Delete the removeCallEdgeTo callgraph method,
because it does not maintain a correct list
of callsites.  I discovered (see following
commit) that the inliner will create a wrong
callgraph if it is fed a callgraph with
correct edges but incorrect callsites.  These
were created by Prune-EH, and while it wasn't
done via removeCallEdgeTo, it could have been
done via removeCallEdgeTo, which is an accident
waiting to happen.  Use removeCallEdgeFor
instead.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@55859 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Transforms/Utils/InlineFunction.cpp b/lib/Transforms/Utils/InlineFunction.cpp
index cb9c28d..b0e70bb 100644
--- a/lib/Transforms/Utils/InlineFunction.cpp
+++ b/lib/Transforms/Utils/InlineFunction.cpp
@@ -143,16 +143,18 @@
 /// UpdateCallGraphAfterInlining - Once we have cloned code over from a callee
 /// into the caller, update the specified callgraph to reflect the changes we
 /// made.  Note that it's possible that not all code was copied over, so only
-/// some edges of the callgraph will be remain.
-static void UpdateCallGraphAfterInlining(const Function *Caller,
-                                         const Function *Callee,
+/// some edges of the callgraph may remain.
+static void UpdateCallGraphAfterInlining(CallSite CS,
                                          Function::iterator FirstNewBlock,
                                        DenseMap<const Value*, Value*> &ValueMap,
                                          CallGraph &CG) {
+  const Function *Caller = CS.getInstruction()->getParent()->getParent();
+  const Function *Callee = CS.getCalledFunction();
+
   // Update the call graph by deleting the edge from Callee to Caller
   CallGraphNode *CalleeNode = CG[Callee];
   CallGraphNode *CallerNode = CG[Caller];
-  CallerNode->removeCallEdgeTo(CalleeNode);
+  CallerNode->removeCallEdgeFor(CS);
 
   // Since we inlined some uninlined call sites in the callee into the caller,
   // add edges from the caller to all of the callees of the callee.
@@ -302,8 +304,7 @@
 
     // Update the callgraph if requested.
     if (CG)
-      UpdateCallGraphAfterInlining(Caller, CalledFunc, FirstNewBlock, ValueMap,
-                                   *CG);
+      UpdateCallGraphAfterInlining(CS, FirstNewBlock, ValueMap, *CG);
   }
 
   // If there are any alloca instructions in the block that used to be the entry