VLDR fixups need special handling under Thumb.  While the encoding is the same,
the order of the bytes in the data stream is flipped around.


git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@121215 91177308-0d34-0410-b5e6-96231b3b80d8
diff --git a/lib/Target/ARM/ARMFixupKinds.h b/lib/Target/ARM/ARMFixupKinds.h
index c905611..0136e0c 100644
--- a/lib/Target/ARM/ARMFixupKinds.h
+++ b/lib/Target/ARM/ARMFixupKinds.h
@@ -19,9 +19,12 @@
   // addresses
   fixup_arm_ldst_pcrel_12 = FirstTargetFixupKind,
   // fixup_arm_pcrel_10 - 10-bit PC relative relocation for symbol addresses
-  // used in VFP and Thumb2 instructions where the lower 2 bits are not encoded
+  // used in VFP instructions where the lower 2 bits are not encoded
   // (so it's encoded as an 8-bit immediate).
   fixup_arm_pcrel_10,
+  // fixup_t2_pcrel_10 - Equivalent to fixup_arm_pcrel_10, accounting for
+  // the byteswapped encoding of Thumb2 instructions.
+  fixup_t2_pcrel_10,
   // fixup_arm_adr_pcrel_12 - 12-bit PC relative relocation for the ADR
   // instruction.
   fixup_arm_adr_pcrel_12,