Fix some minor MSVC compiler warnings.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@76356 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
index 85ade6f..87ca13e 100644
--- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
+++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp
@@ -3905,11 +3905,11 @@
if (VTList.NumVTs == 1)
return getNode(Opcode, DL, VTList.VTs[0], Ops, NumOps);
+#if 0
switch (Opcode) {
// FIXME: figure out how to safely handle things like
// int foo(int x) { return 1 << (x & 255); }
// int bar() { return foo(256); }
-#if 0
case ISD::SRA_PARTS:
case ISD::SRL_PARTS:
case ISD::SHL_PARTS:
@@ -3925,8 +3925,8 @@
return getNode(Opcode, DL, VT, N1, N2, N3.getOperand(0));
}
break;
-#endif
}
+#endif
// Memoize the node unless it returns a flag.
SDNode *N;
diff --git a/lib/CodeGen/Spiller.h b/lib/CodeGen/Spiller.h
index f339336..9c3900d 100644
--- a/lib/CodeGen/Spiller.h
+++ b/lib/CodeGen/Spiller.h
@@ -14,7 +14,7 @@
namespace llvm {
- struct LiveInterval;
+ class LiveInterval;
class LiveIntervals;
class LiveStacks;
class MachineFunction;