MemoryBuiltins: Reinstate optimizing (uninitialized) loads from operator new.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@191315 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Analysis/MemoryBuiltins.cpp b/lib/Analysis/MemoryBuiltins.cpp
index b904cb1..0db603b 100644
--- a/lib/Analysis/MemoryBuiltins.cpp
+++ b/lib/Analysis/MemoryBuiltins.cpp
@@ -31,12 +31,12 @@
using namespace llvm;
enum AllocType {
- MallocLike = 1<<0, // allocates
- CallocLike = 1<<1, // allocates + bzero
- ReallocLike = 1<<2, // reallocates
- StrDupLike = 1<<3,
- OpNewLike = 1<<4, // allocates; never returns null
- AllocLike = MallocLike | CallocLike | StrDupLike | OpNewLike,
+ OpNewLike = 1<<0, // allocates; never returns null
+ MallocLike = 1<<1 | OpNewLike, // allocates; may return null
+ CallocLike = 1<<2, // allocates + bzero
+ ReallocLike = 1<<3, // reallocates
+ StrDupLike = 1<<4,
+ AllocLike = MallocLike | CallocLike | StrDupLike,
AnyAlloc = AllocLike | ReallocLike
};
@@ -118,7 +118,7 @@
return 0;
const AllocFnsTy *FnData = &AllocationFnData[i];
- if ((FnData->AllocTy & AllocTy) == 0)
+ if ((FnData->AllocTy & AllocTy) != FnData->AllocTy)
return 0;
// Check function prototype.