Finally land the InvokeInst operand reordering.
I have audited all getOperandNo calls now, fixing
hidden assumptions. CallSite related uglyness will
be eliminated successively.

Note this patch has a long and griveous history,
for all the back-and-forths have a look at
CallSite.h's log.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@99399 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Transforms/IPO/PruneEH.cpp b/lib/Transforms/IPO/PruneEH.cpp
index 3ae771c..161246b 100644
--- a/lib/Transforms/IPO/PruneEH.cpp
+++ b/lib/Transforms/IPO/PruneEH.cpp
@@ -168,7 +168,7 @@
   for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
     if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
       if (II->doesNotThrow()) {
-        SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
+        SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3);
         // Insert a call instruction before the invoke.
         CallInst *Call = CallInst::Create(II->getCalledValue(),
                                           Args.begin(), Args.end(), "", II);