark this block allocated.
+  ThisAllocated = 1;
+  getBlockAfter().PrevAllocated = 1;
+ 
+  // Remove it from the free list.
+  return RemoveFromFreeList();
+}
+
+/// FreeBlock - Turn an allocated block into a free block, adjusting
+/// bits in the object headers, and adding an end of region memory block.
+/// If possible, coalesce this block with neighboring blocks.  Return the
+/// FreeRangeHeader to allocate from.
+FreeRangeHeader *MemoryRangeHeader::FreeBlock(FreeRangeHeader *FreeList) {
+  MemoryRangeHeader *FollowingBlock = &getBlockAfter();
+  assert(ThisAllocated && "This block is already allocated!");
+  assert(FollowingBlock->PrevAllocated && "Flags out of sync!");
+  
+  FreeRangeHeader *FreeListToReturn = FreeList;
+  
+  // If the block after this one is free, merge it into this block.
+  if (!FollowingBlock->ThisAllocated) {
+    FreeRangeHeader &FollowingFreeBlock = *(FreeRangeHeader *)FollowingBlock;
+    // "FreeList" always needs to be a valid free block.  If we're about to
+    // coalesce with it, update our notion of what the free list is.
+    if (&FollowingFreeBlock == FreeList) {
+      FreeList = FollowingFreeBlock.Next;
+      FreeListToReturn = 0;
+      assert(&FollowingFreeBlock != FreeList && "No tombstone block?");
+    }
+    FollowingFreeBlock.RemoveFromFreeList();
+    
+    // Include the following block into this one.
+    BlockSize += FollowingFreeBlock.BlockSize;
+    FollowingBlock = &FollowingFreeBlock.getBlockAfter();
+    
+    // Tell the block after the block we are coalescing that this block is
+    // allocated.
+    FollowingBlock->PrevAllocated = 1;
+  }
+  
+  assert(FollowingBlock->ThisAllocated && "Missed coalescing?");
+  
+  if (FreeRangeHeader *PrevFreeBlock = getFreeBlockBefore()) {
+    PrevFreeBlock->GrowBlock(PrevFreeBlock->BlockSize + BlockSize);
+    return FreeListToReturn ? FreeListToReturn : PrevFreeBlock;
+  }
+
+  // Otherwise, mark this block free.
+  FreeRangeHeader &FreeBlock = *(FreeRangeHeader*)this;
+  FollowingBlock->PrevAllocated = 0;
+  FreeBlock.ThisAllocated = 0;
+
+  // Link this into the linked list of free blocks.
+  FreeBlock.AddToFreeList(FreeList);
+
+  // Add a marker at the end of the block, indicating the size of this free
+  // block.
+  FreeBlock.SetEndOfBlockSizeMarker();
+  return FreeListToReturn ? FreeListToReturn : &FreeBlock;
+}
+
+/// GrowBlock - The block after this block just got deallocated.  Merge it
+/// into the current block.
+void FreeRangeHeader::GrowBlock(uintptr_t NewSize) {
+  assert(NewSize > BlockSize && "Not growing block?");
+  BlockSize = NewSize;
+  SetEndOfBlockSizeMarker();
+  getBlockAfter().PrevAllocated = 0;
+}
+
+/// TrimAllocationToSize - If this allocated block is significantly larger
+/// than NewSize, split it into two pieces (where the former is NewSize
+/// bytes, including the header), and add the new block to the free list.
+FreeRangeHeader *MemoryRangeHeader::
+TrimAllocationToSize(FreeRangeHeader *FreeList, uint64_t NewSize) {
+  assert(ThisAllocated && getBlockAfter().PrevAllocated &&
+         "Cannot deallocate part of an allocated block!");
+
+  // Round up size for alignment of header.
+  unsigned HeaderAlign = __alignof(FreeRangeHeader);
+  NewSize = (NewSize+ (HeaderAlign-1)) & ~(HeaderAlign-1);
+  
+  // Size is now the size of the block we will remove from the start of the
+  // current block.
+  assert(NewSize <= BlockSize &&
+         "Allocating more space from this block than exists!");
+  
+  // If splitting this block will cause the remainder to be too small, do not
+  // split the block.
+  if (BlockSize <= NewSize+FreeRangeHeader::getMinBlockSize())
+    return FreeList;
+  
+  // Otherwise, we splice the required number of bytes out of this block, form
+  // a new block immediately after it, then mark this block allocated.
+  MemoryRangeHeader &FormerNextBlock = getBlockAfter();
+  
+  // Change the size of this block.
+  BlockSize = NewSize;
+  
+  // Get the new block we just sliced out and turn it into a free block.
+  FreeRangeHeader &NewNextBlock = (FreeRangeHeader &)getBlockAfter();
+  NewNextBlock.BlockSize = (char*)&FormerNextBlock - (char*)&NewNextBlock;
+  NewNextBlock.ThisAllocated = 0;
+  NewNextBlock.PrevAllocated = 1;
+  NewNextBlock.SetEndOfBlockSizeMarker();
+  FormerNextBlock.PrevAllocated = 0;
+  NewNextBlock.AddToFreeList(FreeList);
+  return &NewNextBlock;
+}
+
+//===----------------------------------------------------------------------===//
+// Memory Block Implementation.
+//===----------------------------------------------------------------------===//
+
+namespace {  
+  /// DefaultJITMemoryManager - Manage memory for the JIT code generation.
+  /// This splits a large block of MAP_NORESERVE'd memory into two
+  /// sections, one for function stubs, one for the functions themselves.  We
+  /// have to do this because we may need to emit a function stub while in the
+  /// middle of emitting a function, and we don't know how large the function we
+  /// are emitting is.
+  class VISIBILITY_HIDDEN DefaultJITMemoryManager : public JITMemoryManager {
+    std::vector<sys::MemoryBlock> Blocks; // Memory blocks allocated by the JIT
+    FreeRangeHeader *FreeMemoryList;      // Circular list of free blocks.
+    
+    // When emitting code into a memory block, this is the block.
+    MemoryRangeHeader *CurBlock;
+    
+    unsigned char *CurStubPtr, *StubBase;
+    unsigned char *GOTBase;      // Target Specific reserved memory
+
+    // Centralize memory block allocation.
+    sys::MemoryBlock getNewMemoryBlock(unsigned size);
+    
+    std::map<const Function*, MemoryRangeHeader*> FunctionBlocks;
+  public:
+    DefaultJITMemoryManager();
+    ~DefaultJITMemoryManager();
+
+    void AllocateGOT();
+
+    unsigned char *allocateStub(unsigned StubSize, unsigned Alignment);
+    
+    /// startFunctionBody - When a function starts, allocate a block of free
+    /// executable memory, returning a pointer to it and its actual size.
+    unsigned char *startFunctionBody(const Function *F, uintptr_t &ActualSize) {
+      CurBlock = FreeMemoryList;
+      
+      // Allocate the entire memory block.
+      FreeMemoryList = FreeMemoryList->AllocateBlock();
+      ActualSize = CurBlock->BlockSize-sizeof(MemoryRangeHeader);
+      return (unsigned char *)(CurBlock+1);
+    }
+    
+    /// endFunctionBody - The function F is now allocated, and takes the memory
+    /// in the range [FunctionStart,FunctionEnd).
+    void endFunctionBody(const Function *F, unsigned char *FunctionStart,
+                         unsigned char *FunctionEnd) {
+      assert(FunctionEnd > FunctionStart);
+      assert(FunctionStart == (unsigned char *)(CurBlock+1) &&
+             "Mismatched function start/end!");
+      
+      uintptr_t BlockSize = FunctionEnd - (unsigned char *)CurBlock;
+      FunctionBlocks[F] = CurBlock;
+
+      // Release the memory at the end of this block that isn't needed.
+      FreeMemoryList =CurBlock->TrimAllocationToSize(FreeMemoryList, BlockSize);
+    }
+    
+    unsigned char *getGOTBase() const {
+      return GOTBase;
+    }
+    
+    /// deallocateMemForFunction - Deallocate all memory for the specified
+    /// function body.
+    void deallocateMemForFunction(const Function *F) {
+      std::map<const Function*, MemoryRangeHeader*>::iterator
+        I = FunctionBlocks.find(F);
+      if (I == FunctionBlocks.end()) return;
+      
+      // Find the block that is allocated for this function.
+      MemoryRangeHeader *MemRange = I->second;
+      assert(MemRange->ThisAllocated && "Block isn't allocated!");
+      
+      // Fill the buffer with garbage!
+#ifndef NDEBUG
+      memset(MemRange+1, 0xCD, MemRange->BlockSize-sizeof(*MemRange));
+#endif
+      
+      // Free the memory.
+      FreeMemoryList = MemRange->FreeBlock(FreeMemoryList);
+      
+      // Finally, remove this entry from FunctionBlocks.
+      FunctionBlocks.erase(I);
+    }
+  };
+}
+
+DefaultJITMemoryManager::DefaultJITMemoryManager() {
+  // Allocate a 16M block of memory for functions.
+  sys::MemoryBlock MemBlock = getNewMemoryBlock(16 << 20);
+
+  unsigned char *MemBase = reinterpret_cast<unsigned char*>(MemBlock.base());
+
+  // Allocate stubs backwards from the base, allocate functions forward
+  // from the base.
+  StubBase   = MemBase;
+  CurStubPtr = MemBase + 512*1024; // Use 512k for stubs, working backwards.
+  
+  // We set up the memory chunk with 4 mem regions, like this:
+  //  [ START
+  //    [ Free      #0 ] -> Large space to allocate functions from.
+  //    [ Allocated #1 ] -> Tiny space to separate regions.
+  //    [ Free      #2 ] -> Tiny space so there is always at least 1 free block.
+  //    [ Allocated #3 ] -> Tiny space to prevent looking past end of block.
+  //  END ]
+  //
+  // The last three blocks are never deallocated or touched.
+  
+  // Add MemoryRangeHeader to the end of the memory region, indicating that
+  // the space after the block of memory is allocated.  This is block #3.
+  MemoryRangeHeader *Mem3 = (MemoryRangeHeader*)(MemBase+MemBlock.size())-1;
+  Mem3->ThisAllocated = 1;
+  Mem3->PrevAllocated = 0;
+  Mem3->BlockSize     = 0;
+  
+  /// Add a tiny free region so that the free list always has one entry.
+  FreeRangeHeader *Mem2 = 
+    (FreeRangeHeader *)(((char*)Mem3)-FreeRangeHeader::getMinBlockSize());
+  Mem2->ThisAllocated = 0;
+  Mem2->PrevAllocated = 1;
+  Mem2->BlockSize     = FreeRangeHeader::getMinBlockSize();
+  Mem2->SetEndOfBlockSizeMarker();
+  Mem2->Prev = Mem2;   // Mem2 *is* the free list for now.
+  Mem2->Next = Mem2;
+
+  /// Add a tiny allocated region so that Mem2 is never coalesced away.
+  MemoryRangeHeader *Mem1 = (MemoryRangeHeader*)Mem2-1;
+  Mem1->ThisAllocated = 1;
+  Mem1->PrevAllocated = 0;
+  Mem1->BlockSize     = (char*)Mem2 - (char*)Mem1;
+  
+  // Add a FreeRangeHeader to the start of the function body region, indicating
+  // that the space is free.  Mark the previous block allocated so we never look
+  // at it.
+  FreeRangeHeader *Mem0 = (FreeRangeHeader*)CurStubPtr;
+  Mem0->ThisAllocated = 0;
+  Mem0->PrevAllocated = 1;
+  Mem0->BlockSize = (char*)Mem1-(char*)Mem0;
+  Mem0->SetEndOfBlockSizeMarker();
+  Mem0->AddToFreeList(Mem2);
+  
+  // Start out with the freelist pointing to Mem0.
+  FreeMemoryList = Mem0;
+
+  GOTBase = NULL;
+}
+
+void DefaultJITMemoryManager::AllocateGOT() {
+  assert(GOTBase == 0 && "Cannot allocate the got multiple times");
+  GOTBase = new unsigned char[sizeof(void*) * 8192];
+  HasGOT = true;
+}
+
+
+DefaultJITMemoryManager::~DefaultJITMemoryManager() {
+  for (unsigned i = 0, e = Blocks.size(); i != e; ++i)
+    sys::Memory::ReleaseRWX(Blocks[i]);
+  
+  delete[] GOTBase;
+  Blocks.clear();
+}
+
+unsigned char *DefaultJITMemoryManager::allocateStub(unsigned StubSize,
+                                                     unsigned Alignment) {
+  CurStubPtr -= StubSize;
+  CurStubPtr = (unsigned char*)(((intptr_t)CurStubPtr) &
+                                ~(intptr_t)(Alignment-1));
+  if (CurStubPtr < StubBase) {
+    // FIXME: allocate a new block
+    fprintf(stderr, "JIT ran out of memory for function stubs!\n");
+    abort();
+  }
+  return CurStubPtr;
+}
+
+sys::MemoryBlock DefaultJITMemoryManager::getNewMemoryBlock(unsigned size) {
+  // Allocate a new block close to the last one.
+  const sys::MemoryBlock *BOld = Blocks.empty() ? 0 : &Blocks.front();
+  std::string ErrMsg;
+  sys::MemoryBlock B = sys::Memory::AllocateRWX(size, BOld, &ErrMsg);
+  if (B.base() == 0) {
+    fprintf(stderr,
+            "Allocation failed when allocating new memory in the JIT\n%s\n",
+            ErrMsg.c_str());
+    abort();
+  }
+  Blocks.push_back(B);
+  return B;
+}
+
+
+JITMemoryManager *JITMemoryManager::CreateDefaultMemManager() {
+  return new DefaultJITMemoryManager();
+}