Finally land the InvokeInst operand reordering.
I have audited all getOperandNo calls now, fixing
hidden assumptions. CallSite related uglyness will
be eliminated successively.
Note this patch has a long and griveous history,
for all the back-and-forths have a look at
CallSite.h's log.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99399 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Transforms/IPO/PruneEH.cpp b/lib/Transforms/IPO/PruneEH.cpp
index 3ae771c..161246b 100644
--- a/lib/Transforms/IPO/PruneEH.cpp
+++ b/lib/Transforms/IPO/PruneEH.cpp
@@ -168,7 +168,7 @@
for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
if (II->doesNotThrow()) {
- SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
+ SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3);
// Insert a call instruction before the invoke.
CallInst *Call = CallInst::Create(II->getCalledValue(),
Args.begin(), Args.end(), "", II);